Posting this separate from the Fighting Games thread, because this is super cool!
This might not sound like a big deal if you're not too deep into the FGC, but this is huge. Samurai Shodown had a JP PS+ exclusive demo with some pretty awful input delay - 8 frames - with some pretty piss-poor frame stability. SNK promised that it would be fixed before launch, and they appear to have followed through for the day-1 patch build!
The input delay is now halved, which makes the game better than most titles @WydD has tested, and stability is in a much better spot to boot. Smiles all around! What makes this news even more impressive from a community interaction standpoint is how he got to test the new build in the first place.
...They flew staff out to Paris with a dev build! Huge kudos to SNK. This is AWESOME to see.
This might not sound like a big deal if you're not too deep into the FGC, but this is huge. Samurai Shodown had a JP PS+ exclusive demo with some pretty awful input delay - 8 frames - with some pretty piss-poor frame stability. SNK promised that it would be fixed before launch, and they appear to have followed through for the day-1 patch build!
The input delay is now halved, which makes the game better than most titles @WydD has tested, and stability is in a much better spot to boot. Smiles all around! What makes this news even more impressive from a community interaction standpoint is how he got to test the new build in the first place.
...They flew staff out to Paris with a dev build! Huge kudos to SNK. This is AWESOME to see.