News WolfEye Studios founded by Arkane veterans | Game announcement at TGA

prudis

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Wolfeye Studios

20 years after Arkane Studios was created, former President and Creative Director of Arkane, Raphael Colantonio and former Arkane's Executive Producer Julien Roby reveal WolfEye Studios.

“It's an incredible opportunity to be able to work together again with Raf, being able to build the kind of unique & deep games we love to play." said Roby, CEO and Executive Producer at WolfEye. “After taking some time off, and consulting for a variety of video games companies, I’m ready for a new adventure” added Colantonio, President and Creative Director at WolfEye. “The AAA market is risk-averse and innovation suffers from it. As a Game Designer, I’ve been wanting to try new ideas and approaches and I believe the Independent games are in the best space to do so.”

The WolfEye Team will announce what they are working on during The Game Awards ceremony on December 12th, 2019.

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Oldschool PC

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Nov 23, 2019
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Arkane would be nothing without Raphael Colantonio. He was the visionary behind Arx Fatalis, Dark Messiah, Dishonored, and Prey.

The cynic in me believes something must be terribly wrong at Arkane for the companies own founder to pack up and start anew.
 

Kvik

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The cynic in me believes something must be terribly wrong at Arkane for the companies own founder to pack up and start anew.
It's only my own conjecture, but I'd like to imagine their creative life would be better if they aren't answering to Zenimax Media. This new studio will facilitate just that.
 
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Oldschool PC

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I doubt Harvey Smith will give up his millionaire lifestyle in Texas and move back to France to work on AA games.
 

Aelphaeis Mangarae

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Arkane would be nothing without Raphael Colantonio. He was the visionary behind Arx Fatalis, Dark Messiah, Dishonored, and Prey.

The cynic in me believes something must be terribly wrong at Arkane for the companies own founder to pack up and start anew.
It's possibly due to the weak sales of Dishonored and Prey causing Bethesda to pivot the studio towards multiplayer games. If your bread and butter is immersive sims, that would be the kind of thing that would make you move on. Bethesda put AAA budgets behind Arkane's games, but they didn't sell AAA numbers. I think this new studio is probably aiming for the upper AA space.