Hello everyone, I subscribed to this forum in 2020 during the pandemic, but didn't post much at the time due to my terrible English. In the last three years I've learnt a bit more, traveled to London and now I'm even studying languages here at university, but that's not the main topic of this thread.
In those three years I've also fallen in love with space sims, especially the combat-oriented ones. Here's a list of some of the ones I've played or plan to play
Wing Commander
www.gog.com
www.gog.com
www.gog.com
www.gog.com
www.gog.com
The legendary saga created by Origin in the early 90's, Wing Commander was one of the most influential series in the videogame industry, with WC1 and WC3 widely defined as the first truly AAA of all time.
They are available through GOG and most run on Dosbox. Someday someone will make a remastered/remaked collection of them all.
Wing Commander can still be enjoyed today for its epic and complex plot, with one of the first live action performances (terribly interpreted, but hey, it was the 90s!).
Although I have completed the entire main saga (my favourite being the colossal WC4), I still have to find the time to finish Privateer, which seems to be the most popular among fans of the series.
Independence War
www.gog.com
www.gog.com
Independence War (in North America: I-War), it's still, after over 25 years, one of the most complex and well-developed combat space sims of all time, with true Newtonian physics simulation and a setting that emphasizes realism and tactics over epic.
In I-War you don't control a small spaceship, but a corvette with subsystems, multi-propulsors, radars, repair units and communications. It's a very, very difficult game, to the point where the developer suggests you use cheats to win some missions. Speaking of missions, they are incredible, with lots of twists and gameplay mechanics. In fact, it's the first and only space sim I've played that has puzzles!
Unfortunately, it requires a lot of tweaking to run smoothly on modern machines, and the sequel, Edge of Chaos, is even worse, with some bugs only now being fixed thanks to the work of the community.
As for Edge of Chaos: I'm playing it and it's different from its predecessor, with open and wide maps and some sort of progression system (for someone it's one of the best space sims ever made).
The use of joystick + throttle, although not 100% compatible, is IMHO obligatory for both games.
Rebel Galaxy Outlaw
One of the nicest surprises of my steam library, Rebel Galaxy Outlaw is a modern "remake" of Wing Commander Prophecy, with some of the funniest combat mechanics I've ever seen. There are some problems, but this is a product made with real, real love that deserves more respect and fame. To play it, more than a joystick, it's highly recommended to use a gamepad.
Freespace 2
www.gog.com
When they ask me, "Why do you prefer playing on the PC to playing on consoles?" I answer "because you can't find Freespace 2 on consoles".
The best space sim ever made, Freespace 2 would be nothing without the incredible support and dedication of its community, which, after 20 years, is still developing mods for the game, improving its graphics and releasing new standalone games based on its open source (but not FOSS) engine.
Still unbeaten, Freespace 2 has probably the biggest space battle of any computer game, with ships hundreds of metres long and dozens of small spaceships dogfighting or bombing each other, with lots of tactics and plot twists. A must for everyone
House of the Dying Sun
I have yet to play it, but it seems interesting! (VR and Joysticks support, but very limited)
In those three years I've also fallen in love with space sims, especially the combat-oriented ones. Here's a list of some of the ones I've played or plan to play
Wing Commander

Wing Commander™ 1+2
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Comm

Wing Commander™ 3 Heart of the Tiger™
Professionally scripted and filmed in Hollywood, ORIGIN's multi-million dollar production

Wing Commander™ 4: The Price of Freedom
This version of Wing Commander™ 4: The Price of Freedom features DVD-quality cutscenes.

Wing Commander™ 5: Prophecy Gold Edition
It's time for a new generation of pilots to take the helm! After the Border Worlds confl

Wing Commander ®: Privateer ™
2669, Gemini Sector, Troy System. The Terran frontier between the Kilrathi Empire and
The legendary saga created by Origin in the early 90's, Wing Commander was one of the most influential series in the videogame industry, with WC1 and WC3 widely defined as the first truly AAA of all time.
They are available through GOG and most run on Dosbox. Someday someone will make a remastered/remaked collection of them all.
Wing Commander can still be enjoyed today for its epic and complex plot, with one of the first live action performances (terribly interpreted, but hey, it was the 90s!).
Although I have completed the entire main saga (my favourite being the colossal WC4), I still have to find the time to finish Privateer, which seems to be the most popular among fans of the series.
Independence War

Independence War™ Deluxe
A guerilla war has been raging in space for centuries. Human colonies are breaking away f

Independence War™ II: Edge of Chaos
The Badlands cluster, 100 years after the first Independence War. Your father was killed
Independence War (in North America: I-War), it's still, after over 25 years, one of the most complex and well-developed combat space sims of all time, with true Newtonian physics simulation and a setting that emphasizes realism and tactics over epic.
In I-War you don't control a small spaceship, but a corvette with subsystems, multi-propulsors, radars, repair units and communications. It's a very, very difficult game, to the point where the developer suggests you use cheats to win some missions. Speaking of missions, they are incredible, with lots of twists and gameplay mechanics. In fact, it's the first and only space sim I've played that has puzzles!
Unfortunately, it requires a lot of tweaking to run smoothly on modern machines, and the sequel, Edge of Chaos, is even worse, with some bugs only now being fixed thanks to the work of the community.
As for Edge of Chaos: I'm playing it and it's different from its predecessor, with open and wide maps and some sort of progression system (for someone it's one of the best space sims ever made).
The use of joystick + throttle, although not 100% compatible, is IMHO obligatory for both games.
Rebel Galaxy Outlaw
One of the nicest surprises of my steam library, Rebel Galaxy Outlaw is a modern "remake" of Wing Commander Prophecy, with some of the funniest combat mechanics I've ever seen. There are some problems, but this is a product made with real, real love that deserves more respect and fame. To play it, more than a joystick, it's highly recommended to use a gamepad.
Freespace 2

Freespace 2
The year is 2367, thirty two years after the Great War. Or at least what YOU thought was
When they ask me, "Why do you prefer playing on the PC to playing on consoles?" I answer "because you can't find Freespace 2 on consoles".
The best space sim ever made, Freespace 2 would be nothing without the incredible support and dedication of its community, which, after 20 years, is still developing mods for the game, improving its graphics and releasing new standalone games based on its open source (but not FOSS) engine.
Still unbeaten, Freespace 2 has probably the biggest space battle of any computer game, with ships hundreds of metres long and dozens of small spaceships dogfighting or bombing each other, with lots of tactics and plot twists. A must for everyone
House of the Dying Sun
I have yet to play it, but it seems interesting! (VR and Joysticks support, but very limited)