News PlayStation 5 - launching Holiday season 2020

prudis

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An Update on Next-Gen: PlayStation 5 Launches Holiday 2020
by PS.Blog Staff 2019/10/08

Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for Holiday 2020.

These updates may not be a huge surprise, but we wanted to confirm them for our PlayStation fans, as we start to reveal additional details about our vision for the next generation. WIRED magazine covered these updates and more in a story that posted this morning.

The “more” refers to something I’m quite excited about – a preview of the new controller that will ship with PlayStation 5. One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion.

To that end, there are two key innovations with the PlayStation 5’s new controller. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud.

The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal.

While there’s much more to share about PlayStation 5 in the year ahead, we have plenty of blockbuster experiences coming your way on PS4, including Death Stranding, The Last of Us Part II, and Ghost of Tsushima. I’d like to thank all PlayStation fans for continuing the journey with us, as we embark on the future of games.

President and CEO of Sony Interactive Entertainment
Jim Ryan
 
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JMTHEFOX

Planning to Be a Game Designer
Oct 4, 2018
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Haptic feedback for triggers and controller sound great. Can't wait to see what the controller looks like.
 
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RionaaM

Vogon Poetry Appreciator
Sep 6, 2018
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Please be retro compatible. I want a PS4, but I'll skip it if PS5 can play its games.
 
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Trisolarian

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Jul 12, 2019
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I was going to post this in my console gaming OT thread but I'll react here as well.

Hardware sounds great. Ray tracing was not something that I expected and its sounds like the DS5 will be second to none.

I'm personally more interested in the software, as in how BC is implemented and how many games will take advantage of modular installs.
 

Aelphaeis Mangarae

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Apr 21, 2019
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I'm not opposed to experimental control methods, but I think haptic features in controllers tend to be a massive battery drain that provides dubious value. Unless you're doing VR or something it tends to be kinda gimmicky. They use examples like pulling a trigger to simulate a bowstring. That's... that's not how bow strings work. And you're gonna blow a LOT of battery power making the triggers more difficult to pull. Not to mention trigger pull is a very delicate for controllers. There's a risk of devs filling their games with gimmicky minigame stuff where you have to pull the trigger extra hard to land the fish in Far Cry 6 or something. Choking enemies out? Gotta squeeze the trigger extra hard. That risks getting old super fast.

Remember when HD rumble was supposed to be killer feature for the Nintendo Switch? Except the new Switch doesn't have it so literally nobody is going to use it anymore? That's the tangible risk with these kind of features.

Not to mention Sony have a history of weird controller gimmicks that ended badly. Cue that remark from David Doak about the Vita and, to paraphrase, "that stupid thing where you waggle your fingers on the back" that Sony told them they had to include in any potential TimeSplitters remaster for Vita.
 

Kuro

12 hours of sleep every night and still feel tired
Dec 22, 2018
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Pls can I have a look at Dualshock 5 :on_kuro:
 

Anteater

Someone please take me to AA
Sep 20, 2018
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Might get it at launch since I skipped this gen entirely, hopefully BC is day 1 and Sony will have some kind of gamepass thing planned.
 

5taquitos

I don't beat games
Nov 18, 2019
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I’ll be skipping this console gen on the most part, at least for a few years, but the specs sound exciting.
I'll be picking up a PS5 to play Sony games, because I've always enjoyed them, and to clean up some PS4 games that I didn't manage to get to before I had to sell it, but I'll be doing the majority of my gaming on PC this gen.
 

5taquitos

I don't beat games
Nov 18, 2019
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I guess they're either phasing out PSVR or externalizing controllers for it?
My guess is that the DS5 that ships with consoles will not have one since most people just complained about it, and you'll either need to get a PSVR-enabled controller, or it's using some other tracking system for regular gamepad play.
 

C-Dub

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Dec 23, 2018
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It could be using similar tracking to Oculus Touch, which is invisible to the eye but the right camera can pick it up.

PSVR 2 will probably have inside out tracking, but there will also likely be a camera setup for PSVR1 that is compatible with the new controllers.

I just hope while they're at it we get PS Move Ver. 2 that is closer to Oculus Touch than the horribly outdated PS Move controllers.
 

low-G

old school cool
Nov 1, 2018
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"We made an Xbox One controller with Switch force feedback"

Could be worse
 

Sakhr

workin on my Infinite backlog
Sep 15, 2019
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I hope the PS5 controller have a better battery compared to DS4. That was annoying to deal with honestly.
 
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C-Dub

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Hopefully they let you install classics to external 2.5in (or even internal) hard drives so it doesn't take up the very expensive and probably very limited SSD on the system.

There's also talk of a PS5 proprietary memory card format - I hope we're not seeing Vita storage mk.2 here.
 
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