Community MetaSteam | December 2025 - Cosmic Routine: Ninja Story from the Remastered Temple

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MARVEL Cosmic Invasion

After an unprecedented attack is launched across the galaxy, all life hangs in the balance. Nova, Spider-Man, Wolverine, Phyla-Vell, Captain America and many more heroes, both earth-born and cosmic, will join forces in a star-spanning brawling adventure against the deadly Annihilation Wave. From New York City to the depths of the Negative Zone, the future of the Universe will be fought for across the stars.​



SLEEP AWAKE

SLEEP AWAKE is an immersive first-person psychedelic horror narrative experience that explores the realm between sleep and death. From Blumhouse Games and led by Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails), SLEEP AWAKE blurs the boundaries between reality and imagination.

In a desperate attempt to remain awake, the denizens of the last known city on Earth are reaching a panic crisis of reckless experiments in their effort to avoid The HUSH, the inexplicable disappearance of those who sleep.

Playing as Katja, you must survive the devotees of various depraved death cults and try to stay awake. Solve the puzzles of this mysterious world to shatter the horrors of the past.

In a unique setting, where an unfathomable phenomenon means that humans are disappearing when they fall asleep. The result is a warring world where dogmatic factions insist they have the one true solution for staying awake.​



Effulgence RPG

Effulgence RPG is a party-based, turn-based RPG where enemies are more than obstacles – they're raw material. Defeat creatures to break them into particles, then feed those particles into a matter printer to create weapons, gadgets and mechanisms. All of this plays out in a world built from shimmering text symbols arranged in 3D space.

Explore a stylized ASCII 3D globe of locations. Fight as a small squad in turn-based, party-focused combat. Break enemies into particles and print gear mid-run. Watch the world shift as text symbols reconfigure into new shapes and animations.

It's easy to transmit a video signal when you're just the distance of a satellite away. Go beyond the solar system and it may take hours to send a regular image to Earth. But when the signal comes from a galaxy a million light-years away, only fragmented symbols make it to us. Sometimes, they can be decoded and assembled into an animation made from text characters. Effulgence RPG imagines what happens when that signal is interactive – when you can walk inside the shimmering sea of symbols, and the creatures made of text don't intend to stay static.

This Early Access build is a vertical slice that will grow over time. The overall target is a 3-5 hour campaign with room for experimentation and replay.​



OCTOPATH TRAVELER 0

Experience a story of restoration and retribution over the divine rings-an epic saga that unfolds across the realm of Orsterra. You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature! Restore your hometown through town building. Invite companions and allies to live in a town of your creation!​



FEROCIOUS

Stranded on a deadly island, survival is all that matters.
Every step challenges you with savage predators, treacherous terrain, and limited resources.
Explore carefully to uncover hidden paths, secrets, and essential gear. Turn the wild to your advantage: control dinosaurs to attack enemies, open paths, or infiltrate guarded areas.
Every encounter is an opportunity - or a threat.​



ROUTINE

ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future. Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward.​



American Truck Simulator - Louisiana

Discover the subtropical climate of the state which has provided the magnificent brooding scenery of the coastal bayous, and the lush, dank vegetation. Truckers can look forward to the beautiful and iconic landscape of this southern state, historical cities like New Orleans and Baton Rouge, miles and miles of long stretching roads, and also the Mississippi River delta that has helped shape how the area looks today.​



Skate Story

You are a demon in the Underworld, made out of glass and pain. The Devil has given you a skateboard with a simple deal: Skate to the Moon and swallow it - and you shall be freed. Ollie, kickflip, and grind your way through the ash and smoke of The Emptylands as you take on a seemingly impossible quest. Learn to master your weight and motion to conquer the weeping concrete. Savour the ritualistic beauty as you set your feet to pop a perfect kickflip.

Skate fast to destroy vicious demons, help a forgetful frog, and save other tortured souls on your journey from fragile beginner to hardened skater. Push through hell and discover The Devil's greatest weakness: humility, perseverance, and a disgustingly sweet backside tailslide.

Skate through nine layers of The Underworld. Cruise through streets and surreal landscapes full of waxed ledges, unholy gaps, and tortured demons.​



Yakuza 0 Director's Cut

Fight like hell through Tokyo and Osaka entertainment districts as yakuza Kazuma Kiryu and cabaret club manager Goro Majima in an epic crime drama of intertwined fates that created legends.

Kiryu and Majima each have three unique fighting styles to dynamically switch between to creatively crack skulls with your fists, makeshift weapons and more.

