|OT| Stoneshard (Early Access)

Oldschool PC

Junior Member
Nov 23, 2019
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Features

Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds and develop your character without any restrictions.

EXPLORE THE RAVAGED LANDS

  • Open World
    War always leaves its mark: villages lie in ruins, dungeons are infested with monsters and old roads are abandoned. Travel across Aldor and learn more about its past.
  • Economy
    The wartime economy is ruthless, but it also presents many opportunities: fulfill contracts, hunt for treasure, trade in a variety of goods and travel the land to earn your fortune.
CHOOSE YOUR PATH

  • Character Development
    Experiment with 100+ abilities and 200+ equipment pieces without any class or level restrictions. Create your very own playstyle!
  • Enemy Variety
    Take part in intense battles against numerous factions. Brigands, abominable cults, the undead - all of them require a unique approach.
  • Tactical Battles
    There is no hand-holding. Only the thoughtful ones shall prevail - plan a few turns ahead, adapt to your surroundings and fully utilize your character’s strengths.
SURVIVE AGAINST THE ODDS

  • Health System
    Master the simple but deep health system: cauterize bleeding wounds, relieve pain with alcohol and drugs, practice bloodletting and heal your maladies with various concoctions.
  • Psyche
    Different in-game situations have a distinct influence on your character’s mental condition. High morale may turn the tide in your favor when fighting even the most hopeless of battles, while low sanity brings panic attacks and paranoia.
  • Permadeath
    Do you like risk? Then try out the Ironman mode, where every decision is irreversible and your character dies once and for all.
PLANNED UPDATES

  • New Content
    New settlements, including three majestic cities. New enemy factions: the mysterious Deep Dwellers and the ruthless Hive. Even more activities, equipment, enemies and abilities.
  • Caravan
    Gather your caravan: upgrade it, find new routes and recruit followers - their skills and abilities will surely come in handy. Feeling tired? Return to your camp to hear fresh stories or just rest by the fire.
  • Devotion
    Devote yourself to one of the aspects of the enigmatic deity. But remember: every blessing has
    its price. Are you ready to make a pact?
  • Campaign
    To solve the mystery of the Stoneshards, you’ll have to visit dozens of exciting locations, make decisions with long-lasting consequences and slay a number of ferocious bosses.
  • Alchemy & Cooking
    Discover new recipes and experiment with potions and dishes by combining different ingredients.

Roadmap



Free Demo


Launch Trailer

 
Last edited:

Ge0force

Excluding exclusives
Jan 12, 2019
4,127
14,335
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Belgium
I'm playing my first run with the female character and a classic sword + shield combo. It took me a few tries to finish the first mission because the archer was hitting me bad. I wish there was a way to see which squares block arrows.
 
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ISee

Oh_no!
Mar 1, 2019
3,220
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Pyromancy + Bow seems to be quite effective. You need to kite a lot and get out of sight while cooldowns are regenerating but overall it seems to be more easy than melee combat.

Game is fun, but needs a lot of work. I think I'll quit for now till it has more stuff in. Seems to be a game where you can spent many hours, but also burn out eventually.
 
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Ge0force

Excluding exclusives
Jan 12, 2019
4,127
14,335
113
Belgium
Game is fun, but needs a lot of work. I think I'll quit for now till it has more stuff in. Seems to be a game where you can spent many hours, but also burn out eventually.
I've decided to stop playing until there's more content as well. I really liked what I've played so far tho. This game has the opportunity to become big!
 
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lashman

Dead & Forgotten
Sep 5, 2018
32,060
90,258
113
I've decided to stop playing until there's more content as well. I really liked what I've played so far tho. This game has the opportunity to become big!
yup ... i played the intro bit ... and it's REALLY damn cool

i just wish there was a way to zoom in a little bit ... or something :p
 
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rybrad

Junior Member
Apr 22, 2019
265
633
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yup ... i played the intro bit ... and it's REALLY damn cool

i just wish there was a way to zoom in a little bit ... or something :p
Controls and UX feel a little clunky overall imo. I'm hoping they streamline some systems too. Having to keep hunger, thirst, healing and antidote items in your tiny inventory means you spend more time fucking around in the inventory than I would prefer.
 
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ISee

Oh_no!
Mar 1, 2019
3,220
8,306
113
Controls and UX feel a little clunky overall imo. I'm hoping they streamline some systems too. Having to keep hunger, thirst, healing and antidote items in your tiny inventory means you spend more time fucking around in the inventory than I would prefer.
I actually like the inventory management, but it is cumbersome and need some UI changes. Like being able to rotate stuff or ways to extend the space.
 
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lashman

Dead & Forgotten
Sep 5, 2018
32,060
90,258
113
Controls and UX feel a little clunky overall imo. I'm hoping they streamline some systems too. Having to keep hunger, thirst, healing and antidote items in your tiny inventory means you spend more time fucking around in the inventory than I would prefer.
yeah, that's true ... it can feel clunky

I actually like the inventory management, but it is cumbersome and need some UI changes. Like being able to rotate stuff or ways to extend the space.
everyone loves inventory tetris :p
 
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