|OT| The 2021 MetaCouncil's Addiction Log (track your finished games here!)

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
4,975
9,778
113
13 - Carrion - PC (Game Pass) - 05/08/21
A neat concept (which I'm pretty certain has been done before, can't remember the games, though) that maybe should have stayed in its idea form. There is not enough there to make a compelling game that doesn't overstay its welcome HARD. Basically...

First session - Oh, it's neat ! I fear it doesn't have enough meat to keep being interesting, though.
Second session - This is getting on my balls hard !
Third session - I finished it ? Well, that's a relief.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
4,975
9,778
113
14 - Kill It With Fire - PC - 06/08/21
At first I found it far less fun that I thought it would be watching PossiblyPudding stream. Then the diverse objectives for each mission brought some needed meaning, for lack of a better word, some sense of progression ? Not really. More like a reason to discover the levels. All things being relative, a little like Mario 64 stars.
Then I thought, maybe I should make my own fun, so to speak, just enjoy the game for what it is.
Then I 100%ed that shit because I'm dumb.

All in all, a good time, but quite limited. Interestingly enough, for all its flaws, the game probably has more meat than Carrion.
 

bobnowhere

Careful Icarus
Sep 20, 2018
1,367
3,377
113
34. Liberated (Steam) - Playable comic book where cells can be story or even action/puzzle platform sections. Draws heavily from dystopian movies to tell a tale that would not be out of place in today's world of fake news. ★★★★

35. CATch the Stars (Steam) - Pretty simple puzzle game in a similar vein to the more advanced Sinkr games. Pull the various threads in the right order to clear the level. A Cat goes on a journey to look at the stars ★★★

36. Death's Door (Steam) - Fantastic ARPG taking style notes liberally from Studio Ghibli. Great levels, story and design are matched to a great battle system maybe only let down by a movement system than can be a little haphazard. ★★★★ 1/2

37. Omno (PC Gamepass) - Beautiful little 3d platformer about discovering the world around you and it's various inhabitants. Fun puzzles. ★★★★

38. Cyberpunk (Steam) - Finally got around to finishing it. Unmatched in immersion, an amazing open world but felt empty at times as most of the content is simple checkbox stuff. Characters come and go, outside of the obvious one, and you never feel like you changed them. ★★★★

39. The Bunker (Steam) - Fun little FMV game where you are the last survivor alone inside a nuclear fall out bunker. Discover what happened and how to save yourself when it all goes wrong and your comfortable routine is interrupted. ★★★ 1/2
 

hersheyfan

South Sea Islander
Jul 17, 2021
74
228
33
Manila, Philippines
steamcommunity.com
Game No. 110 (8.7.2021)
The Ascent (XSX)

OK. First off, I want to make it clear that The Ascent is buggy as hell. It crashed around 6 times on me (not even on PC, on console). I havent gotten several achievements because the game's codex implementation is literally broken. Enemies sometimes hide within pieces of level geometry that you literally cant shoot through (while they can shoot you just fine), forcing you to beat a hasty retreat. After a hard crash, the game notably takes an age to start from the title screen while it presumably unfucks itself.

But at the same time, The Ascent is also fucking awesome. It boggles the mind that an indie team was able to produce this kind of work - the mindboggling sprawl of the game's world just feels like a real location you're visiting. It captures the cyberpunk vibe far, far better than any other game I've ever played, and it just beats you over the head with stunning vistas over and over again. The gunplay is super fun, if weighted a bit too much in favor of automatic weapons. The soundtrack is also ace!

Its not without faults: the upgrade system needs a lot of work, and the fast travel concept in general needs a rethink - I understand that the devs likely wanted to show off their best asset (the game world) by forcing you to walk more, but the subway stations are too spaced out (and the time saving taxi system being too expensive, on purpose) that there ends up being entirely too much time wasted walking from place to place. But I'll chalk it up to Neon Giant being indie devs, and these issues should be easy enough to rectify in a potential sequel (please make a sequel).

Link to main post
 

hersheyfan

South Sea Islander
Jul 17, 2021
74
228
33
Manila, Philippines
steamcommunity.com
Game 112: 13 Sentinels: Aegis Rim (PS4) , 31 hours 39 minutes (8/12/2021), Platinum

I finally finished a PlayStation game in 2021, huzzah! I apparently haven't played on any PS platform since November of last year, it took a while for my hands to readjust to the Dual Shock 4 lol.

