Having used RPCS3 on Windows before, it does spawn a ton of those dialogs the first time you boot it and it can take a long time for it to finish. I assume under Gaming Mode it just gets confused which one of those to focus on and thus you only see a black screen. Maybe simpler to launch it first in Desktop mode, where you can see better what's going on. This should normally only happens on the first launch, or whenever somethings updates.Can anybody help me get rpcs3 working to play ps3 games?
I launch the game and it goes through a screen saying 'linking ppu modules' and then i just get a black screen. not really sure what to do to trouble shoot it. The game says its compatible on the wiki. Im on the latest ps3 firmware and rpcs3 version. Just a bit lost.
Thanks. I've tried launching in desktop mode and the same thing happens, black screen. If i 'tab' out of fullscreen i just see a black box and it doesn't look like anything is happening. fps is stationary, no sound etc.Having used RPCS3 on Windows before, it does spawn a ton of those dialogs the first time you boot it and it can take a long time for it to finish. I assume under Gaming Mode it just gets confused which one of those to focus on and thus you only see a black screen. Maybe simpler to launch it first in Desktop mode, where you can see better what's going on. This should normally only happens on the first launch, or whenever somethings updates.
yeah! its fine for me since I wouldnt play a shooty game on the deck anyways, i need mouse controls for thatshame its still online only as i am decking a lot in places withs hitty connection
This is good, but I think they'd need to do some more. Hopefully they make an Epic Games Store client for Linux or perhaps even support heroic themselves as an alternate client.Not directly Deck news, but Epic released a Linux version of their UE5 editor...which is good. any increase in linux support is good in my book.
the main issue with japanese vns is you need to add japanese language at OS level not only at the game you want to emulate via wine.Posted in the VN thread but I thought maybe I should post here as well. During the past week I tried to install various VN on Steam Deck to make them run natively on it. But the successful rate was very low.
I just set up Moonlight on the Deck and now everything streams perfectly. Damn... what a waste of time. I won't play VN in the public so streaming is the perfect solution.
Already changed the locale, but folder names still can't be Japanese, and many often when these games run, they can't read the folders because I changed them into English.the main issue with japanese vns is you need to add japanese language at OS level not only at the game you want to emulate via wine.
Steamos only have american english on the os. You need to do this on Konsole with sudo command and disable readonly files system. Once you do this your ratio will increase a lot.
Happens too with other games that take OS language as reference. (That’s the main reason some games only play in english on Deck even when they’re MULTI5 or some japanese only games do not run.)
Here there is a good guide:
Take a look on the replies on this reddit
Wait, what?Already changed the locale, but folder names still can't be Japanese
It's probably not a problem with the filesystem, but the application. It might not be able to deal with full UTF8 strings. I think old Windows applications did some weird stuff to get non-ASCII characters working. Anything needing locale changes these days is kinda sus anyway. Ever since Windows 8, there's no reason to not have your program just deal with UTF8 strings, at every level.Wait, what?
EXT4 shouldn't have any issues with non-ASCII file/directory names...
Japanese developers: Challenge accepted, Mivey-san.Ever since Windows 8, there's no reason to not have your program just deal with UTF8 strings, at every level.
I got mine today and formatted it but haven't installed anything yet. I got a Samsung Pro 256GB (the 512GB wasn't available and honestly I don't see myself needing it at all anyway). As long as I didn't get a bum one it should be rated close to the performance of the internal drive.Paid for my Deck yesterday evening so i'm hopeful it'll turn up soon. It seems like it's 7 days from payment to delivery over here. Friend of a friend was going to cancel but we said to buy it and if they didn't like it they will get their money back at least when they sell it second hand. They got it, didn't open it, put it on ebay and got £730 for it within 30 minutes.
I'm opening and using mine, no way i'm selling it as tempting as it may seem.
Any of you put an SD-Card in your yet? What did you get? It is SD-Card to expand storage isn't it?
Actual peak transfer speeds are comparable.SD cards are much slower than the internal SSD on the Steam Deck. It’s a night and day difference.
Fine for emulated, older and smaller sized games but for your newer AAAs always use the internal SSD if you’ve got 256gb or larger.
