News [VICE] Games Have Always Tried to Whitewash Nazis as Just 'German Soldiers'

bbq of doom

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Nov 16, 2018
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There was something very familiar about EA’s botched roll-out of a premiumBattlefield V character skin a few weeks ago, where the company slapped the name of a significant anti-Nazi resistance member onto a laughably overdone German super-soldier. Even as it apologized for using a completely inappropriate name for the character, EA attempted to clarify that he was definitely not a Nazi, but just a German soldier. It was further evidence, if any were needed, that EA’s and DICE are ill-equipped to deal with the historical context of their own game.

They're hardly alone. In the weeks since the tempest-in-a-teapot around a set of DLC characters, we've seen further evidence of the extent of militant, officially sanctioned white supremacy, the ongoing affinity modern white supremacist fascists have for the symbolism of the Third Reich, and we've also seen how much mainstream cultural discourse struggles to comprehend that connection. A man recently accused of planning a mass shooting at a synagogue stated his wish to carry it out in a "Nazi uniform." The place he made those threats? Steam.
The issues with responsibly depicting German combat forces in World War 2, and their connections to Nazi crimes against humanity, are well-known at this point and have been a point of increasing discussion and debate among historical hobby gamers for years. EA’s flagship shooter might be on the cutting edge of mainstream video gaming, but it’s naive politics are years behind the state of historical research. The argument that a character fought bravely and heroically for Germany, but not the Nazis, isn’t just naive, but it’s one that was aggressively promulgated by German war criminals themselves.
In the years following the Nuremberg trials, there was an increasingly concerted effort to whitewash the record of the Wehrmacht, the armed forces of the Third Reich. As a brief peace transformed into Cold War, and the Soviet Union became the new enemy of the United States and its European allies, NATO leadership sought both to rearm the Federal Republic of Germany as an anti-Communist breastwork in central Europe, and to bring German officers back into the respectable professional fold so that NATO militaries could learn from their experiences fighting the Red Army. It was cynical, self-interested, and perhaps irrevocably distorted the historical record of the Wehrmacht even as World War 2 historiography was taking shape.

This had a major spillover into popular culture, and perhaps one of the best books on this is The Myth of the Eastern Front by Ronald Smelser and Edward J. Davies. It details how German officers released self-exculpatory memoirs, how their colleagues in Allied militaries lent their names and prestige to mainstreaming German commanders like Heinz Guderian and Erich von Manstein. But it also details how those memoirs and their ideological bent informed the nascent field of tabletop wargaming.

More at the source: Games Have Always Tried to Whitewash Nazis as Just 'German Soldiers'

My own opinion--I've internally struggled with these themes (general war, WW2, etc.) as I have gotten older and "realized" both the atrocities committed and the romanticism (apathy? naivete?) necessary to virtually partake in the same. I don't think I'll ever fully stop playing these games, but I will thoughtfully consider my participation and what it means in the context of the greater topic--which I guess is a step.
 
That is definitely an interesting take on how games claiming apolitical motives often end up with them anyway - every tom clancy game here. Its impossible - either by choice or ommision to keep politics out for art that can be engaged with.

Are there any games tabletop or videogame that deal with the holocaust itself aside from the train game with the twist ending? It would be intereting to see that depicted without "fun" being the objective. Or even have both sides depicted with their moral weight intact. German soldiers having to engage with concetration camps, soviets dealing with their government purges, americans with japenese interment/racism in the ranks - make the soldier expendable again, not a mythical warrior.
 
White supremacy always gets a pass.

That paragraph about the Nuremberg trials, and the shift of focus away from Nazi Germany to Soviet Russia? Yeah, America did that after the Civil War; Andrew Johnson gave the Confederates a pass, and to this day, certain kinds of people rock that flag, which isn't even the flag actual Confederates flew, but is a propaganda flag created for Birth of a Nation.
 
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White supremacy always gets a pass.

That paragraph about the Nuremberg trials, and the shift of focus away from Nazi Germany to Soviet Russia? Yeah, America did that after the Civil War; Andrew Johnson gave the Confederates a pass, and to this day, certain kinds of people rock that flag, which isn't even the flag actual Confederates flew, but is a propaganda flag created for Birth of a Nation.
Outside of hex war games is that really an issue in gaming? There isn't a lot of 'both sides' for civil war depictions in games that I can think of. Tabletop maybe, because then you're playing from both sides of the war and they rarely delve deep enough to deal with such issues.
Racist depictions maybe, but rarely glorification or normalization through ignorance