On topic: 13 Sentinels is.... a lot. If the mere fact that its a hybrid visual novel/RTS wasn't loopy enough, the game's plot is so densely packed and circuitous that its a massive challenge just staying on top of it all. At some point it feels like Vanillaware is throwing unnecessary twists out there just to fuck with the reader, honestly... and most of the good curveballs are in the early/middle part of the game. Overall though, I still greatly enjoyed the narrative, and Aegis Rim manages to rein itself in by the end, tying things together fairly neatly.

The RTS portions are surprisingly pretty fun as well, though the wireframe UI wont be everyone's cup of tea.

All in all, Aegis Rim is easily the most polarizing of all Vanillaware's games. It's an incredible ride - for players who are receptive enough to appreciate it for what it is.

Link to main post
 

TrishaKit

The Recusant's Sigil
Aug 11, 2021
42
152
33
I actually beat Fuga: Melodies of Steel earlier today!
A wonderfully delightful game developed by Cyberconnect2, and a great successor to Solatorobo. I'd argue its actually probably Cyberconnect2's best game from a purely gameplay standpoint. There's just so much to manage. You only get 20AP during Intermissions and even talking to other characters uses an AP, so you really gotta plan out what choices you make to handle what's to come during battles. Plus battles themselves encourage a lot of formation changes to accomodate the situation; different enemies have different weaknesses, and you need to account for enemy armor values as well (I've found the machine gunners are the most consistent at getting those pesky armor values down). I also really liked the story; its fairly simple and straightforward as far as war stories go, but there are a lot of nods to Solatorobo and Tail Concerto alongside some lore drops that make the game's world all the more interesting, a world that was already hugely fleshed out in Solatorobo itself. Plus the OST is just wonderful.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
4,975
9,778
113
15 - Lovecraft Untold Stories [DROPPED] - PC - 22/08/21
That's it, I'm out of patience and even OCD can't force me to come back to it.
LUS is not really a rogue-like, nor a rogue-lite, unless a game just have to use a randomly generated map to be eligible. It's unfortunately not a good game either, I saw it as a mediocre game until I just couldn't stand it anymore (because it's shit, but it's longggg). Now granted, I'm Rage-Quitting, so maybe I'm biased. The game indeed becomes far too hard on the second character playthrough, imho.
But that's only part of the problem, the item diversity is inadequate. The AI is laughable, and I can't emphasize that aspect enough, nearly every encounter consists of dumb mobs just running toward you. RNG can fuck you hard and the dev didn't find a good balance to it. Sometimes there is no shop, suck it. Sometimes the entirety of a room chests are empty. Though luck. The game also made the stupid choice of blocking you from backtracking to the last level, so if you missed a vital object, well, go fuck yourself. And that's delivered in an obnoxious global lack of clarity, the dev had to put up a fucking FAQ about the game, for heaven's sake !

Now the universe, the lore, is unfortunately mediocre, too. You could say it's Lovecraft Fanservice galore. You could also say than the only thing the writers did was sucking Lovecraft dick. This is nothing but Mythos All-Star. While I appreciated some references (like the phone in a certain strange place), they do not make a good plot.

As the trailer for the sequel showed the same pathetic AI behavior, I think I'm good on that one too. Cool, two-drops combo.
 
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Parsnip

Riskbreaker
Sep 11, 2018
1,730
3,564
113
Finland
#24, Lego City Undercover.


I don't think the open world really adds anything to these games. Just a big map full of boxes to check off. Still, it can be mindless fun every now and then, just gotta keep the games separated by at least 6 months or I'll burn out.
 
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Wok

Wok
Oct 30, 2018
4,792
12,759
113
France
Games finished thanks to PC Game Pass with the help of xCloud:
  • Guacamelee 2,
  • Twelve Minutes,
  • Myst,
  • Call of the Sea.



Games finished thanks to PC Game Pass (vanilla):
  • Katana Zero,
  • Donut Country.



Games finished with the help of Geforce Now (RTX ON whenever possible):
  • Witcher 3's Blood & Wine DLC,
  • Yakuza 0,
  • Cyberpunk 2077,
  • Control.

 
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Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
4,975
9,778
113
16 - Control - PC - 16/09/21
Continuing my love / hate relationship with Remedy. It was, overall, exceedingly boring. The brutalist setting is cool but gets old fast, the gameplay is nothing unique and it's chock full of documents to find and read. Sometimes they can even be interesting...
On the bright side, I loved the last 2-3 missions. Unfortunate that there was a whole game to play before them.
And no, Sam, you are not a good writer, stop trying. Or at least don't try to be Meta again, it's fucking painful.
I mean, let's say it had its moments.

