Still making my way through Avowed . Now in the third (of four, not counting the finale) area and still having a blast with this game. It feels so much like a Pillars game in its story telling and writing, and I'm all here for it. The deep focus on Aedyr and their imperial politics is great, especially how it forces your character to engage with it. You can't really ignore it, and the game makes it pretty compelling to take sides. Do you role play as the fascist underling, crushing all local resistance under your big, shiny boots? Or do you resist, knowing that those you help still distrust you and your own countrymen will at best be confused and worst openly hostile. No one is clapping and cheering you on here. Doing the right thing is a thankless, and often very hard task Great game.
I finished Act II - A of Trails Through Daybreak 2 last week, and hope I can finish the other chapter of Act II this week. So far the mystery is unfolding quite nicely. I am not expecting there to be a huge reveal in the end, this is more like an extended epilogue to the previous game, and it's actually quite good. I get that fans wanted something different back then, but I dig Trails best when it takes things slow, so this all suits me fine. NISA has really gotten quite good with the localisation and to me reached the heights of XSEED, back before they fired most of their stellar translation team.