They won’t because they’ve abandoned BPM - Deck UI is going to replace it.It would be nice if they fix guides in overlay for BPM mode as well. It has been years, and it's still leaking memory for larger guides, resulting in Steam client crash.
Neat, just add a way of managing screenshots in the overlay (or make screenshots easier to manage, currently it's super slow and hard to use) and it would be perfect.![]()
Steam :: Steam Deck :: Steam Deck Client Beta Update: Guides in the Overlay and more
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel. Added favorite and popular guides to the Steam Overlay for easy access Added notification when Steam Deck...steamcommunity.com
Guides in overlay![]()
Yeah, emudeck switched away from flatpak for Yuzu because the flatpak version is frankly a mess that often crashes. Appimage is much better for stability.Did run Emudeck again and it installed a Non-Flatpack version of Yuzu without copying the key thingies configured in the old install. Spend two hours trying to figure out why the Switch games that ran fine prior just started to a black screen...
Thought I was going crazy when it worked with starting Yuzu from Discover but not in Game Mode.
Then I might have to redo everything againYeah, emudeck switched away from flatpak for Yuzu because the flatpak version is frankly a mess that often crashes. Appimage is much better for stability.
Trust me when I say that the headache of doing that is better than the headache of a random flatpak update breaking Yuzu (again).Then I might have to redo everything again
My solution yesterday was to rewrite all the library links for my Switch games from the Appimage version back to the Flatpack one. Which was tedious with using touch, and as a Non-Linux user it was kinda difficult to actually find out the correct file-links that Steam accepts.
Besides using xlive.dll, try deleting gameux.dll at <steam library>/steamapps/compatdata/71390/pfx/drive_c/windows/syswow64/gameux.dll.Anyone managed to run original steam Virtua Tennis 4 on Deck?
no luck even with xlive.dll.
I'm not sure if this will work on the Deck in game mode (due to gamescope), but you can just add theCheat Engine felt like a dead end, but I know it's technically possible (especially with STL).
PROTON_DUMP_DEBUG_COMMANDS=1 %command%
launch option to a game, and when it's running launch Cheat engine from the terminal or from a simple script that contains:/tmp/proton_$USER/run ~/Downloads/CheatEngine74/Cheat\ Engine.exe
Hi!I'm not sure if this will work on the Deck in game mode (due to gamescope), but you can just add thePROTON_DUMP_DEBUG_COMMANDS=1 %command%
launch option to a game, and when it's running launch Cheat engine from the terminal or from a simple script that contains:
/tmp/proton_$USER/run ~/Downloads/CheatEngine74/Cheat\ Engine.exe
or whatever the CE exe location is. That variable creates the 'run' script.
PS: first post on Meta, so hi everyone!
Tried, THIS made the magic. finally I can play original PC Steam Virtua Tennis 4 on Deck ^^.Besides using xlive.dll, try deleting gameux.dll at <steam library>/steamapps/compatdata/71390/pfx/drive_c/windows/syswow64/gameux.dll.
Oh nooooo! I don't know if I will be able to afford it if it comes faster.![]()
Steam Deck - Steam Deck production update (it's good news) - Steam News
Hello! We're excited to announce that we're going to be able to fulfill demand sooner than we had estimated for everyone in the reservation queue. Many of the supply chain shortfalls that affect Steam Deck are gradually clearing up, and we're continuing to ramp production, so we're able to...store.steampowered.com
Since they seem to have solved most production issues I imagine you will be able to cancel and re-order without falling far behind.Oh nooooo! I don't know if I will be able to afford it if it comes faster.
Really? That would be a great option. Sure it’s faster now but I ordered mine one year ago. There has to be quite a bit of preorders in one year that has to take more than a few months to fulfill?Since they seem to have solved most production issues I imagine you will be able to cancel and re-order without falling far behind.
You could open the store in an anonymous tab and see what kind of availability you get. In my region all models have an October-December estimated delivery date.Really? That would be a great option. Sure it’s faster now but I ordered mine one year ago. There has to be quite a bit of preorders in one year that has to take more than a few months to fulfill?
Yeah same here, they really have ramped up production! Going from one year wait time to just a few months.You could open the store in an anonymous tab and see what kind of availability you get. In my region all models have an October-December estimated delivery date.