Real-time ray tracing promises to bring new levels of realism to in-game graphics. Later this year, we will release a new 3DMark benchmark test that uses ray tracing to enhance reflections and other effects. The benchmark will run on any system that supports the DirectX Ray Tracing API.
The new benchmark is being developed with input from our Benchmark Development Program partners including AMD, Intel, NVIDIA, and other leading technology companies. We are working especially closely with Microsoft to create a first-class implementation of the DirectX Ray Tracing API.
This tech demo is based on a work in progress. It does not represent the final content, feature set, ray tracing effects, or visual quality of the new 3DMark benchmark test that we are developing.