News EA Play Live 2020

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
1,688
5,147
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not gonna lie, that looks good. i do need that instagib arena
 

Alextended

Segata's Disciple
Jan 28, 2019
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If they have all kinds of abilities and shit why make it rockets only too. Like why's that cool as a theme?
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
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Ok Squadrons might be nice too, though it sounds barebonesa and sim
plistic with the 5 v 5 online focus, hopefully the campaigns aren't simplistic like battlefront 2's.
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
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Not full newtonian physics I imagine but maybe at least nice like Tachyon: The Fringe.
 

Swenhir

Spaceships!
Apr 18, 2019
1,229
2,655
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It is indeed, here's hoping but that kind of hinges on how they do it. HOTDS comes to mind
 

Swenhir

Spaceships!
Apr 18, 2019
1,229
2,655
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Basically hold button to go inertial, change your orientation, release button to recouple
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
113
I mean graphics were always gonna be awesome even if they jus reused battlefront assets... Needs more :d
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
113
Power management stuff is good.. intertia stuff is god... they ant really showing shit though.
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
113
Diff ship classes are good too but with just 5 v 5.... I guess flagships will be objectives like battlefield 2142 titans or whatever those were called.
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
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I guess they really have to try to fuck this up, otherwise it should be fun at worst :d
 

Swenhir

Spaceships!
Apr 18, 2019
1,229
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That's really shallow in terms of mechanics demo. All I can see is a FM that has very little intertia, and little HUD guidance. But as an arcade game, seems nice!
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
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Linear progression back and forth in map, maybe a bit like aerial unreal assault mode.
 

Swenhir

Spaceships!
Apr 18, 2019
1,229
2,655
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And yeah with a VR game, "game engine" footage is pretty much CGI compared to the stuff that needs to run at 90fps :p
 

Alextended

Segata's Disciple
Jan 28, 2019
2,383
3,749
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is it shown no-hud or just how it is without lame "follow the tracking retricle ahead of the target" stuff?