AS long as I can do the save trick to get all the endings in one go, I am happy.
Another 100% run also chalices are stuuuuppiidddd.
Another 100% run also chalices are stuuuuppiidddd.
Do you have any knowledge or thoughts how and when the PC version will be announced?
Do you have any knowledge or thoughts how and when the PC version will be announced?
You will be breathing pretty wildly when you realize what is also coming to PC.Do you have any knowledge or thoughts how and when the PC version will be announced?
Oh boyYou will be breathing pretty wildly when you realize what is also coming to PC.
You will be breathing pretty wildly when you realize what is also coming to PC.
I'm glad someone is porting the tie-in for Pantheon that was in the Switch version of Dies Irae before light kicked the bucket, that's gonna make me breath pretty wildly.You will be breathing pretty wildly when you realize what is also coming to PC.
You will be breathing pretty wildly when you realize what is also coming to PC.
Weeeell, the Cemu patreon kinda must have rattled people in Kyoto. I think it's not highly probable but it is possible.
this is what they said in discordWas the VtMB2 Mitsoda thing already discussed? (Was let go as narrative lead of the project)
I feel like the best possible way to interpret it is that they feel the narrative is "done" and want to save money, but even that doesn't sound particularly good.
Even with the base game narrative being preserved, this should harm any potential DLC a lot. Thank fuck Malkavians are in the base game, I feel bad for people looking forward to Nosferatu now.Was the VtMB2 Mitsoda thing already discussed? (Was let go as narrative lead of the project)
I feel like the best possible way to interpret it is that they feel the narrative is "done" and want to save money, but even that doesn't sound particularly good.
Yes, that's my takeaway as well. They're simply being cheap because they don't want to pay him anymore since his work is basically done. But still, that's totally fucked up. They'll have to put his name on the credits anyway.Was the VtMB2 Mitsoda thing already discussed? (Was let go as narrative lead of the project)
I feel like the best possible way to interpret it is that they feel the narrative is "done" and want to save money, but even that doesn't sound particularly good.
Breath of the Wild is not coming to PC lol.
I thought they just announced the release date very recently though.Breath of the Wild is not coming to PC lol. At least there are lots of hints and reports for Bloodborne and other Sony games.
So this makes it seem more like Paradox being cutthroat than any sort of messy development they're clamping down on.this is what they said in discord
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This looks.. superb?
Wow, literally AAA Chinese game. Those boss fights..![]()
This looks.. superb?
Wow, literally AAA Chinese game. Those boss fights..![]()
Does Sea of Theievs fall under this category?The History of MUDs
I kind of miss the times where graphics were evocative rather than articulate and half the rendering engine laid between your ears.
The closest thing to that feeling I can get these days is with games that encourage you to form your own story, to roleplay a character. It's a tremendously difficult task for a game to be reactive, yet leave you room to imagine the grander and more intimate aspects of the tale, to make it something personal and bigger than just the game.
Enderal is the last game to really do this for me and Kingmaker before it but some decisions in that game are just sub-optimal if you want to roleplay. It's hard not to look up guides. I also really liked Risk of Rain 2 for its evocative art style. It strikes that strange balance that isn't photorealistic and doesn't look like anything, yet strongly evokes a sense of place.
This looks.. superb?
Wow, literally AAA Chinese game. Those boss fights..![]()
I don't know. I've never played it, but you need some way to define your character though.Does Sea of Theievs fall under this category?
Gorgeous visuals, beautiful music, intelligent/intuitive mechanics, uplifting tone.
Spiritfarer exudes joy from top to bottom. You're a ferrymaster charged with helping souls cross over. Story bits string you along as you sail the seas picking up passengers, discovering new locations and completing character-specific missions that will find them closure before moving on to the next realm.
The game combines light platforming & traversal upgrades with management mechanics such as building out your boat and keeping your passengers fed & happy. Pacing feels just right as there's always something to do, but you never feel rushed. The mood is Zen without feeling sleepy.
There's so much heart put into this production that it's kinda hard to put into words. The attention to detail is impressive (eg, there's no voice acting but the character expressions & animations are exemplary). Feels great to play both mechanically and emotionally. With the world outside seeming so dour, it's the perfect time to enjoy entertainment like this. It serves to remind us all that caring and humanity still exist. Has a legit magical vibe to it.
Currently free on Game Pass for XB & PC. Also on Steam & other consoles.
I fully expect this one to make waves (lol).
Breath of the Wild is not coming to PC lol.
Too bad this seems to be the shitty casualized 2008 game instead of the excellent trilogy![]()
Breath of the Wild is not coming to PC lol. At least there are lots of hints and reports for Bloodborne and other Sony games.
THPS 1+2 and now this. Fuck off, TIm.Hitman 3 egsclusive, lol![]()
Hitman 3 egsclusive, lol![]()
Hitman 3 egsclusive, lol![]()
Will wait for the Steam/gog release in however much longer their deal is for.Hitman 3 egsclusive, lol![]()