Community MetaSteam | December 2025 - Cosmic Routine: Ninja Story from the Remastered Temple

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MARVEL Cosmic Invasion

After an unprecedented attack is launched across the galaxy, all life hangs in the balance. Nova, Spider-Man, Wolverine, Phyla-Vell, Captain America and many more heroes, both earth-born and cosmic, will join forces in a star-spanning brawling adventure against the deadly Annihilation Wave. From New York City to the depths of the Negative Zone, the future of the Universe will be fought for across the stars.​



SLEEP AWAKE

SLEEP AWAKE is an immersive first-person psychedelic horror narrative experience that explores the realm between sleep and death. From Blumhouse Games and led by Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails), SLEEP AWAKE blurs the boundaries between reality and imagination.

In a desperate attempt to remain awake, the denizens of the last known city on Earth are reaching a panic crisis of reckless experiments in their effort to avoid The HUSH, the inexplicable disappearance of those who sleep.

Playing as Katja, you must survive the devotees of various depraved death cults and try to stay awake. Solve the puzzles of this mysterious world to shatter the horrors of the past.

In a unique setting, where an unfathomable phenomenon means that humans are disappearing when they fall asleep. The result is a warring world where dogmatic factions insist they have the one true solution for staying awake.​



Effulgence RPG

Effulgence RPG is a party-based, turn-based RPG where enemies are more than obstacles – they're raw material. Defeat creatures to break them into particles, then feed those particles into a matter printer to create weapons, gadgets and mechanisms. All of this plays out in a world built from shimmering text symbols arranged in 3D space.

Explore a stylized ASCII 3D globe of locations. Fight as a small squad in turn-based, party-focused combat. Break enemies into particles and print gear mid-run. Watch the world shift as text symbols reconfigure into new shapes and animations.

It's easy to transmit a video signal when you're just the distance of a satellite away. Go beyond the solar system and it may take hours to send a regular image to Earth. But when the signal comes from a galaxy a million light-years away, only fragmented symbols make it to us. Sometimes, they can be decoded and assembled into an animation made from text characters. Effulgence RPG imagines what happens when that signal is interactive – when you can walk inside the shimmering sea of symbols, and the creatures made of text don't intend to stay static.

This Early Access build is a vertical slice that will grow over time. The overall target is a 3-5 hour campaign with room for experimentation and replay.​



OCTOPATH TRAVELER 0

Experience a story of restoration and retribution over the divine rings-an epic saga that unfolds across the realm of Orsterra. You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature! Restore your hometown through town building. Invite companions and allies to live in a town of your creation!​



FEROCIOUS

Stranded on a deadly island, survival is all that matters.
Every step challenges you with savage predators, treacherous terrain, and limited resources.
Explore carefully to uncover hidden paths, secrets, and essential gear. Turn the wild to your advantage: control dinosaurs to attack enemies, open paths, or infiltrate guarded areas.
Every encounter is an opportunity - or a threat.​



ROUTINE

ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future. Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward.​



American Truck Simulator - Louisiana

Discover the subtropical climate of the state which has provided the magnificent brooding scenery of the coastal bayous, and the lush, dank vegetation. Truckers can look forward to the beautiful and iconic landscape of this southern state, historical cities like New Orleans and Baton Rouge, miles and miles of long stretching roads, and also the Mississippi River delta that has helped shape how the area looks today.​



Skate Story

You are a demon in the Underworld, made out of glass and pain. The Devil has given you a skateboard with a simple deal: Skate to the Moon and swallow it - and you shall be freed. Ollie, kickflip, and grind your way through the ash and smoke of The Emptylands as you take on a seemingly impossible quest. Learn to master your weight and motion to conquer the weeping concrete. Savour the ritualistic beauty as you set your feet to pop a perfect kickflip.

Skate fast to destroy vicious demons, help a forgetful frog, and save other tortured souls on your journey from fragile beginner to hardened skater. Push through hell and discover The Devil's greatest weakness: humility, perseverance, and a disgustingly sweet backside tailslide.

Skate through nine layers of The Underworld. Cruise through streets and surreal landscapes full of waxed ledges, unholy gaps, and tortured demons.​



Yakuza 0 Director's Cut

Fight like hell through Tokyo and Osaka entertainment districts as yakuza Kazuma Kiryu and cabaret club manager Goro Majima in an epic crime drama of intertwined fates that created legends.

