Aaaaaand another game that I started goes on pause...
Yeah the argument that companies know what they are doing is BS grade 1Thank you for providing a screenshot so that I can avoid giving PC Gamer a click. PC gaming has had an impressive turnaround, from being considered 'dead' in the west to making serious inroads into console-dominated territories like Japan. It really shows how myopic the industry is and how wrong people are when they argue that "these companies have lots of data and they know better than you what's best for them". No, many times they really don't.
One interesting thing, is that games take so long to make now, that by the time they come out, all the internal data that they have is totally out of date (even if the original data was accurate), and interests may have shifted completely..Yeah the argument that companies know what they are doing is BS grade 1
exhibit A:Yeah the argument that companies know what they are doing is BS grade 1
Then what was the fucking point of making a big deal out of announcing this? lmaoWell, bye
Nice, I live in modern Savo
Remember that Finish duo who've been actively working on the survival sim UnReal World for the past 32 years?
1/2 of that duo just dropped the family management sim, Ancient Savo. Feels just as gritty & charming as URW.
Not for the feint of heart but gd is it a true gem for fans of scrappy garage-devs.
I loves me some passionate folk-art in digital form.
Avowed is definitely at risk here. Especially since its on Gamepass. Most will overlook it unless it reviews really well.So just looking ahead to February...
Civilization 7 is coming on 11th February
Kingdom Come 2 11th February
Assassin's Creed Shadows 14th February
Avowed 18th February
Monster Hunter 28th February
Pirate Yakuza 28th February
Some of these games are kind of fucked right? I feel like Monster Hunter and Civilization will be fine and everything else will get suppressed.
Assassin's creed is bigger than every game on that list with the exception of maybe monster hunter. As bad as valhalla was they made well over a billion dollars from it, the IP is huge.So just looking ahead to February...
Civilization 7 is coming on 11th February
Kingdom Come 2 11th February
Assassin's Creed Shadows 14th February
Avowed 18th February
Monster Hunter 28th February
Pirate Yakuza 28th February
Some of these games are kind of fucked right? I feel like Monster Hunter and Civilization will be fine and everything else will get suppressed.
Civ will only get civ packs for the first year or so. The first expansion won't come out till 2026 I'd imagine. So while you're right that the game will get better over time, people who want to play Civ will play it at launch. I just had a look and Civ 6 launched with a peak CCU of 160k 8 years ago. I'm expecting Civ 7 to start at 250-300k if the game looks good to people. Personally I'm going to buy it for sure but I'm definitely not sold on the idea of era resets. I have no idea why it's supposed to be a good idea and it sort of feels like a change for the sake of making a change.Avowed is definitely at risk here. Especially since its on Gamepass. Most will overlook it unless it reviews really well.
I feel like AssCreed and Civ7 will be better (more complete) 6 months after release with expansions, patches and discounts.
Kingdom Come 2 also feels like one of those games that will drop in price fast too.
Monster Hunter will devour everything tho. Most of those games are lucky its the end of the month for MH so there is still some breathing room.
But people only have so much money so the popular co-op game will likely get the $$$ in Feb.
AC for sure is a huge franchise and it'll do really well on consoles. All the other games I listed will sort of skew towards PC though (except probably Yakuza) so the competition on the PC side of things will affect it's sales. But returning to Steam will also boost it's sales considerably so we'll have to see how it all plays out.Assassin's creed is bigger than every game on that list with the exception of maybe monster hunter. As bad as valhalla was they made well over a billion dollars from it, the IP is huge.
Avowed is turbo fucked tbh.
I'm not defending them, I agree that they need to fix the game. Just that Sega's outsourcing history for ports have been extremely mediocre outside of Lab42 (that did the Yakuza 0 and Kiwami ports). Catherine Classic never got fully fixed, and the other Yakuza ports are a mixed bag (Like Kiwami 2 and Y6). Valkyria Chronicles had some issues that weren't patched, and Vanquish was a hell of a lot better quality wise than the Bayonetta port.I don't see why you'd need to run defence here for Atlus. Their shoddy work speaks loudly for itself. There are plenty of reputable porting houses that could do a much better job than this. I'm also not holding by breath for their patches.
Luckily it's enough to just run Special K (and at every start up, to change settings back and forth to unfuck performance). But it's laughable that a 70$ is sold in this state.
Even this point I don't agree with. Games end up this bad, not because the devs doing the porting are dumb dumbs who don't know how PC work, at least that seems kinda silly to me. Given the evidence, it seems pretty clear that what happens is that they ( the devs doing the porting) aren't given the resources and time they need to make a quality work. How much time and resources depends on the project in question. If indeed this is someone's first PC game rodeo, then it's obviously a dumb idea not to have some veterans who at least help as external partners.I'm mainly saying that this is a good learning experience for them.
Even before turning the overlay on, it was immediately clear that the game was running at a a very smooth framerate - and indeed, 90FPS isn't just possible on the system, but with a ton of headroom to boot.
Excellent.Nevertheless, in recent months Square Enix has directly told RPG Site that they consider Steam Deck an "important platform" for their releases.
Big Persona Fan but have not looked at this game at all
It's extremely good. If you want to be reductive, it is just Persona 5 with a fantasy skin, but it makes a bunch of small improvements to the formula that I'm left wanting more.
It is literally Persona 6Big Persona Fan but have not looked at this game at all
has it social events? And all the other milestones that makes Persona... Persona?
Or is the "Persona with a fantasy skin" just about the setting and combat like Persona Dancing was "persona as a dance game" that was nothing like a persona game.
It shares many of the hallmarks of Persona games ala social links, social stats and a calendar system. There is more emphasis on dungeon crawling compared to Persona as the demo has three dungeons (with an optional 4th dungeon that was extremely hard and I couldn't finish in time as the demo ends 3 days after the prologue).Big Persona Fan but have not looked at this game at all
has it social events? And all the other milestones that makes Persona... Persona?
Or is the "Persona with a fantasy skin" just about the setting and combat like Persona Dancing was "persona as a dance game" that was nothing like a persona game.
In as many words, yeah.It is literally Persona 6
Kiwami 2 and Yakuza 6 were even by a pretty well known porting studio too (qloc), so hiring a reputable porting studio doesn't guarantee the end products ends up with no issues. At least the in-house Like a Dragon PC versions have been fine.and the other Yakuza ports are a mixed bag (Like Kiwami 2 and Y6).
It is literally Persona 6
Premise is in a fantasy world (but also real world? Can't say right now). That's a huge upgrade from Persona imo.In as many words, yeah.
It's mostly just bonkers UI design. Metaphor, at every possible point, goes for the loudest, most maximalist design choice possible. It's not simply "hard to read", it's loud to the point of screaming in your head.So, is this good UI design?
I know it's a turn based game but still... how can anyone glance a this and be instantly informed of what's going on or what options the player has? I'll give it points for style but from a usability standpoint, perhaps the single most important metric of an UI, it seems rubbish. I can barely read the text, the fonts and color palette choices are questionable at best, the HP/Mana indicators are so miniscule they might as well not even exist, etc... Honestly it's a mess or maybe I'm just getting old and my eyes are failing me (which really isn't a maybe at this point...)
But I'd love to hear the opinions of those actually interested in the game.
In having a headache trying to understand where to start with Atelier, any help?Many KT games which haven't been discounted for months or YEARS are on sale.
If you can stomach the early PS3 vibes, I'd recommend RoronaIn having a headache trying to understand where to start with Atelier, any help?
There are lots of individual series in the franchise, and for each of them you can start at its beginning.In having a headache trying to understand where to start with Atelier, any help?