News The Waylanders (Gato Studio + Mike Laidlaw) - coming 2020

prudis

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Sep 19, 2018
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The Waylanders is a classic party-based RPG featuring some of the top-talents who brought well-known titles within the genre like the Dragon Age, Mass Effect or Pillars of Eternity sagas.

EPIC STORY INSPIRED IN CELTIC MYTHOLOGY
The first meeting between the Celts and their gods, the Tuatha de Danaan should have been a time of celebration and enlightenment. But, when the negotiations go catastrophically wrong, you find yourself near death- and untethered from time! The land has been overtaken by magickal corruptions, and the kingdom, once peaceful, has splintered into multiple factions warring for the throne. The Celtic culture- a complex tapestry of different religions, cultures, mortal and immortal human races, werewolves, druids, goblins, and monsters threatens to tear at every seam. Will you support the immature yet rightful heir, or the pragmatic general? What alliances will you forge, what friendships will you foster, what romances will you pursue, and... what will you do when you are suddenly thrust into Medieval Spain?

You discover, because you have been untethered from time, that you are able to travel between the Celtic and Medieval eras. Things look pretty different in Galicia under Christianity than they did under Celtic rule. Where are your immortal allies now, and what has become of the souls of your mortal friends, reincarnated? Could the corrupt magicks that interfered during your meeting with the Tuatha have led to the destruction of all the Celtic world held dear? Or was a larger force of politics and religion at fault- or, perhaps, to thank for the changes the world has experienced?

MAIN FEATURES
The Waylanders is an exciting fantasy RPG inspired by classics such as Dragon Age: Origins and Baldur’s Gate.

  • Unique, party-based experience that time travels between two distinct eras: Celtic and Medieval
  • Story: written by international acclaimed scriptwriters
  • Multiple endings: choices made in one time period can have dire consequences in the other, meaning players will feel the impact of their decisions in surprising and shocking ways.
  • Strategy and innovation: gameplay features unique formations for deep, tactical combat
  • Full character customization: 6 basic and 30 advanced classes, 5 playable races based on Celtic mythology and different origins for your character
  • Companions: they are an integral part of any RPG experience, and The Waylanders offers a variety of traveling companions that can join you on your journey. The player will be able to talk to their companions in-depth, discover their past, play loyalty missions, and even experience romances with them.
originaly funded on Kickstarter

Take a sneak peek into the world of The Waylanders. An epic time-traveling RPG inspired by some of the genres most beloved classics. Featuring the talents of Emily Grace Buck (Telltale's The Walking Dead), Chris Avellone, Inon Zur, and so many more this sprawling RPG will be coming to PC in 2020.
You'll alternate between Celtic Brigantia, and the Middle Ages where Christianity has "supplanted" a lot of Celtic history. "The Waylanders takes inspiration from the Celtic Mythological Cycle, a rich tapestry that deals with Ireland but also the Celtic region of Brigantia on the north coast of modern-day Spain," the studio explains. Your player character is removed from the cycle of life and death, which allows you to swap between the two periods using magic.

The game's title comes from the Way of St James, or Camino de Santiago, a pilgrim's path that runs across Northern Spain. "These are the people protecting the Way, and protecting the legends, and protecting the spirit of the Way in the game."

"The Celtics believe in reincarnation, so what we are doing, we choose the companions in the Celtic period," says Gato Salvaje's Fernando Prieto. "Then when our main character travels to the Middle Ages, we will have to look for our companions and wake them up. They will be reincarnated in other people, and we'll have to wake them up, but as they are in the middle ages. Only the main character will be able to time travel—our companions won't. [The companions] can be completely different people, though from the moment you wake them up, they'll remember what they did in the Celtic period. But they could be an important warrior in the Celtic period, then a housekeeper in the Middle Ages. That can be very funny, and very useful for the narrative."

You'll complete quests that straddle the two eras, and your party make-up will be different in each period. "You need to solve problems in the Celtic period to advance in missions in the Middle Ages as well. You'll need to be jumping from one period to another. Your companions will be the same, but with different characteristics in both periods." There are mirroring qualities to the two timeframes, like monsters on the loose and usurper kings, and uncovering their connection will be a big part of the story.

Form up
There are six basic classes in The Waylanders, then 30 advanced ones on top of that. Each basic class comes with two possible formations you can use for your party. In the video above, you see the party using a phalanx formation—this system is designed to give you tactical flexibility depending on the enemy in question, and so players can easily experiment with it.​
"It's not just a way to form the party to move around the scenario, but we want to give deeper tactical options to the game," Prieto says. "So you can use different types of formations in every [instance] of combat, so you have multiple options to finish your mission, faster or not-so-fast. Those tactical options are always available to the players. So you can use formations for different purposes. You can use a phalanx, for example, or an orb, or an arrow formation. We'll have up to twelve different ones in the game. We will offer very deep tactical gameplay. It will be very easy to change from formations to the normal party, so you can try different options."​

 
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BlueOdin

Dec 3, 2018
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That's the game I always try to remember because it sounded interresting in an article I read but never could remember the name. Thanks!
 
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texhnolyze

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Oh, I've seen this game before. Finally a store page, huh.

I like what I'm seeing here, but as always I'm not really a fan of the combat formation. I feel like it's supposed to be used in big squads, and it looks silly when just a few of them are using it.