News Bright Memory: Infinite (Playism) - adds XSX version

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Bright Memory: Infinite will launch for Xbox Series X in addition to its previously announced PlayStation 4, Xbox One, and PC versions, publisher Playism and developer FYQD-Studio announced.

Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks. Bright Memory: Infinite is set in a sprawling, futuristic metropolis in the year 2036. A strange phenomenon for which scientists can find no explanation has occurred in the skies around the world. The Supernatural Science Research Organization (SRO) has sent agents out to various regions to investigate this phenomenon. It is soon discovered that these strange occurrences are connected to an archaic mystery – an as-of-yet unknown history of two worlds, about to come to light...

A Rich Sci-fi Story

Bright Memory: Infinite is set in a sprawling, futuristic metropolis in the year 2036.

The player will take on the role of Shelia, a member of the Supernatural Science Research Organization (SRO), an organization in possession of more advanced science and technology than even the military. Bright Memory: Infinite is full of breathtaking fun and exciting action, such as navigating a spaceship that can travel through time, battling ancient samurai displaced from 1000 years ago to the present, and exploring a wormhole that has appeared on Earth.

High-Speed 3D Combat

By now I’m sure everyone has seen Bright Memory: Infinite‘s appearance on Inside Xbox. In addition to the deep and rich story, another main feature of the game is its adrenaline-pumping gameplay design. With the way I’ve designed the battle system, players can experience lightning-fast combat using a variety of skills to create their own personalized style of fighting. Basically, any skills can be combined and will generate different effects when utilized and it’s up to the player to figure out how to best use these skills both in and out of battle. Some skills can be used to overcome certain obstacles or solve certain puzzles, be it in combat or while exploring the futuristic world.

Stunning Visual Effects

The quality of the graphics of Bright Memory: Infinite for the Xbox Series X is the aspect I focused most on throughout the game’s development, in order to truly harness and show off the abilities of the next-gen system. This can particularly be seen in the wormholes appearing in the game. I’ve also made use of the dramatic visual effects made possible by the Xbox Series X, which can be seen in dynamic scenes in which wind, rain, leaves, and pebbles are visibly sucked toward a wormhole as the player explores their surroundings. These stunning visual effects are all possible thanks to DirectX Raytracing (DXR) on the Xbox Series X.

[UWSL][UWSL]About Bright Memory: Episode 1[/UWSL][/UWSL]
During the initial stages, since it was pretty difficult to estimate the number of copies that would sell, I decided to create the kind of game that could start out as a demo and later use crowdfunding support to develop further. I’ve finally managed to amass enough time and funding, so the action and general gameplay will remain as-is but the story and stages are all being reworked.

From here on out, I will no longer be developing Bright Memory: Episode 1 any further, but I plan on making regular “experimental” additions of various new features, etc., which players will be able to try out. Once development of Bright Memory: Infinite is complete, it will be distributed as a separate game, but those who have already purchased Bright Memory: Episode 1 will receive a special “100% off” discount coupon for Bright Memory: Infinite prior to its release.



 
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