News Hollow Knight: Silksong announced

prudis

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Almost from the very start, Hornet’s adventure was intended to take place in a new land, but as we dove in, it quickly became too large and too unique to stay a DLC, as initially planned. We do know that makes the wait a little longer, but we think the final, fresh world you’ll get to explore is worth it.

Kickstarter Specifics
To our 2158 Backers, you’ve heard it before, but Hollow Knight, and now Hornet’s entire adventure is thanks to you!​
Thanks to the incredible support of players and Kickstarter backers, what started out as a tiny game jam idea has become a game bought and played by over 2.8 million people!
As a backer, your support made this happen, so you’ll of course be receiving your copy of Hollow Knight: Silksong 100% free.
But we also know that times change, and the Nintendo Switch is quickly becoming a common (and excellent) console to own. Because of that, any backer of the game from the $10AUD and above tiers can choose to receive their copy of Hollow Knight: Silksong free on either PC or Nintendo Switch, at launch. We’ll shoot out a simple survey as we get closer to release to find out which version you’d like to receive.​
Higher tier backers who received multiple copies of Hollow Knight will also receive multiple copies of Hollow Knight: Silksong, the same rules apply as for Hollow Knight. You can elect for your primary copy on either Nintendo Switch or PC, with all additional copies as PC versions.​
Hollow Knight: Silksong PC (Windows, Mac & Linux) copies will be supplied as both a Steam Key and a DRM free version.​

Key Features
  • Discover a whole new kingdom! Explore coral forests, mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
  • Engage in lethal acrobatic action! Wield a whole new suite of nimble moves as you dance between foes in deadly, beautiful combat.
  • Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to confound your enemies and explore new heights.
  • Solve shocking quests! Hunt down rare beasts, unearth ancient mysteries and search for lost treasures to fulfill the wishes of the downtrodden and restore the kingdom’s hope. Prepare for the unexpected!
  • Face over 150 all-new foes! Beasts and hunters, assassins and kings, monsters and knights – you must defeat them all with bravery and skill!
  • Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, returns to bring melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.
  • Challenge Silk Soul mode! Once you conquer the game, test your skills in an all-new mode that spins the game into a unique, challenging experience.
http://teamcherry.com.au/hollow-knight-silksong/
 

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
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Let me pre-order. I want to own this now.

I'm super excited for this. I'm glad they aren't wasting their time making more DLC for a game that came out 2 years ago. I feel like Yacht Club should be on their 3rd game by now.

You know Epic will try to offer them an insane amount of cash for this. I wouldn't fault them for taking it, but please don't. Pretty please.
 
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Deku

Just nothing
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you should know by now that logos on websites mean NOTHING (and so do replies from devs, logos in trailers, store pages, or even pre-orders)

;)
You are way too pessimistic, do you know that? :poop:

Epic has 10 days to make it exclusive. Let's hope that they fail ^^

edit: I thought it would be released in 24th Feb, but that date was for the original game >.<
 
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Alextended

Segata's Disciple
Jan 28, 2019
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Nice, it should have been on the Nintendo Direct too.

I read they're not making it Switch exclusive over a deal or anything, just working on that version first with PC, more could follow.

The new character looks cool with nice mobility. I should go finish the original already.

Very generous to give it to backers even if it's a shorter game and/or has a lot of asset reuse.
 
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Nabs

Hyper˗Toxic Pro˗Consumer
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I just need preorders to go live on any site so I can guarantee a Steam key. Now I wish I had backed via KS so I could get a Steam Key. To be a PC gamer in 2019.
 
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lashman

Dead & Forgotten
Sep 5, 2018
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I just need preorders to go live on any site so I can guarantee a Steam key. Now I wish I had backed via KS so I could get a Steam Key. To be a PC gamer in 2019.
i know, right? so annoying ... and disappointing ... and sad :(
 

Spamlynguist

I can never decide on an avatar
Dec 31, 2018
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Extra motivation for me to finally get my ass to play Hollow Knight. It's been sitting in my Steam library since 2017's Summer Sale 😬
 
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Ge0force

Excluding exclusives
Jan 12, 2019
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I just need preorders to go live on any site so I can guarantee a Steam key. Now I wish I had backed via KS so I could get a Steam Key. To be a PC gamer in 2019.
But but but they said competition is good for us. Don't you understand? 🙄
 
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Durante

I <3 Pixels
Oct 21, 2018
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I enjoyed Hollow Knight a lot (though it isn't my favourite indie metroidvania, the competition is fierce!), and this looks awesome.
 
