New week, new thread! What are you playing?
I dug out my physical copy of Yumina the Ethereal and installed it on Steam Deck. It's made by the same guy behind Aselia the Eternal.
Played it years ago. It was really fun but the game crashed in dungeon on Win 10. Back then I searched for a solution but no dice. Abandoned it shortly afterwards. Now I realize that it probably needs DXVK to run on modern windows. Anyway, now I am running it through Lutris on the deck. Haven't gotten to the dungeons yet, hopefully it will be alright.
I dug out my physical copy of Yumina the Ethereal and installed it on Steam Deck. It's made by the same guy behind Aselia the Eternal.
Played it years ago. It was really fun but the game crashed in dungeon on Win 10. Back then I searched for a solution but no dice. Abandoned it shortly afterwards. Now I realize that it probably needs DXVK to run on modern windows. Anyway, now I am running it through Lutris on the deck. Haven't gotten to the dungeons yet, hopefully it will be alright.
Last edited:


), but I'm not even sure about that. Some of the length and meandering stuff is necessary for the overall meta-story. I think it mostly just needs better execution of a few features. Like the game gives you the opportunity to skip battles similar to ones that you've already completed, but then makes you sit through their setup animations anyway. Or it lets you skip cinematics, but only after holding a button, and not automatically for repeated stuff. Or it lets you fast forward, but only through text and not repetitive animation sequences.