PS. I wonder what is it exactly but one thing I noticed while replaying Alan Wake and confirmed with Control, is how Remedy games are, for me obviously, full of cheap player deaths. I never talk about fairness in games, not a topic that interests me particularly, but Control definitely wasn't.
Special mention to the boss who digs lethal holes in the ground while his size incites the player to look up. What could go wrong ?
 

Parsnip

Riskbreaker
Sep 11, 2018
1,730
3,564
113
Finland
#28, Aquaria
#29, Heaven's Vault
#30, Simulacra 2

Both Simulacra 2 and Heaven's Vault has a lot of different paths and endings, but I don't think I'm interested in replaying either of them. Heaven's Vault especially moves very slowly even on NG+, Simulacra 2 opens up a fast mode if you want to explore alternate paths, but I already got the "good ending" so I think I'm good.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
4,975
9,778
113
17 - Psychonauts 2 [100%] - PC - Game Pass - 25/09/21
...
...
What a ride !

The writing carries a good part of the game, they went ridiculously above and beyond what should be considered adequate for a 3d plate-former. Note that when I say adequate I'm not including most plate-formers, which have no writing. So it's just one (several in fact) step better than what would be an unusually well written one. It's stunning.
The first one was, what, I don't remember but the game says it was basically a
mad power hungry psychic stealing children brains to put them in an army of killer robots.
This one ? Oh boy, not even comparable. Let's say the writing team tackled the origin story of the protag. But as they were absolute madlads they also dug deeply about the Psychonauts, and made segments about death, old age, regrets, and I may forget some.

Graphics are totally serviceable and can sometime be surprisingly eye pleasing. The music is super impressive too. Not always pleasing because I'm not a music fan, but when you stop playing and take a step back, it's the same feeling as for the writing: why did you make something so good for an important project but not an AAA monster with delirious budget ?

Perfect ? Game of the year ? Hmm, I have difficulty saying it. It's both largely a GOTY, even a multi-year one for what it does, and a relatively mediocre game on other fronts. Combat is barely serviceable, it does the job, but don't expect anything from it. And the pacing is bad, while I can't say a bad thing about the cinematic content of this cinematic plate-former, it's VERY cinematic. It talks, a lot, sometimes you don't play as much as you watch a show (incredible, though !). And as expected because nothing is perfect, every levels don't hit the same quality.

I can totally get some people hating the game, it has big downsides in the gameplay department, but it achieves other things so well, I... yeah, it's a flawed masterpiece.
 
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bobnowhere

Careful Icarus
Sep 20, 2018
1,367
3,377
113
Too lazy to write short reviews atm:

40. Titanfall 2 (Steam) - ★★★★★
41. Catch the Stars Japan - ★★★ 1/2
42. Assassin's Creed Valhalla - Ireland (Ubisoft+) ★★★★
43. Death Stranding (Steam) - ★★★★★
44. Assassin's Creed Valhalla - Paris (Ubisoft+) ★★
45. 100 Hidden Snails 2 (Steam) - ★★★
46. 100 Hidden Eternals (Steam) - ★★★★
47. 100 Hidden Cats (Steam) - ★★★
 

Parsnip

Riskbreaker
Sep 11, 2018
1,730
3,564
113
Finland
#31, Far Cry 3. Kind of expected more from the story for some reason. I feel like I heard a lot about it back in the day.
#32, AM2R (Another Metroid 2 Remake). It's pretty good overall, but has a few control things that just feel off. Though maybe they are the same in official Metroid games and I just don't remember. :rip: Maybe I need a refresher, they are not on any of my game sheets and my oldest is from 2014, so it's been at least that long since I played them for the first and only time.
 
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bobnowhere

Careful Icarus
Sep 20, 2018
1,367
3,377
113
Still lazy:

48. Spider man Miles Morales (PS4) - ★★★★ 1/2
49. 100 Hidden Eternals (Steam) - ★★★
50. Pathfinder Wraith of the Righteous (steam) - ★★★★ 1/2
51. 100 Hidden Aliens (steam) - ★★★
52. 100 Hidden Cats 2 (steam) - ★★★
53. A Juggler's Tale (Steam) - ★★★★
54. 100 Hidden Mushrooms (Steam)- ★★★★
55. Wolfenstein II (Steam) - ★★★ 1/2
56. Far Cry 6 (Ubi+) - ★★★ 1/2
 
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Parsnip

Riskbreaker
Sep 11, 2018
1,730
3,564
113
Finland
#33, The Goonies. It's kind of bad, and short.
#34, Super Metroid. Boss battles are kind of shit.
#35, Shadowrun. Combat's just not fun.
#36, Metroid: Zero Mission. I had forgotten all the stealth parts. Also Mother Brain boss still sucks.