Official Website: Phantasy Star Online 2 - Official Site
MS Store Link | Steam Link
PC Release Date: May 27th, 2020 (NA)
Platforms: Xbox One, Windows 10, Steam
Welcome to Oracle, an intergalactic fleet at the forefront of deep-space travel and exploration. You are the newest recruit of ARKS, a task force dedicated to surveying and monitoring the biospheres of inhospitable planets while scouting for signs of a corrupted force that seeks to shroud the universe in darkness.
The home base for ARKS is the fleet of Oracle, comprised of countless city-sized ships inhabited by denizens of four species: Humans, Newmans, CAST, and Deumans. These races come together as ARKS Operatives, with each member selecting one of nine classes and training in combat with eighteen different weapons, often enhanced by the manipulation of cosmic energies known as Photons. As a member of ARKS, you will train and undertake missions to prepare for a single goal: protecting the universe from the threat of the organization’s most prominent enemy, the Falspawn.
Race and gender affect a character's appearance, voice, and stat growth, although unlike the original Phantasy Star Online and Phantasy Star Universe, the differences are not drastic. All race and gender combinations can access all of the available Classes. Former racial abilities, such as setting traps or casting Techniques, are now Class abilities.
(S-ATK = Melee, R-ATK = Ranged, T-ATK = Technique)
In PSO2, Classes determine the weapons a player can equip, as well as their overall playstyle. A player can freely change their Class at the ARKS Lobby's Class Counter. Experience, stats, and skills for each Class are tallied separately. It is possible for a single character to reach the maximum Level in every Class, but only the stats and abilities of the currently selected Class will count.
Nine classes are available to choose from:
- Hunter : Standard Striking Class. Boasts high survivability and good for solo play.
- Ranger : Standard Ranged Class. Mid-line attacker that functions excellently with party members.
- Force : Standard Tech Class. Versatile back row attacker/supporter that brings heavy firepower.
- Fighter : Specialized Striking Class. High power front-line attacker that gives up survivability for offense.
- Gunner : Specialized Ranged Class. High power front-line attacker that thrives on burst damage.
- Techer : Specialized Tech Class. Powerful supporter with strong survivability and versatile kit.
- Braver : Striking/Ranged hybrid Class. Has access to two very different weapons that give it fast, yet powerful offense.
- Bouncer : Striking/Tech hybrid Class. Focuses on mobilizing around enemy weak points while providing passive support to team mates.
- Summoner : A different kind of Class that utilizes Pets to control the battlefield, with strong offense and defense in nearly every situation.
MAGs are equippable companions for hunters in Phantasy Star Online 2. They provide stat boosts to a hunter's ATP, DFP, ATA and MST as they gain levels through being given items. All MAGs (whether it's the one equipped to the character at initial creation or found later) start out at level 5 with 5 DEF points already assigned. MAGs have four stats that can be increased, which will then increase the stats of a character that it is then equipped to.
When MAGs reach certain levels, they can change form, or 'evolve'. The first three evolutions ALWAYS happen at level 10, level 35 and level 50. When a MAG evolves, it learns a powerful ability known as a Photon Blast, and that's when the player character can use the PB gauge (after the first evolution).
New features in PSO2 that were not in PSO include the ability to jump over short obstacles and attack in mid-air, to take evasive maneuvers such as dashing and teleporting, and to hold buttons to charge up stronger versions of attacks and techniques (although this game mechanic was introduced in Phantasy Star Zero). Players are able to create their own combo attacks by chaining different Photon Arts and Techniques.
Quests and Instances
Gameplay is online and quest-based, with quests taking place in instances on a planet and in an area determined by the quest. Most instances are single-party and accommodate 4 players, but a few are multi-party and accommodate up to 12. The party matchup system allows players to search for and join parties running the same quest.
Each quest has its own objective, but some quest instances also contain "Emergency Code" events; short tasks with special clearance conditions and bonus rewards upon success. Unless stated otherwise, Emergency Codes are optional. A party cannot return to the ARKS Lobby while a quest is underway. Instead, a small, private space called a Campship serves as a party's base of operations during a quest.
Client Orders provide additional rewards for undertaking various challenges on quests, such as defeating enemies with a certain weapon type, completing a quest within a time limit, or procuring enemy drops in a "fetch quest" style task.
Open-world instances are also available. These allow many parties to travel the same map and can potentially have a much higher player population than other quest instances. Enemies and Emergency Codes respawn in these open world instances, which is helpful for Client Orders.
Weapons are the means by which players are able to fight and perform Photon Arts and Techniques. By equipping a Weapon, you will gain stats to battle enemies. Weapons are also unique in the sense that each of them possess inherent properties called Potentials, as well as other features that set...
If you're looking for how the crafted versions behave, see the photon arts custom list for details on each one.
Basic Classes are standard Classes available to every character upon starting the game. Each Class has unique traits and abilities that differentiate them from each other.
Note: If you're looking for more in-depth coverage, click the links for the tech you want. Currently a WIP. Considering moving the "videos" tab to each individual section.
Units are Equipment used by the Player primarily to increase defensive stats such as S-DEF, R-DEF, T-DEF, etc., although certain Units do have inherent offensive stats in them. There are four types of Units currently in-game: Rear Unit, Arm Unit, Leg Unit, and Sub Unit. In addition to...
Mags are artificial life forms that assist you during quests by occasionally attacking enemies, providing support effects, and most importantly raising your stats.
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New Gensis: 2021