Welcome to the 7th MetaCouncil visual novel book club!
For the 7th MetaCouncil visual novel book club we will be reading Eliza, a visual novel about an AI counseling program, the people who developed it, and the people using it. Eliza was released in 2019 by Zachtronics, a company that was until then known mainly for making crazy, open-ended puzzle-games. The novel is approximately 50k words in English and is expected to take around 8½ hours to complete according to HLTB, assuming that you don't spend all your time playing solitaire. Bookclub participants can obtain Eliza on Steam, GOG, Itch.io, and on the Nintendo Switch.
This is an informal book club, so there is no fixed schedule; you simply read the novel at your own pace, and share your thoughts along the way or when you are done reading. Just remember to use spoiler tags liberally. For general information and past and future book clubs, please see the main MetaCouncil Book Club thread; the main thread includes a preliminary schedule for 2020, but suggestions are very welcome for 2020 and beyond.
The currently scheduled visual novel for April is Seabed (VNDB), a mystery visual novel told from three perspectives, all with the same goal: To separate truth from illusion. To make sense of their own lives.
This is an informal book club, so there is no fixed schedule; you simply read the novel at your own pace, and share your thoughts along the way or when you are done reading. Just remember to use spoiler tags liberally. For general information and past and future book clubs, please see the main MetaCouncil Book Club thread; the main thread includes a preliminary schedule for 2020, but suggestions are very welcome for 2020 and beyond.
The currently scheduled visual novel for April is Seabed (VNDB), a mystery visual novel told from three perspectives, all with the same goal: To separate truth from illusion. To make sense of their own lives.
The Story
"After abandoning her high-powered tech career and a mysterious three-year absence, Evelyn Ishino-Aubrey resurfaces working as a proxy for a virtual counseling app called Eliza. Her job consists solely of reading a script provided to her in real-time by an AI, leaving her no autonomy over what she says. Is Eliza a technological marvel that brings therapy to those who otherwise couldn’t access it? Or is it an ineffective replacement and another vector for technology companies to gain control over our lives and humanity?
As she reconnects with people from her past and gets to know the ordinary people of Seattle who use Eliza for counseling, Evelyn finds herself caught in the middle between differing sides of the argument— and as she begins to question everything about her past life and future purpose in the world, it becomes clear she must confront the turmoil and darkness inside."
[Taken from the Steam store page]
As she reconnects with people from her past and gets to know the ordinary people of Seattle who use Eliza for counseling, Evelyn finds herself caught in the middle between differing sides of the argument— and as she begins to question everything about her past life and future purpose in the world, it becomes clear she must confront the turmoil and darkness inside."
[Taken from the Steam store page]
Walkthrough
A walkthrough should not be necessary for Eliza, but a comprehensive flow-chart of branching points can be found here.
Extras
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