|OT| Remnant From The Ashes: A New Soul Rises From The Ashes

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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I want to play that badly with you people ! :dmcblob:
 
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fantomena

MetaMember
Dec 17, 2018
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Considering gettign it, weird how it has "very positive" on Steam while ACG said "wait for sale".
 

PossiblyPudding

sometimes a doctor of rhythm
Apr 17, 2019
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I have been summoned to spread the good word of the co-op Discord! :p

Thanks again, lash! Yep if folks are looking for others on Meta to play with I set up a co-op Discord server for the forum at the beginning of the month that everyone is welcome to join.

Mics are not required and you can just hang out and chat too if you don't feel like playing. :slightly-smiling-face:
 
OP

Ex-User (119)

Junior Member
Oct 19, 2018
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game has been beating its concurrent peak everyday since release, dont really remmeber many other games actively beating its record accross numerous days ?

  • 37,990 all-time player peak about 6 hours ago


and a new ip at that too
 

r3n4ud

Dr. Boom Boom
Oct 17, 2018
615
1,921
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Quebec, Canada
game has been beating its concurrent peak everyday since release, dont really remmeber many other games actively beating its record accross numerous days ?

  • 37,990 all-time player peak about 6 hours ago


and a new ip at that too
Shit that’s awesome

People seem to be really enjoying the game as well. I imagine that number may climb over the weekend.
 
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Deleted member 113

Guest
How is the game, in terms of bugs?
Are the achievements issues mostly fixed?
 
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kio

MetaMember
Apr 19, 2019
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Is the game balanced for solo play or do you need a co-op buddy to enjoy it?
 

MonthOLDpickle

我會打敗你!!
Oct 31, 2018
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Taiwan
You can play it solo. duo, or trio. They scale. Though the amount of enemies is the sameish, well I noticed a lot for solo. All doable.
 
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Milena

Lost in VR
Jan 4, 2019
532
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Yep, solo is very doable, even on Hard difficultyu (haven't tried Nightmare yet).

I haven't really encountered any bugs in the game. The major one with the final boss has been fixed, but I personally didn't get it.
Achievements is.... well, unclear. Some are still reporting problems unlocking them, but it seems to only affect those with a character created near lunch. New characters should not have that problem now, or at least that's what I undertsood from the Steam forums.
 

uraizen

Junior Member
Oct 7, 2018
698
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So... anybody here happen to hear through the grapevine if there's a fix for people whose game crashes on start-up? I tried disabling VOIP, setting textures to performance, reinstalling drivers, turning of 3rd party software and all that crap.
 

prudis

anime occult member
Sep 19, 2018
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The Kingdom of Beer and Porn
twitter.com
Remnant: From the Ashes will add an “Adventure Mode” and new dungeon “Leto’s Lab” via free updates on September 12 and September 19, respectively, publisher Perfect World Entertainment and developer Gunfire Games announced.

Here is an overview of of each update, via Perfect World Entertainment:
  • Adventure Mode (September 12)


    “Adventure Mode” will bring a new layer of exploration to Remnant: From the Ashes, by allowing players to ”re-roll” the following biomes: Ruined Earth, Rhom and Yaesha without having to play all the way through the main campaign.Players and their teammates can activate the mode from the World Stone in Ward 13 and select to roll one of these dynamically generated biomes, then continue to explore dungeons, encounter new enemies, or fight their favorite (or toughest!) world bosses. In addition to giving players a chance to uncover all of the game’s secrets, all of their progress and items obtained in Adventure Mode stay with their character, so they can keep rolling in order to obtain all of the many weapons, armors, mods, and other items the game has to offer

  • New Dungeon: Leto’s Lab (September 19)


    “Leto’s Lab” takes you on a quest through Research Station Alpha. The lab was established to research the mysterious red crystals, with the initial goal of using them as a source of infinite energy. The head researcher, Leto Apostolakis, theorized the crystals could be used for something else – to bridge space-time for near instantaneous travel. He was the one to unlock the World Stone on Ward 16 allowing mankind to take their first fledgling trips to other worlds. Leto’s experiments quickly diverged from their initial goal as he started using the World Stones to fuel a series of dubious experiments. The lab continued operating for months after the Root invaded, but was ultimately forced to evacuate when one of Leto’s experiments went awry
 
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Snakethesniper

Time Traveler
Jan 11, 2019
949
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Recently bought the game, I have a question.
Does the matchmaking balance the players level? Someone joined me and killed the first boss pretty easily. Also he had like 7-8 crosses under his name, what's that??
 

