No doubt Epic will use this to convince more devs and publishers into dropping Steam. That's the game they are playing after all.
Anyway, it's sad to see Coffee Stains decision to support Epic's strategy pays off for them. But I'm still convinced other games than Satisfactory and WWZ aren't doing so well on EGS.
It was always going to pay off for them since they got a lot of money upfront in the form of guaranteed sales. The point of those deals is to make them risk-free for developers. Add to that the increase in sales from Epic's mega sale, which didn't cost anything for developers, and I bet they're pretty happy so far. Even if their sales die off completely from this point on, they can count on a Steam release to get a boost. If that boost doesn't come, then developers might start having second thoughts about signing on, especially those counting on evergreen titles for steady revenue.
So I will return again to my steady position on the matter, that Epic is more likely to put a stop to moneyhatting themselves than developers are to start refusing them. That said, I am very happy that I was proven wrong in the case of Larian. You just know that Epic made a move there, Original Sin 2 was a major success story for both Larian and Steam. I appreciate every little snub that developers give Epic.
They just want devs saying that games sell well on the EGS and also want people to enter their ecosystem so yes they're probably happy.
Yeah I should have clarified my comment a bit more. I'm sure they're happy that they have something positive to announce. I'm wondering if they're happy with the amount of effort and money it took to get there. They've been spending ludicrous amounts of money left and right and all they have to show for it is a couple of minor hits. I'm sure Borderlands 3 will be a much bigger hit of course but still, it doesn't seem to me like the store has moved much towards the (assumed) goal of becoming viable without moneyhats.