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Durante

I <3 Pixels
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What tops your list? There's still a lot I haven't played.
I'm not confident to make an "all-time favourite" Metroidvania list because I don't think I can honestly compare games I've played over a ~20 years timeframe. But in terms of "new" entries in the genre (e.g. over the past 5 years) my overall favourite is Momodora: RutM. It may not have the most intricate battle system, the flashiest movement options, or the largest amount of content, but it's just so incredibly well-paced and I loved the setting/mood it evokes. I might also rank Ori just a slight bit higher than Hollow Knight, but that's probably because I lean towards traversal a bit more than combat in these games. Rabi-Ribi and Timespinner are also excellent.
 

QFNS

Plays too many card games
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I think Hollow Knight beats out just about every other game in the genre. SotN is still better probably but also has the benefit of creating the genre and being the first one I played.

Anyhow this looks amazing. It has a store page up on Steam, but has TBA as the release date.
 
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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There are so many awesome Metroidvania's on Steam. I think Hollow Knight edges out on top for me from the one's I played, I just adore it's Dark Souls-ish atmosphere, lore, and sense of exploration and wonder (and it's just so massive), but there certainly are other great one's.

Don't sleep on Pharao Rebirth+ for example!

and by extension, I expect Luna Nights to be really good too
 

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
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Hollow Knight, Elliot Quest, Treasure Adventure Game. That's my Indie / Metroid-ish top 3. I'm happy one of them has seen success :)
 

prudis

anime occult member
Sep 19, 2018
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Here’s a roundup of the notable tidbits:
– Hornet can travel faster and is more acrobatic than Knight
– Can mantle or clamber onto ledges as well
– Caves around Hornet have expanded to accommodate her height
– Team Cherry approached the enemy design differently since Hornet is a fast and competent fighter
– Cancel out of mantling animations to gain height faster
– Enemies are more complex
– One enemy disguises itself as a discarded skull
– Another enemy is like the Moss Charger, but has more legs and accelerates as it goes with more complex patterns
– Magic isn’t as prominent in Pharloom, but there are strange things happening like pilgrims involved with cult-like behavior
– Hollow Knight: Silksong starts out by getting players acclimated to old and new systems
– More varied areas to start out with, beginning in Moss Grotto and then going into the lava-moated ‘boneforest’ area, which was cut from the first game
– This plays host to the hub town of Bonebottom and the bell-lined tunnel known as The Marrow
– Many early enemies and falling hazards now give out two hits to the health bar
– Hornet can heal with Bind, an ability that uses the silk she gathers by hitting enemies to bandage wounds
– Three masks instead of one
– Team Cherry’s Ari Gibson: “… you spend more time either at full health or almost dead, and the gameplay is kind of snapping between those two states”
– You’ll come across strings of beads, and they can be broken at any point to use as currency
– While strung, you’ll keep the beads if you die; they’re like a banking system
– Some vendors will string beads up for you so that you can pay them a small amount and get them to put back onto strings
– There are around 100 different benches that come out of the floor when approached that act as save spots
– Difficulty intended to be around the same as the first Hollow Knight
– Those that haven’t played the first game can jump in here easily
– Hornet has tools that can be crafted or replenished at benches by using Shell Shards from enemies
– Pimpillo Bomb: area-of-effect blast
– Sting Shards: extend spikes in mid-air or when struck with a weapon
– Straight Pins: can be thrown like kunai
– Straight Pins can be modified to become Tri-Pins to throw three at once
– Hornet learns these tools and their modifications from Pharloom residents
– Hornet is a strong personality with a clear role, and she speaks
– Players will be able to see “a variety of strange places”
– Initial goal is to get to the Citadel, which is at the top of the world
– Hornet’s Crests: customizable, themed loadouts
– Hornet can take on different tasks for NPCs
– Keep track of tasks with noticeboards scattered throughout the world such as Bonebottom
– Tasks go along with the organically unfolding quest lines of the first game
– Tasks seem to involve combat challenges, finding secret locations, and more
– One task, “Gather” has players rounding up Mossberries and bringing them to the Druid of the Moss Temple
– Hollow Knight composer Christopher Larkin is back
– Hornet lost her traditional strength after time being bound in a cage, and is now sort of restoring it; the Weavers are helping her
– Silk Spear: get a superpowered forward lunge and cut through sticky web barriers; uses part of Hornet’s silk supply
– Last Judge: foe that fires rings of flame

A release window for Hollow Knight: Silksong has not yet been determined, and EDGE lists the game as “TBA”. It’ll be on Switch when it’s ready.




 

Durante

I <3 Pixels
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This is one of those games where I've stopped reading or watching anything about it in order to go in as blind as possible.
 
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