Kiryu and Majima each have three unique fighting styles to dynamically switch between to creatively crack skulls with your fists, makeshift weapons and more.

Fighting isn't the only way to kill time in 1988 Japan: from discos and darts to classic SEGA arcades and cabaret clubs, there's endless distractions to pursue in the immersive, neon-lit city.

Director's Cut content gives deeper insight into key incidents and character backstories with never-before-seen cutscenes.​



UNBEATABLE

UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. The music got you here. It'll get you through it. All of this culminates in massive setpieces where everything is at stake.​



The Temple of Elemental Evil

An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.

Recently, bandits have begun patrolling the roads outside Hommlett and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.

It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.​



The Last Ninja Collection + Bonus Games

The Last Ninja Collection brings together seven iconic titles for the first time, celebrating the golden era of retro gaming and the preservation of pioneering games from the '80s & '90s. The Last Ninja series is known for its innovative gameplay, memorable graphics, atmospheric music, and groundbreaking reviews that captivated gamers worldwide, setting a new standard for action-adventure games.

This collection includes The Last Ninja, Last Ninja 2, Last Ninja 3, Ninja Remix, International Karate, IK+ and Bangkok Knights. These games were milestones in the gaming industry, pushing the boundaries of technology and making them available to play on Windows PC. The Last Ninja was developed and published by System 3 in 1987, navigating through beautifully hand-crafted environments, solving puzzles, and engaging in combat. It was a global commercial and critical success, earning numerous awards, including 'Game of the Year,' 'Best 8-Bit Graphics,' and 'Best Music Soundtrack.' Last Ninja 2, developed and published by System 3, follows Armakuni's quest for vengeance in modern-day New York against the evil Shogun Kunitoki, featuring atmospheric, isometric environments and challenging gameplay. Last Ninja 3 received a perfect 100% review score, marking an unprecedented achievement. Ninja Remix enhances the original experience with new soundtracks, updated graphics, and gameplay tweaks.

International Karate (rebranded as World Championship Karate in the USA) was the first European game to top the Billboard charts on the C64, setting the standard for martial arts games. IK+ is a multi-award-winning sequel with improved graphics and gameplay, featuring a three-player mode. Bangkok Knights was the first fighting game to feature large, distinct characters, inspiring Street Fighter's development. These games represent a pioneering time for video games and for System 3, a games company founded in 1982 by Mark Cale. Preserving these games is crucial, not only for nostalgic reasons but also for understanding the roots of modern gaming and the legacy of System 3's contributions, including The Last Ninja series, which sold over 23 million copies across the trilogy and influenced action-adventure games for decades.​



BioMenace Remastered

Explore the original 3 episodes (36+ levels) plus a brand new 4th episode (15+ levels), spanning a range of diverse environments including cities, forests, underground caves, and secret high-tech labs. Rescue hostages and encounter a variety of dangerous enemies and hazards, putting your fighting and platforming skills to the test. Snake Logan is a top-secret operative for the CIA ordered to complete missions that others would regard as suicidal. One day, Snake is called into headquarters and briefed on a situation that has arisen in Metro City. It seems that thousands of monster-like creatures are on a rampage of destruction through the city. Many thousands have already died, and Metro has declared martial law just before losing all communications. Right before the city was overrun, authorities received a message from a man calling himself Dr. Mangle. He stated that Metro is to be an example of what will happen to the rest of the world unless all factions of government comply with his wishes. Snake is ordered to take a plane, fly recon over the city and then return. While circling over the area, he is suddenly attacked by some kind of laser weapon, and the plane loses engine power! He's forced to make an emergency landing and explore the ravaged city on foot. It's now up to Snake - and you! - to save any survivors, find the source of this destruction, and stop Dr. Mangle.​


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Anyone has good email clients recommendations to replace thunderbird that work on windows and don't have AI features?
Just in case mozilla eventually aims to "evolve" thunderbird into an AI email client, or some nonsense like that...

Vivaldi has a built-in email client. I've used it since it came out and dont need another one :)
(and Vivaldi has taken a pretty firm anti-AI-stance)
 
But why would a Browser need AI?

