News Void Bastards (ex-Irrational devs) - lauches May 29

prudis

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Sep 19, 2018
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Strategy first-person shooter Void Bastards will launch for Xbox One and PC on May 29, publisher Humble Bundle and developer Blue Manchu announced.

Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim.
Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?



Forget everything you know about first-person shooters: Void Bastards asks you to take charge, not just point your gun and fire. Your task is to lead the rag-tag Void Bastards out of the Sargasso Nebula. You make the decisions: where to go, what to do and who to fight. And then you must carry out that strategy in the face of strange and terrible enemies.



On board derelict spaceships you’ll plan your mission, taking note of the ship layout, what hazards and enemies you might encounter and what terminals and other ship systems you can use to your advantage..



Move carefully through the dangerous ships, searching for supplies and manipulating control systems. React to what you find - will you detour to the generator to bring the power back online or will you fight your way into the security module to disable the ship’s defenses? Choose carefully when to fight, when to run and when just to be a bastard.



Use your hard won supplies to improvise tools and weapons, from the distracting robo-kitty to the horribly unstable clusterflak.



Navigate your tiny escape pod through the vast nebula. Flee from void whales and pirates, and politely avoid the hungry hermits. All the while you must keep scavenging for the food, fuel, and other resources that keep you alive.



Void Bastards features a 12-15 hour campaign that you can complete with an endless supply of prisoners, each with their own unique traits. When one dies, another steps forward to carry on the fight. Don’t worry though, as any crafting progress you’ve made is retained from one to another.

 
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arts&crafts

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Oct 26, 2018
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It looks amazing but just to be clear, this isnt a "roguelike" and is a handcrafted campaign ala Bioshock/Systemshock right? I wonder what they mean by "strategy/shooter".
 

lashman

Dead & Forgotten
Sep 5, 2018
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It looks amazing but just to be clear, this isnt a "roguelike" and is a handcrafted campaign ala Bioshock/Systemshock right? I wonder what they mean by "strategy/shooter".
i think the ships might be procedurally generated from pre-made blocks
 
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EdwardTivrusky

See You Hyper-Toxic Computer Cowboy
Dec 8, 2018
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arts&crafts Here's the IGN video showing 18 minutes of gameplay which should give you a good idea of what to expect.


I think it's a Strategy/Shooter because you have an FTL-like node map with events & resources that you travel around gathering what resources you need before moving on to the next. The Shooter part takes place on each derelict you scavenge for resources, it also looks strategic as there are different weapons and enemies to deal with as they will flank you or engage if you trigger alarms etc.
 

arts&crafts

MetaMember
Oct 26, 2018
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arts&crafts Here's the IGN video showing 18 minutes of gameplay which should give you a good idea of what to expect.


I think it's a Strategy/Shooter because you have an FTL-like node map with events & resources that you travel around gathering what resources you need before moving on to the next. The Shooter part takes place on each derelict you scavenge for resources, it also looks strategic as there are different weapons and enemies to deal with as they will flank you or engage if you trigger alarms etc.
Thanks! I will check this out when I get home.
 

Alextended

Segata's Disciple
Jan 28, 2019
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Seems like a better done Bunker Punks, not to put that game down, it might evolve into good shit too as it's ea. Edit: oh wait, it's not ea any more. Err. I haven't played it in a while maybe it's really cool now, don't judge it by this post, lol.