Fighting isn't the only way to kill time in 1988 Japan: from discos and darts to classic SEGA arcades and cabaret clubs, there's endless distractions to pursue in the immersive, neon-lit city.

Director's Cut content gives deeper insight into key incidents and character backstories with never-before-seen cutscenes.​



UNBEATABLE

UNBEATABLE is an anime-juiced rhythm adventure where you (figuratively) destroy on stage while you (literally) destroy on stage. During rhythm gameplay, you only need two buttons: a button for up and a button for down. The pink-haired girl is Beat, and she is you, and you have a lot of things to worry about. The cops are everywhere, and they are mad at you for what feels like no good reason. Though it doesn't help your case that you keep making friends with people that the cops are mad at for slightly better reasons. Talk to people, help them out (or don't, I'm not your mom!), play huge concerts, and punch cops. And then run away from the cops you punched. Also there are monsters or something. The music got you here. It'll get you through it. All of this culminates in massive setpieces where everything is at stake.​



The Temple of Elemental Evil

An evil demoness founded a cult dedicated to exploring evil in its most elemental forms. This cult was based in a temple just outside the village of Hommlet in a vile shire known as Nulb. Soon, this cult ruled the region with tyranny; times of chaos and violence ensued. Hard-fought battles were waged and the war was eventually won by the good armies of nearby lands. The temple was razed, the villains were imprisoned, and order was restored. The temple itself faded into distant memory...until now.

Recently, bandits have begun patrolling the roads outside Hommlett and wicked forces are rumored to be afoot, converging on the ruined temple at Nulb. Their purposes for such meetings are as yet unknown. The identity of these people are equally a mystery. Some claim they are bent on slaying monsters and maintaining order within the region, but no one can be sure.

It is an adventure that will lead to the source of a deep and abiding mystery, to the very core of evil itself.​



The Last Ninja Collection + Bonus Games

The Last Ninja Collection brings together seven iconic titles for the first time, celebrating the golden era of retro gaming and the preservation of pioneering games from the '80s & '90s. The Last Ninja series is known for its innovative gameplay, memorable graphics, atmospheric music, and groundbreaking reviews that captivated gamers worldwide, setting a new standard for action-adventure games.

This collection includes The Last Ninja, Last Ninja 2, Last Ninja 3, Ninja Remix, International Karate, IK+ and Bangkok Knights. These games were milestones in the gaming industry, pushing the boundaries of technology and making them available to play on Windows PC. The Last Ninja was developed and published by System 3 in 1987, navigating through beautifully hand-crafted environments, solving puzzles, and engaging in combat. It was a global commercial and critical success, earning numerous awards, including 'Game of the Year,' 'Best 8-Bit Graphics,' and 'Best Music Soundtrack.' Last Ninja 2, developed and published by System 3, follows Armakuni's quest for vengeance in modern-day New York against the evil Shogun Kunitoki, featuring atmospheric, isometric environments and challenging gameplay. Last Ninja 3 received a perfect 100% review score, marking an unprecedented achievement. Ninja Remix enhances the original experience with new soundtracks, updated graphics, and gameplay tweaks.

International Karate (rebranded as World Championship Karate in the USA) was the first European game to top the Billboard charts on the C64, setting the standard for martial arts games. IK+ is a multi-award-winning sequel with improved graphics and gameplay, featuring a three-player mode. Bangkok Knights was the first fighting game to feature large, distinct characters, inspiring Street Fighter's development. These games represent a pioneering time for video games and for System 3, a games company founded in 1982 by Mark Cale. Preserving these games is crucial, not only for nostalgic reasons but also for understanding the roots of modern gaming and the legacy of System 3's contributions, including The Last Ninja series, which sold over 23 million copies across the trilogy and influenced action-adventure games for decades.​



BioMenace Remastered

Explore the original 3 episodes (36+ levels) plus a brand new 4th episode (15+ levels), spanning a range of diverse environments including cities, forests, underground caves, and secret high-tech labs. Rescue hostages and encounter a variety of dangerous enemies and hazards, putting your fighting and platforming skills to the test. Snake Logan is a top-secret operative for the CIA ordered to complete missions that others would regard as suicidal. One day, Snake is called into headquarters and briefed on a situation that has arisen in Metro City. It seems that thousands of monster-like creatures are on a rampage of destruction through the city. Many thousands have already died, and Metro has declared martial law just before losing all communications. Right before the city was overrun, authorities received a message from a man calling himself Dr. Mangle. He stated that Metro is to be an example of what will happen to the rest of the world unless all factions of government comply with his wishes. Snake is ordered to take a plane, fly recon over the city and then return. While circling over the area, he is suddenly attacked by some kind of laser weapon, and the plane loses engine power! He's forced to make an emergency landing and explore the ravaged city on foot. It's now up to Snake - and you! - to save any survivors, find the source of this destruction, and stop Dr. Mangle.​