MJunioR

MetaMember
Mar 13, 2019
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Recently bought the game, I have a question.
Does the matchmaking balance the players level? Someone joined me and killed the first boss pretty easily. Also he had like 7-8 crosses under his name, what's that??
Coop is balanced through gear level. The highest gear level in your party will be the determining factor - and according to the devs it searches players whole inventory so it doesn't matter if a player with high level gear equips something more basic while having something lvl 10 stored, for example.

Crosses are the amount of dragon heart uses the player has left.
 

Snakethesniper

Time Traveler
Jan 11, 2019
949
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Coop is balanced through gear level. The highest gear level in your party will be the determining factor - and according to the devs it searches players whole inventory so it doesn't matter if a player with high level gear equips something more basic while having something lvl 10 stored, for example.

Crosses are the amount of dragon heart uses the player has left.
Thanks!
 

Snakethesniper

Time Traveler
Jan 11, 2019
949
1,716
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Question: is the tower when the game begins generating random worlds/dungeon?
One thing I've noticed is that in the first part everything seemed exactly the same pattern wise
 

Durante

I <3 Pixels
Oct 21, 2018
4,045
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I recently started playing this with 2 friends. Quite fun!

It feels a bit limiting to only be able to use 2 active abilities though, and I'd love to have invasions. But still, between this and Code Vein it's been a good time for somewhat-souls-likes.
 
OP

Ex-User (119)

Junior Member
Oct 19, 2018
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new dlc comes today for $10







Corsus Adventure Mode (DLC)
We’ve created a new Corsus biome unique to Adventure that revamps how you play the Swamps. This new Adventure is built separately from the Campaign Corsus and functions more like the other larger biomes of Earth, Rhom, and Yaesha. There’s lots to explore and plenty of secrets to discover! The size of the Corsus Adventure does not impact the size/length of the Campaign experience.

Corsus Campaign Update
We have also updated the Campaign Corsus by injecting new content (dungeons, enemies, bosses, and rewards) as well as given an old (rather large) friend an update! This keeps Corsus in Campaign the same size but refreshes it with a few new experiences. This is not part of the paid DLC, it’s completely free!


New Game Mode: Survival (DLC)
We’ve added an entirely new way to play Remnant. It’s called Survival Mode!

Players arrive in the Labyrinth surrounded by mysterious Obelisk Vendors and a Corrupted World Stone in the center. You have nothing but a Pistol, a handful of a Scrap, and a will to live. Spend what you can at the Obelisks and then head through the World Stone to a random biome. Explore, Collect Gear to fill out your loadout, collect Survival Trait Tomes for stackable stat increases, and fight your way through each biome until you defeat the boss. Only then you can return to the Labyrinth to spend your hard-earned Scrap on Gear, Dragon Heart Upgrades, and Consumables.

Gear Obelisks (Purple) have a random inventory which refreshes every time you return to the Labyrinth, and the Upgrade (Orange) and Consumable (Green) Obelisks have ramping costs. Chests always guarantee a Purple Gear Item as well as a chance for a Survival Trait, Ammo, and extra Scrap. Elites and Special Enemies have a chance to drop Dragon Heart charges, Survival Traits, and Ammo. Killing Bosses automatically drops their Mods and Boss Weapons, but also cuts a chunk off the clock! Killing at least one boss grants a significant starting Scrap bonus upon returning. Killing multiple bosses in the same run awards a smaller Scrap bonus for each additional kill beyond the first.

There is no crafting in Survival. Players level up through EXP and gain Damage, Health, and Stamina automatically. The world automatically levels up over time so don’t take too long or the difficulty will become extremely oppressive! Time is against you… but don’t worry, the timer pauses in the Labyrinth on Normal and Hard difficulties!

Survival Mode is fully playable solo or in multiplayer, however, multiplayer comes with some special rules. Gear is NOT shared in Survival co-op. Players that pick up an item will be the only one to get that item, and their teammates will get a Scrap value from it instead. You will need to coordinate with your teammates to ensure that the whole team can get outfitted, otherwise, failure is imminent!