Would it even be called a Web Browser at that point? Just create a new application and pioneer the technology that way.

Why fuse or morph different internet technologies together? It will only bog everything down and increase RAM/CPU usage.

Doesn't make sense

An address bar is all a Browser needs. Its all it ever needed :disappointed-face:
 
But why would a Browser need AI?

Would it even be called a Web Browser at that point? Just create a new application and pioneer the technology that way.

Why fuse or morph different internet technologies together? It will only bog everything down and increase RAM/CPU usage.

Doesn't make sense

An address bar is all a Browser needs. Its all it ever needed :disappointed-face:
I think the main point is it's an easy gateway to having an agentic AI being able to interact with the web. You literally need a whole JS engine to render a webpage, you need a web browser to form a functioning webpage, so you cannot have something that interacts with a web in a way similar to a human would.

I think it'd be nice for some automatic processes, like 'go through each page and download all these images' or 'fill out this multi-page form for me', except I couldn't trust anything to take control of my browser that way.

I think the one interesting application of the tech would be web development, where the agentic AI could see a render of whatever you're building and fix problems or develop elements. Usually that part of web development isn't so automated without such tooling.

But yeah, I wouldn't want to use anything but maybe the web building tooling.
 
The quote is kinda of a nothing burger, except that why does the CEO keep asking people to use a technology that he admits is not giving any benefits? Like there's no need for them to be the first ones blazing a trail here.
 
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The only important stat:
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The stats are bugged, I spent more time playing Cold Steel IV than all the other games combined.
AC not having proper library grid art ruined your image. But then you deserve it for playing the bad AC....
 
Right so here's mine


I'm endlessly lamenting the fact that I don't have enough time to play all the games I'd like to play and then the Steam replay comes out and it's like "Hey dumbass, that wouldn't be a problem if you didn't spend all your time in multiplayer games".

As always, the stats are super interesting to analyze.


Here's the annual reminder that we as a community are so very, very far from the average gamer. I know these stats are diluted because it takes 100-150 million players and their habits into the calculation but still... it's important to remember this when we see the industry making decisions and design choices that are not catered to what we would want.


I imagine this is the one stat that terrifies the game industry. Developers who whine about how their game didn't succeed because it was competing against 19000 other releases this year don't seem to realize that it was actually competing against games that came out in 2016. Asking Valve to stop distributing as many games as they do will not solve this problem.

I'm quite surprised at just how many achievements my friends unlocked this year. One friend got 541 but he goes out of his way to get them to keep his overall achievement percentage high. Another did 1941... that's 1 achievement unlocked every 5 hours this year! A friend of mine who doesn't even play that much on Steam got 423 so I went and checked how he got so many and it turns out he got 362 in a single game (32 play sessions of Halls of Torment).

And finally, this particular stat kind of got under my skin...


March 10th was the day I was discharged from hospital after a major surgery and July 7th was the day I was admitted back into the hospital after a relapse. A reminder of what a monumentally shit year this has been for me personally.

Steam stats no longer accurately capture my overall gaming activity. I played games like Girls Frontline 2 and the Mihoyo gacha games on their standalone, non Steam clients for hundreds of hours before eventually giving up on them due to my health issues. My most played game of the year might just be Umamusume but that was on my phone because that's easy to do when you're on bedrest for so long. And I spent a good bit of time on handhelds. I enjoyed Donkey Kong and Pokemon on the Switch 2 after I got it. And I just started off playing modded Monster Hunter 4 on the Ayn Thor I got recently. That's one amazing little device.
 
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Anybody have a amazon gog code for Fallout 3/New Vegas they don't need? FYI it needs to be redeemed soon.

I had asked if anyone wanted a New Vegas key a few weeks ago. Nobody took it at the time. I just checked my Amazon account now to pass it on to you but the keys are gone from my history. I think Amazon removed them after they expired.
 
AC not having proper library grid art ruined your image. But then you deserve it for playing the bad AC....
It did have a proper library grid art where I played it :smart-thinking-blob:
(and also, it's a better game than AC2 was)
 
It did have a proper library grid art where I played it :smart-thinking-blob:
(and also, it's a better game than AC2 was)

I don't enjoy revisiting pre Origins stuff anymore tbh. Hopefully Black Flag remake ends up good for me.