Community MetaSteam | September 2024 - The emperor protects, BOY!

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Parsnip

Riskbreaker
Sep 11, 2018
3,200
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Finland
:flare_lmao:

PS3 XMB is still peak Sony console UI design imo.
It's funny that you mention this since this whole ads thing reminded me of that time Sony put a unremovable Singstar icon on the XMB in PAL regions. It just sat there along with the rest of your actual games, regardless of if you owned it or not.

The icon was only removed once the Singstar servers were shutdown.

Peak Sony.
 

Mivey

MetaMember
Sep 20, 2018
4,221
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Damn man

It's a shame there seems to be basically zero buzz around this (which seemed to be the case with the previous entry as well unfortunately) but if you're a fan of To The Moon and have followed the series so far then this is a must p[ay

Finished the game right now.
I don't thinks this is a must play, honestly. Indeed, I think Kan Gao should learn something from the story of this series and learn how to move on. The Impostor Factory was a brilliant quasi conclusion to a series that would never really allow for a normal ending, not with its weird memory mind fuck mechanics. This short 3 hour game adds virtually nothing that wasn't already clear at the end of that game. It feels indulgent and I can kinda respect it on some level since that reflects something about its in-game story. And I'm sure the weird one hour RPG thing will feel just as pointless.

 

Mivey

MetaMember
Sep 20, 2018
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Finished the Metaphor Prologue by reaching the end of the story content.

Kinda hooked on this. For the all justified flake that Atlus gets for most of their games having boring combat, this one really changes things up quite a bit. Changing the archetypes gives combat nearly completely new feel. Of course not every combination is viable against every enemy, but from what little i could experience in the demo, there are way more than one effective strategy and the game forces you to mix things up by having obvious traps that will make certain archetypes death traps at times if you are not ready to switch things up.

The actual setting is also really quite insane and so far the plot reminds me of Persona 2 in terms of pace and how much overall craziness there is to everything.
 

CommodoreKong

Mercenary in the Badlands
Jun 15, 2019
737
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Yves Guillemot pointed out in an internal memo that Star Wars Outlaws’ initial sales “proved softer than expected,” with Guillemot pointing out that critics rated the game 76 out of 100 on Metacritic (I think it’s important to note that the user score is far lower at a 5.4 out of 10, too). Although I wasn’t given the figure on what Ubisoft anticipated Outlaws to sell within its first month, the game has just surpassed 1 million units sold at the time of writing. Its performance has seemingly caused alarm bells to ring at HQ, which not only led to the approval of Assassin’s Creed Shadows being delayed to Q1 2025 but to finally putting games back on Steam (a request that every Ubisoft team has been pushing for years).
 
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