The funny thing is Roblox has a lot more monetization and they take like a 70% cut from revenue and they're STILL losing money, Not sure how Epic is gonna fare with this and their much more generous cut.
It is a complete repeat of the Epic Games Store, where they undercut their competitors, but anyone who understands financials can reason their cut is likely not profitable, and maybe not even be sustainable without money coming in from elsewhere.
Won't be surprised if similar issues come up with their Epic Games Publishing. They are offering generous terms and undercutting other publisher businesses, but are now carrying a lot more risk for themselves if their published games do not make back what they spent.
It's almost like they think the industry fees are all made-up and greed driven. And do not get me wrong, there can be a lot more favorable terms for developers and creators 100%, but those fees are needed to cover the costs of servicing.
Just feels like all their eggs are in the FN basket again and that is an unpredictable place to be in.
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