|OT| Gun Gun Pixies (CompileHeart/PQube)

prudis

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Gun Gun Pixies - Out Now on Steam & Nintendo Switch


Tiny but mighty aliens have come to Earth to learn about humans and save their own mother world! In a unique spin on third-person shooter, it will be up to you to infiltrate a college girls' dormitory and research human behaviour by shooting them with Happy Bullets - in their rooms, or in their baths! Be stealthy and defeat squids and bosses as you help the two pixies complete their missions and repair the social issues on their owm planet Pandemo!



KEY FEATURES
Save the world!

When their home planet Pandemo comes under attack, Usamaeru and Kamerieru travel to earth to study humans and learn enough to save their home.

Oh No, Giant Girls Everywhere!
The Pixies infiltrate a girl's dormitory where everything is giant, including the girls they've come to study!

It's a Third-Person Shooter... With A Twist!
Your weapons are loaded with Happy Bullets with positive effects! Use them to gather information from the girls.

Exploration Galore
As you roam through the rooms you'll come across strange objects (including squids!) and challenges as you play through the story

Ready for Action
Each character has a set weapon type, handgun or assault rifle! Choose wisely!

Three Stage Types
"Search & Combat", "Pacification" and "Bathing", each with a different objective!

Sniper Vantage Points
Every stage has Sniper Vantage Points, where your bullets drastically increase in power!

Stealth is Key
The girls must NEVER find you! Make sure to watch the Sight and Listen gauges so they don't catch you...

Go Shopping!
Get new scopes, weapons, and costumes for the pixies to wear!



Gun Gun Pixies is set in a fictionalised depiction. The characters depicted in Gun Gun Pixies are 18 years old. Any names, characters, organizations, locations and events are either imaginary or depicted in a fictionalized manner.

 
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「Echo」

Reaper on Station。
Nov 1, 2018
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Mt. Whatever
From the makers of Bullet Girls on Vita. (Both of which I platinumed a long time ago lol.) Banned games on Era/GAF for... obvious reasons. What's interesting about Shade as a developer is that they actually managed to squeeze both native res and 40~60FPS out of the Vita hardware, with graphics that are honestly pretty good. (For a 2011 handheld.)

What can I say about GGP. Mhm, well it takes place in a college/university dorm instead of a High-School setting, there was a neptunia collab, and I actually found the game to be quite hard! A lot of the challenge comes from the platforming, which with vita controls felt very floaty pretty much constantly. Maybe a PC release will tighten that up.

If you're an achievement hunter, this one is hard. o_O Just prepare to get mocked and stuff, cuz like anime girls and pervy stuff I guess.

Edit: I guess I'd also add, that while Bullet Girls actually had decent, tight, and fun Third-person shooter mechanics, GGP trades pretty much all of that in for it's bigger focus on platforming and map traversal. To me that was kind of a letdown, because third-person shooters are one of my favorite genres and they had done so well in that regard previously... The shooting in this is... bad, and requires very little tactics. (n)
 
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uraizen

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From the makers of Bullet Girls on Vita. (Both of which I platinumed a long time ago lol.) Banned games on Era/GAF for... obvious reasons. What's interesting about Shade as a developer is that they actually managed to squeeze both native res and 40~60FPS out of the Vita hardware, with graphics that are honestly pretty good. (For a 2011 handheld.)

What can I say about GGP. Mhm, well it takes place in a college/university dorm instead of a High-School setting, there was a neptunia collab, and I actually found the game to be quite hard! A lot of the challenge comes from the platforming, which with vita controls felt very floaty pretty much constantly. Maybe a PC release will tighten that up.

If you're an achievement hunter, this one is hard. o_O Just prepare to get mocked and stuff, cuz like anime girls and pervy stuff I guess.

Edit: I guess I'd also add, that while Bullet Girls actually had decent, tight, and fun Third-person shooter mechanics, GGP trades pretty much all of that in for it's bigger focus on platforming and map traversal. To me that was kind of a letdown, because third-person shooters are one of my favorite genres and they had done so well in that regard previously... The shooting in this is... bad, and requires very little tactics. (n)
So it's... not good?
 
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「Echo」

Reaper on Station。
Nov 1, 2018
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Mt. Whatever
So it's... not good?
Pretty much. I guess it depends on how much you like 3D platforming and whether or not you could be drawn in by the story or concept. Might be a tough sell even to the Senran Kagura crowd. o_O I'm always up to bat for B-tier Japanese games, but this one really is just "meh" all around.

If I had a list of Vita titles I'd like to see get ported, this would have been quite low at the bottom.
 
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DarknessTear

Junior Member
Feb 28, 2019
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I remember the name now. This is what the old developer of Terranigma (Shade) is up to these days. Go get Tomoyoshi Miyazaki out of the criminal underworld and get back to developing the good shit!
 
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uraizen

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Oct 7, 2018
698
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Pretty much. I guess it depends on how much you like 3D platforming and whether or not you could be drawn in by the story or concept. Might be a tough sell even to the Senran Kagura crowd. o_O I'm always up to bat for B-tier Japanese games, but this one really is just "meh" all around.

If I had a list of Vita titles I'd like to see get ported, this would have been quite low at the bottom.
Bummer, would have at least checked this one out. If SK fans call it a stinker then I should probably stay far away.
 
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Eila

Junior Member
Jan 21, 2019
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I remember the name now. This is what the old developer of Terranigma (Shade) is up to these days. Go get Tomoyoshi Miyazaki out of the criminal underworld and get back to developing the good shit!
I was a happier person not knowing this.
It's incredibly sad that they did such good works, and then just disappeared into obscurity. Same with Cing. Some of the people that used to work with Cing released a very short 3DS game on the style of Hotel Dusk, but it just wasn't the same.
 
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DarknessTear

Junior Member
Feb 28, 2019
10
26
13
I was a happier person not knowing this.
It's incredibly sad that they did such good works, and then just disappeared into obscurity. Same with Cing. Some of the people that used to work with Cing released a very short 3DS game on the style of Hotel Dusk, but it just wasn't the same.
There are rumors about what happened to the director of Terranigma as well. Part is confirmed which is that he got involved with a credit card company and fell into debt. The rest is unconfirmed, about him getting involved with Yakuza and gambling. Yuzo Koshiro says there is truth to some rumors but he doesn't know everything because they haven't spoken in a long time.

I wish Quintet could make more games. I wish they could all get back together. Terranigma is my favorite SNES game.
 
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Ganado

¡Detrás de tí, imbécil!
Nov 6, 2018
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I'm still not sure if it will be released day1 on PC... Litterally the only time they've mentioned the PC release was when they apologised for forgotting to mention the PC release in the initial reveal trailer. The website for the game still only lists the Switch ver. Also their latest tweet;