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Another post... is the Steam calendar working fine for everyone? I just had a look at mine and it only shows 6 games I already have wishlisted between now and 30th January. I know releases slow down a lot during this season but surely there could have been at least 1 or 2 more games that appeared on it?
I'm only seeing a single game :/
 
EDIT - btw, PC gaming has been dying for at least 20 years now. Still not dead. Don't even worry about it. It'll outlast you.
Yep. (I also agree with the rest of the post but didn't want to quote that much).
That said, gaming as an industry is going through somewhat of a contraction, especially in the west. But I don't think that has much of a negative impact on the consumer side -- because frankly, the number of games on offer over the past years has been staggering.


Another post... is the Steam calendar working fine for everyone? I just had a look at mine and it only shows 6 games I already have wishlisted between now and 30th January. I know releases slow down a lot during this season but surely there could have been at least 1 or 2 more games that appeared on it?
It does depend on the total number of games you select, but I already noticed a few weeks ago that this period is extremely sparse compared to what was going on in e.g. November.
I really think it might just be seasonal release density (and specifically, density of releases that Steam wants to surface to me/you) rather than some kind of bug.
 
speaking of everyone's favourite corporation:


The really funny thing is: in a 3 to 5 years, when some of that capacity exists, most of those GPUs will be wildly outdated compared to what the high end is then. So Nvidia gets to sell them a GPU all over again.
In a normal world, investors would be looking at the amount of money being wasted on stuff that will rot in warehouses for years and demand their money back. The problem is: a lot of those investors are delusional idiots and even those that don't entirely believe the lies don't have any great alternative: it's either AI or absolutely nothing else right now. So everyone just follows the same trend.
 
My cynasism comes more from being 50+ years old and seeing people walk into the same mistakes over and over again.

And yeah, bitcoin didn't kill pc gaming and I doubt the AI problems will kill gaming either. However the prices never seem to normalise properly or with the same speed that they went up.

But I have other issues at the moment that I think are making cynasism a bit more extreme.

On a more positive note my sister passed over my Christmas present early this year and I grabbed Sektori and Ball X Pit. I think I may have a GotY in Ball X Pit. Takes me back to when I first started playing Vampire Survivors.
 
This thread is a bit gloomy so I want to lighten up the mood.

Do you want to punch dragon in a mech? Or watch some amazing animations? Play Super Robot Wars.
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Do you want to train your stomach by eating a dish covered in mosaic? Play Girls' Frontline 2.
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...Or play whatever that makes you happy! :cat-heart-blob:
 
There is no reason to be pessimistic about the future of PC gaming. Most of the innovation comes from the indie sector and those games run on everything. The popularity of handhelds will force developers to optimize for lower specs. Valve will be making affordable hardware. AI is very obviously a bubble that will inevitably burst like all the rest. All of us already have access to more games that we could plausibly play in a lifetime.
 
Another post... is the Steam calendar working fine for everyone? I just had a look at mine and it only shows 6 games I already have wishlisted between now and 30th January. I know releases slow down a lot during this season but surely there could have been at least 1 or 2 more games that appeared on it?

Only games I have wishlisted are being show to me even thoughIi don't have the option to only show them marked.

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My cynasism comes more from being 50+ years old and seeing people walk into the same mistakes over and over again.

And yeah, bitcoin didn't kill pc gaming and I doubt the AI problems will kill gaming either. However the prices never seem to normalise properly or with the same speed that they went up.

But I have other issues at the moment that I think are making cynasism a bit more extreme.

On a more positive note my sister passed over my Christmas present early this year and I grabbed Sektori and Ball X Pit. I think I may have a GotY in Ball X Pit. Takes me back to when I first started playing Vampire Survivors.
I distinctly remember that in 2009, the largest videogame store in my country published an open letter announcing that all new console games would start at 999 MXN (at that time, about 85 USD), promising it would be a temporary increase so the company could survive the impact of the 2008 crisis.

Games are now 1500 - 1700 MXN, or about 80 USD. So promise kept, I guess? lmfao
 
I think I'm going to use the money in my steam wallet to grab Dispatch. The demo really left me wanting more and I doubt it will get any meaningful discount in the winter sale. I need something for my Deck that really grabs me. I've been playing Danganronpa V3 but it isn't grabbing me like I was hoping it would. I didn't used to be like this but recently and I don't have the patience to stick with a game if it doesn't grab me right away. I'm still going to finish it but I can't play it in long bursts.
 
