News Sea of Solitude (EA Originals) - OUT Now

prudis

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Sep 19, 2018
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Sea Of Solitude - An Official EA Site

Electronic Arts Inc. and visionary German studio Jo-Mei Games announced that the story-driven adventure game Sea of Solitude will be launching worldwide on July 5, 2019 via digital download on PlayStation®4, Xbox One and Origin™ for PC.

Sea of Solitude is an emotional experience that takes players on a personal journey to overcome a young woman’s inner loneliness. Players must help Kay see below the surface and beyond, guiding her through a flooded city landscape in a deeply touching tale of darkness and light. As waters rise and fall to reflect her own state of mind, Kay will meet fantastical creatures and monsters, learn their stories and solve challenges to rid the world of tainted memories.

“Designing characters based on emotions was a deeply personal achievement for our team and we’re so excited for players to soon experience Kay’s powerful story of self-discovery and healing.”

“Sea of Solitude centers on the essence of loneliness and tugs on the heartstrings of its players by mirroring their own reality. It’s by far the most artistic and personal project I’ve ever created, written during a very emotional time in my life,”
said Cornelia Geppert, CEO of Jo-Mei Games. “Designing characters based on emotions was a deeply personal achievement for our team and we’re so excited for players to soon experience Kay’s powerful story of self-discovery and healing.”

Designed with a striking visual style, Sea of Solitude is an intimate adventure across a beautiful and evolving world where nothing is quite as it seems. Kay’s journey unfolds around dynamic environments as atmospheric in-game weather help visualize the characters’ emotions. Players unlock new areas to explore by overcoming emotional challenges and progressively revealing light and color into the dark and stormy world. Through unique encounters with a variety of beautiful and terrifying monsters, Kay will discover why her loneliness has turned her into a monster and what it will take to change back to a human.

Sea of Solitude is an innovative EA Originals game developed by the talented team at Jo-Mei Games in Berlin, Germany. EA Originals helps shine a light on some of the most passionate, independent and talented game studios across the globe. These games come from highly creative game makers who love to enchant and inspire players. Sea of Solitude’s empowering narrative makes it an unforgettable gaming experience and another exciting addition to the EA Originals program.

Sea of Solitude is rated T for Teen by the ESRB and will be launching worldwide on July 5, 2019 for $19.99 on PlayStation®4 computer entertainment system, Xbox One all-in-one games and entertainment system from Microsoft and PC via Origin
EA Announces Sea of Solitude is Coming July 5 Worldwide

 
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Ge0force

Excluding exclusives
Jan 12, 2019
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This looks incredible! But just like Unraveled and Fe, I'll probably won't bother to re-install Origin to buy these games because there are so many good games on Gog and Steam already. Perhaps I'll play it when/if I take a month of Origin Access next year to play Respawns Star Wars game.
 

sauce

Babushkats
Dec 3, 2018
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I was really excited for this when I saw it at E3. Here's to hoping it's a good game!
 

sauce

Babushkats
Dec 3, 2018
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I completely forgot about this game. I'd love to see any impressions
 

EdwardTivrusky

Good Morning, Weather Hackers!
Dec 8, 2018
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Okay, i'll try this with no spoilers. It is lovely looking with a simple art style and a darkness/light mechanic for each progression. It is mechanically simple but not just a walking sim or a slow slog along corridors and set pieces. You walk, swim, jump and clamber around and you can explore the areas to find two types of 'collectables' if you want. No combat so far, it is very much a game where your aim is to get to certain points to in the zone unlock the next section of progress and story/narrative/special event.

Top Tip: Don't fight the camera, it pulls against you slightly giving it 'weight' if you swing the mouse around so i found it easier to align Kay and then move the mouse to look around the area. I'll try it with a controller next session to see if that feels more natural.

I can see why it'd be so divisive in reviews as you will either like it or not care for it at all. Read a bunch of impressions and maybe watch a gameplay video of the first 10 minutes and then decide.

I do need to double check if there's a screenshot key for Origin as there's some shots i definitely wanted to capture.