Of course, we didn’t forget about rewards! We’ve created 5 unique account-bound rewards for Survival Mode. Unlock them, then enjoy using them on any new character (outside of Survival Mode), including Hardcore! Plus, for every boss you kill, you will earn Glowing Fragments – a new currency for unlocking Armor Skins. The more World Bosses you kill, the larger your Glowing Fragment bonus will be!




New Difficulty: Apocalypse
Added Apocalypse Difficulty for all modes of play
DEVELOPER COMMENT: Someone on the internet said that Nightmare Difficulty was too easy. Well then… enjoy the Apocalypse. This difficulty can also be selected in Survival Mode.

Campaign /Adventure Difficulty Reward Adjustments
Increased Lumenite rewards for Boss Kills on Hard, Nightmare, and Apocalypse
Increased Scrap bonus for Hard, NM, and Apocalypse
Added small chance for Simulacrum reward for World Bosses on Nightmare and Apocalypse
DEVELOPER COMMENT: Players wanted additional reasons to play on more challenging difficulties, so we also increased the Lumenite rewards for killing bosses. We also adjusted the amount of Scrap you get. However, keep in mind that Survival has its own rules!

Armor Skins (DLC)
Armor Skins added to the game
New NPC “Whispers” added to Ward 13
DEVELOPER COMMENT: A new vendor – Whispers – has arrived in Ward 13. He trades Armor Skins for Glowing Fragments. Glowing Fragments can be obtained in Survival Mode from Boss Kills and sometimes even Elites and Special enemies! They can also be obtained from Boss Kills in Campaign on Hard, Nightmare, and Apocalypse difficulties. The harder the difficulty, the more Glowing Fragments you can earn! Some skins can be purchased without DLC!

patch notes

 
OP

Ex-User (119)

Junior Member
Oct 19, 2018
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New zones, weapons, items and more bring an end to the Root once and for all. Subject 2923 will introduce a brand new campaign mode “Subject 2923”, that concludes Remnant: From the Ashes’ thrilling post-apocalyptic story. The DLC will also be packed with two unique zones, all-new quests, bosses, weapons, trinkets, armor sets and more.


Survivors will continue the fight for humankind and put an end to the dreaded Root, the evil force plaguing Earth, in Remnant: From the Ashes – Subject 2923. In a brand new campaign mode, players will discover the origins of the Dreamer Program and its connection to the Root. Following the downfall of the Dreamer, the streets have grown quieter, and more humans are braving the city. Hope has been rekindled, but Earth is not rid of the Root just yet. As players seek out the location of the remaining Root, they will meet unexpected allies, traverse unfamiliar zones and dimensions, and overcome new threats to put an end to this evil force once and for all. This thrilling new adventure will span across the rugged wilderness of Earth and beyond, where players will experience new quests to complete, new gear to acquire, along with new enemies and bosses to conquer.
  • New Campaign Mode: Subject 2923: Players will discover the origins of ‘The Dreamers’ and how they connect to the dreaded Root in this brand-new campaign – continuing the story of Remnant: From the Ashes with an expedition to Ward Prime, and several new locations.
  • New Zones, Bosses, and Quests: From rural lands and an abandoned military base on ruined Earth, to the frosty and unforgiving heights of the mountainous world Reisum, players will take on intense new challenges as they continue their fight for survival.
  • Superior Firepower: Players will outfit their character in order to survive these dangerous new experiences, choosing from a host of new weapons and modifications, new armor sets and skins, and new trinkets.
  • Survival, Adventure, and Hardcore Mode Updates: New threats emerge in Survival Mode and Adventure Mode, as monsters, dungeons, and bosses from Reisum are added to the rotation - while Survival Mode and Hardcore Mode receive a suite of new rewards.
 

FunnyJay

Powered by the Cloud
Apr 6, 2019
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Sweden
I just recently had the time to put some more time into this, after testing it out this spring. I got to say, this game is really awesome!

I also read up on the connections to their older game Chronos, and I really like how the different stories connect.
Without knowing the details from Chronos, the intro narration is a bit weird. But I just assumed it was Dark Souls-y in that way. (Remember the vortex the player character jumped through in the Dark Souls 2 intro? What was that all about?)

I managed to beat Shroud yesterday on my second attempt. Actually, a Root Hunter that appeared in the sewers before Shroud gave me more problems than Shroud did! :D