Another post... is the Steam calendar working fine for everyone? I just had a look at mine and it only shows 6 games I already have wishlisted between now and 30th January. I know releases slow down a lot during this season but surely there could have been at least 1 or 2 more games that appeared on it?
Looks like they fixed it. Earlier today I only had wishlisted games and couldn't select to display more than 35 games and now it's back up to 500 titles and shows more than just the stuff I already wanted.
 
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Look at the bright side, if market adoption of better hardware slows down, maybe devs and engine makers will be forced to give more shits about scalability and performance.

Maybe.
Doubt it, tbh. Maybe with a new generation of developers.
For the majority of devs, the solution to hardware limitations was always to prioritize visuals over performance, hoping that new hardware will make the game run more smoothly.
Bruteforcing is in the DNA of many developers.

And, okay, there was never enough budget or time for hardware optimization. Now they need to do it.

In the meantime, we will rather see a downgrade of scope and underlying systems until devs get the best out of current hardware limitations
 
Played through the first 2 episodes of Dispatch and I'm loving the hell out of it.
The writing is some of the best I've seen in a game, I actually laughed several times.
The acting is outstanding but that's hardly surprising with this cast.
The animation is fantastic and it's fucking gorgeous on the OLED Deck.
I love the dispatching as well, I find it really engaging.
 
Hell yeah. Glad people are getting into Dispatch. It's a great time, only 8 hours-ish and actually has some really fun gameplay in the short runtime.

My boy Golem rules and I would kill anyone for him. Though I enjoyed pretty much the whole cast, even the joke character! Really fun story and the animation looks great. I'm excited for whatever they do next be in it season 2 or something else in this vein.
 
Seems to be cheapest on gamersgate at the moment with the code GGD .



I already had Alt-Frequencies so I grabbed the two lost phone games.
:phoneblob:
 

I mean lol
They're right
I had no idea who the developer was or that the game even existed until there was this "flurry" of articles and internet debate about the game. How many other games does this happen to on a monthly or weekly or daily basis for getting shut out of steam or wherever and seemingly even less people care

It's like what happened a couple of months ago with the huge drama of the game that got out shined by like EA or someone else shadowdropping something on their launch day and they bitched and bitched and like every gaming news site place picked them up and they got free press for weeks

Except every other game that had the same thing happened to them on that day didn't get free press when they had their launch day ruined as well "OH WELL"
 
Looks like they fixed it. Earlier today I only had wishlisted games and couldn't select to display more than 35 games and now it's back up to 500 titles and shows more than just the stuff I already wanted.

Alright don't tell anyone but yesterday I called up Gaben on his yacht and I screamed at him these words, verbatim, "WHO DO YOU THINK YOU ARE?! I AM". And then he got the Valve hamsters to fix the problem you're welcome everyone :)

I mean lol
They're right
I had no idea who the developer was or that the game even existed until there was this "flurry" of articles and internet debate about the game. How many other games does this happen to on a monthly or weekly or daily basis for getting shut out of steam or wherever and seemingly even less people care

One thing that a lot of people might have missed is that this horses game was banned on Steam 2 years ago. The developers sat on that news until 3 weeks before release and then went public with it. It was 100% an outrage marketing stunt trying to push the narrative of poor little indie studio facing closure because the big evil corporation denied their art. Here's the thing though... 2 years is a long time. If it really was an existential crisis for the studio they could have pivoted and made another game. They'd either be done or close to done by now.

Anyway their marketing stunt worked because there are a lot of gullible gamers (and journalists for that matter). Seen a lot of people saying they're buying it just to support art and they end up spending on a seemingly average/unremarkable game. Wouldn't it have been nice if at least one game journalist had asked the studio to give them access to the build that was denied so that they could independently judge why Valve banned it and then inform their audience? But of course, that would require them to actually do their job properly and hell will freeze over a hundred times before that ever happens...

EDIT - But props to Kotaku for posting that "the furor seems needlessly intense" after contributing to that very same furor fucking hell these people man...
 
I'll be real, I just hate those fucking "Definitive", "Golden", "Ultimate" edition games. Like, what do you mean I'll have to expend more on the upgrade path of Yakuza 0 DC than I did for the actual game, because otherwise I'll missed out on some "super special awesome" content 10 years after the game came out. Bro I swear Atlus just loves to release beta versions of their games just to create fomo around the truly complete edition a couple of years later.