|OT| The Legend of Heroes: Trails of Cold Steel IV - The End of Saga

prudis

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The Ultimate Class Reunion – Boasting the largest roster in series history, heroes from all over seek to join the cause! The heroes of Class VII unite with Crossbell's Special Support Section and even the heroes of Liberl.


Battle Most Refined – New and returning systems join the already polished combat of The Legend of Heroes series, including the ability to summon giant mechs to the field for devastating attacks, use Auto Battle for more expedient combat, and utilize Lost Arts, the most powerful Orbal magic capable of turning the tide of battle.


Pursuits of the War Weary – In between epic battles, catch a breather with a number of mini-games including returning favorites like Vantage Master, fishing and puzzle games! And introducing new pursuits like Poker, Blackjack, and the Horror Coaster.


The Erebonian Empire is on the brink of all out war! Taking place shortly after the ending of Trails of Cold Steel III, the heroes of Class VII find themselves with the full force of the Empire on the path to domination. Further, the hero of the Erebonian Civil War and Class VII's instructor, Rean Schwarzer, has gone missing.


Now, the students of Class VII, old and new, must unite with heroes from all over the continent to create the only chance the world has to be spared from total destruction.


Beware trailer is quite spoilery!!!!

PC version is done by Durante's studio
 

Queen

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Oct 19, 2018
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Well, currently it's not so great, but we have a bit of time left ;)
so durante and studio now fixing things 101 :D

na im sure you hear alot but wehat you do and what you ahve done is incredible for ports etc
 
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Mivey

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Sep 20, 2018
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Well, currently it's not so great, but we have a bit of time left ;)
So is the game very different in its technical elements from CS3? Like, how much of what you have done there translate over? By your response I figure not a whole lot, but it's kinda surprising given that it's the same engine, and was developed very shortly afterwards
 

Kvik

Crossbell City Councillor
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Downunder.
I hate to be a downer but hopefully, they'll treat NPC dialogue with better care this time since the scenario script size probably won't be as large as CS3.
 

Durante

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So is the game very different in its technical elements from CS3? Like, how much of what you have done there translate over? By your response I figure not a whole lot, but it's kinda surprising given that it's the same engine, and was developed very shortly afterwards
It's mostly the same, except for scene- and effect-specific fixes we did in 3 (of which there are more than I'd like). So stuff does transfer over, but we still need to do that transferring ;)
 
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OP
prudis

prudis

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As the shadow of war continues to loom over Erebonia, a devastated Class VII desperately clings to the dying embers of hope. But despite the trials ahead, they must rally together and fight on. The fate of the empire rests on their shoulders!




The students of Class VII will need all the strength and determination they can muster to face the imminent threats ahead. Utilize unique Arts and Crafts, cunning tactics, and powerful team attacks to overwhelm the enemy!

Coming October 27, 2020 to PS4, and to NSW and PC in 2021.


Heroes from across the land must unite in Trails of Cold Steel IV! Who will stand alongside Class VII to stand against the approaching threats? Find out in our newest trailer!
 
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Kvik

Crossbell City Councillor
Dec 6, 2018
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Downunder.
These trailers sure have ruined us all who hasn't played Azure onwards.

Nevertheless, it's an exciting time for Trails fans just in a few short years.
 
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