New week, new thread! What are you playing?
Tears of the Kingdom for me! I am floored by how different this game is compared with Breath of the Wild. Sure, the chemistry engine, many animations and assets are the same, but the game is designed to be played very differently. There are more story cutscenes, a more lively world with tons of NPCs, and obviously the new arm powers. Even veteran like me who spent over 300 hours in Botw needed to scratch my head in some early game shrines. I played one single shrine twice and was able to make through it by two totally different approaches. The level design and the freedom given to the players is just unprecedented in the Zelda series, despite of the fact that the prequel was already a masterpiece in freeform gameplay.
I am also surprised to discover a gated area that I was not allowed to go in (name of the area: Lost Woods) whereas roaming in the previous game is completely free. The overworld feels fresh yet familiar, and there are many surprises like new enemies and caves. I am also very happy that creepiness in a Zelda game is back and some creatures are horrifying in the HD era.
I spent at least 15 hours on the game during the weekend (that's A LOT for me) and I have the feeling of just being able to scratch the surface of this game. Honestly? Zelda can wait. I am off to build my bomber or tank and terrorize Hyrule. Ganondorf doesn't stand a chance in face of Calamity Link.
Tears of the Kingdom for me! I am floored by how different this game is compared with Breath of the Wild. Sure, the chemistry engine, many animations and assets are the same, but the game is designed to be played very differently. There are more story cutscenes, a more lively world with tons of NPCs, and obviously the new arm powers. Even veteran like me who spent over 300 hours in Botw needed to scratch my head in some early game shrines. I played one single shrine twice and was able to make through it by two totally different approaches. The level design and the freedom given to the players is just unprecedented in the Zelda series, despite of the fact that the prequel was already a masterpiece in freeform gameplay.
I am also surprised to discover a gated area that I was not allowed to go in (name of the area: Lost Woods) whereas roaming in the previous game is completely free. The overworld feels fresh yet familiar, and there are many surprises like new enemies and caves. I am also very happy that creepiness in a Zelda game is back and some creatures are horrifying in the HD era.
I spent at least 15 hours on the game during the weekend (that's A LOT for me) and I have the feeling of just being able to scratch the surface of this game. Honestly? Zelda can wait. I am off to build my bomber or tank and terrorize Hyrule. Ganondorf doesn't stand a chance in face of Calamity Link.
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