News Capcom business results for FY2019

prudis

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All Profit Figures Hit Record-High for Second Consecutive Year Driven by Digital Contents Business in Consolidated Results for the Year Ended March 2019
- Six consecutive years of OP growth; net sales up 5.8%, operating income up 13.1% -

Capcom Co., Ltd. today announced that in its consolidated business results for the for the fiscal year ended March 31, 2019, net sales increased to 100,031 million yen (up 5.8 % from the previous fiscal year), operating income increased to 18,144 million yen (up 13.1 % from the previous fiscal year), ordinary income increased to 18,194 million yen (up 19.3 % from the previous fiscal year), and net income attributable to owners of the parent increased to 12,551 million yen (up 14.8 % from the previous fiscal year).

During the fiscal year ended March 31, 2019, in Capcom's core Digital Contents business, in addition to the great success of Resident Evil 2, Devil May Cry 5 also performed well, backed by its established popularity overseas. Further, Monster Hunter: World, which shook up the market last year, broke 12 million cumulative units shipped following the additional release of the PC version, marking a record high for any single title in the Company's history. Meanwhile, in its Amusement Equipments business, market conditions worsened, presenting Capcom with a challenging situation; nevertheless, the strong performance from its Digital Contents business has offset this, delivering sales and profit growth in the company's consolidated results. As a result, Capcom has achieved its sixth consecutive year of operating income growth, and second consecutive year where all profitability figures from operating income down set record highs.

Moving forward, Capcom will strengthen digital download and catalog sales, with the aim of continuing to grow the Digital Contents business. Further, in response to the worldwide excitement surrounding esports, and the increased attention paid to them within the Japanese market, Capcom is redoubling its commitment to making this sector a priority area, and aims to grow the player base worldwide through running leagues that utilize Street Fighter. For the fiscal year ending March 31, 2020, Capcom anticipates net sales of 85,000 million yen and operating income of 20,000 million yen, which would result in seven consecutive years of operating income growth and three consecutive years of record high profit.


(1) Digital Contents
(Units : Millions of Yen)
Year ended March 31, 2018Year ended March 31, 2019Difference (%)
Net sales74,14182,98211.9%
Operating income19,10323,31522.0%
Operating margin25.8%28.1%-


a. In this business, the popularity of major title Resident Evil 2 (for PlayStation 4, Xbox One and PC) exceeded expectations, driving the Company's business performance. Devil May Cry 5 (for PlayStation 4, Xbox One and PC) targeted overseas markets and also performed strongly, backed by consistent demand. Additionally, the Monster Hunter series contributed significantly to improving profits: flagship title Monster Hunter: World (for PlayStation 4 and Xbox One), which was a phenomenal success in the previous fiscal year, maintained popularity through the expansion of its user base, while the Steam version for PC also performed solidly, boosting profits; meanwhile, Monster Hunter Generations Ultimate (for Nintendo Switch) enjoyed robust sales through its release in markets outside of Japan.

b. Furthermore, Mega Man 11 (for PlayStation 4, Nintendo Switch, Xbox One and PC) and Street Fighter 30th Anniversary Collection (for PlayStation 4, Nintendo Switch, Xbox One and PC) performed well. In addition, high-margin catalog titles, including Resident Evil 7 biohazard (for PlayStation 4, Xbox One and PC), increased sales through their enduring popularity.

CAPCOM | All Profit Figures Hit Record-High for Second Consecutive Year Driven by Digital Contents Business in Consolidated Results for the Year Ended March 2019
 

BO7AMMOOD

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Capcom has been fantastic this past year. Resident Evil 2 remake is a gaming wish come true. An actual, genuine one, not a monkey paw scenario that we usually get these days when it comes to remakes. Here's to even bigger and better things for them in the coming years. Mega Man Legends 3 please!
 
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lashman

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Capcom has been fantastic this past year. Resident Evil 2 remake is a gaming wish come true. An actual, genuine one, not a monkey paw scenario that we usually get these days when it comes to remakes. Here's to even bigger and better things for them in the coming years. Mega Man Legends 3 please!
well, to be fair - their regional pricing has been getting worse and worse with each new release

+ denuvo
 
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gabbo

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checks for dino crisis hints
None. Maybe next time

Their DMC5 comments read as "it could have done better" couched in very positive spin for shareholders.
 
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PossiblyPudding

sometimes a doctor of rhythm
Apr 17, 2019
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Mega Man Legends 3 please!
Oh yes, please! That would be amazing.

I would like to see Mega Man Battle Network make a come back too or at least for most of them to get ported to PC.

Maybe even the return of a proper Breath of Fire title.
 
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Transdude1996

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Apr 30, 2019
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And outside of Japan, does that matter?
What part of lowest selling games in the series, and Capcom lowering their expectations, indicated that it was a success in any way? The part about Japan is just of particular note because that's the "home" of the series. If you want more proof of how badly it bombed, just look at the sales numbers. It took DmC 5 years (And the release of a "Definitive Edition") to sell two million copies, meanwhile both DMC4 and DMC5 achieved that in under a month.
 

gabbo

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I meant that more, the sales outside of Japan, do those not matter as much, but thank you for clearing up what you meant. I don't follow sales numbers often. I would guess DMC5 did well enough to not see it shelved indefinitely
 

NarohDethan

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I wonder why Capcom hates the Switch so much. They've only released one 'new' game (Megaman 11), everything else has been nothing but ports.