Discussion What are you currently playing? (Week 16 of 2025)

Cacher

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Jun 3, 2020
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New week, new thread! What are you playing?

Spent 4 hours to go through the new main story event of Girls' Frontline 2. Posted my impressions in the OT. It was great!

Did not put much time into videogames as I was itching to watch some movies and invest into personal projects. Waiting for Expedition 33 to re-ignite my videogame wants again. :crystalblob:
 
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I don't really know why, but I've been playing less in the last few weeks, not sure why.
But still I got i've played a bit.
Shotgun King: Finally cleared a few runs and got all the weapons. I'm not sure If i'm gonna play much more of the game, it's interesting but the only thing left seems to be to make each run with more penalties and I'm not much into that. I need to look on what to play next.

Street Fighter 6: Back to playing online after some time.
 
Replaying Lies of P. Maybe halfway through. This is new game + +. Seems about the same or perhaps a little easier than New game +. Though I'm cheating, hehehe. I'm using a mod that increases the parry window from 9 to 12 frames, which matches Sekiro supposedly. There's no way to tell if the mod's working, but I remember parrying being very hard in this game and I'm better at it this run through. The idea was to make the game more reactable, and reduce the memorization requirement somewhat.

When I first played this game, it was when I just got in to the Souls-like genre after having bounced off of it for over a decade. So, maybe I've just gotten better or those 3 frames make a massive difference. BRB gave me no trouble this time. But CV gave me more trouble than ever before.

Some P-ing (requires H.265 playback support): https://cdn.steamusercontent.com/ugc/58091631556841782/204AA95419B86E4C423AAE2EE0A58561BE6FBA48/

Replaying Half-Life: Alyx with developer commentary on. I was disappointed by the Half-Life 2 commentary they added recently. It turns out they were right, when early on in the commentary they bring up that it's been decades, so it was difficult to know what to talk about. The Alyx commentary is higher quality and more pertinent to where you are in the game. There's even a handful of museum exhibition style ones that pop extra assets into the world to demonstrate something. I'm enjoying Alyx again quite a bit. This is my third playthrough.

My first two playthroughs, I remember the performance being shockingly good. Though the ending sequence is insanely heavy and destroys your performance. Outside of that I remember it being performant. But I have stalled out several times trying to start a third playthrough, because it seems the performance has degraded over time--and I had worse hardware for plays 1 and 2! I had to read a bunch of threads and implement a bunch of launch options. But these changes really helped, it performs way better. Moving the game to my fastest SSD also helped a little bit.

"-console -vconsole -novid +vr_msaa 0 +vr_fxaa 1 +vr_fidelity_level_auto 0 +vr_fidelity_level 3 +volume_fog_disable 1 -nowindow"

I wouldn't touch the MSAA setting if jaggies bother you, it's very obvious in outdoor scenes. This command list turns off dynamic resolution, so the ending sequence of the game is going to explode my PC, I expect. We shall see.

I need to get back to the Workshop custom campaigns. The one that apes Bioshock was pretty entertaining. Alyx translates well to that scenario.

I'm just a quiet guy who at times transforms into an annoyingly loquacious one, aren't I? Dr. Taciturn and Mr. Garrulous.

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I started playing Frontier Hunter: Erza’s Wheel of Fortune (On Steam Deck).

In short, it's a Chinese Metroidvania that leans more towards the RPG-end of the subgenre (i.e. the Igavania style). Nothing very special, unusual, or unexpected about it. Luckily, that's also not what I expected -- this particular genre is something I can pretty much always just go for as a game to relax and play a few hours, as long as it's somewhat decently constructed.

I'm not too far into it yet (20% map completion), but I'd say that from what I've seen so far, if you want this kind of thing, play Afterimage first. For some reason, that has a slightly lower rating on Steam, but IMHO it's a very good Metroidvania, I'd even put it into my all-time top 10 in the genre. Comparatively, this one is more middling, but I'm still enjoying it, and if you've already played Afterimage (and Iga's own Igavania obviously) but want more then I can recommend it.
 
Closing in on finishing Yakuza: Like A Dragon. Currently in Chapter 13, and have finished almost all sub stories, just the two racing related are left that will presumably unlock in the Final Chapter.
Really loving the story of this one. Ichiban feels so much more at home in these games than even Kiryu ever did. The dynamic of the party is also such a great addition to the Yakuza formula, where instead of just one character we get to experience a whole band of friends. The only negative to me is the combat system, that continues to be boring. I like turn based systems, but YLAD just uses tradition as an excuse to avoid innovating. Even modern Dragon Quest games have more features, such as the ability to walk around and some (very limited) positioning.

Hit Act 3 in Trails Through Daybreak 2, currently in Route B. Still having a good time with the game, though from what I gather, most criticism seems to be with Act 3, so will be interesting how it pans out.