Looks nice but why the shitty filterI was just thinking the other day how much I'd love a modern Road Rash, this looks neat

Genshin/Star Rail for certain coming to Steam
Steam is there, clear as day in the linked accounts section

i want this to happen soooooooo fucking bad!Oh no that would be soooo terrible haha. I'd sure hate for Jensen to have to come crawling back to games.
He won't, he'd much rather switch to making the AI accelerators exclusively.i want this to happen soooooooo fucking bad!
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I was just thinking the same. Now I love what I have played of Captain of Industry so far... But DLC for a game that is still in EA.... Eeeehh....Nice I guess, but isn't it still in EA? Never heard of a EA title that pushes a DLC honestly
Good choice of them to put that in the Monthly now that Reqieum is around the corner 
Looks nice but why the shitty filter![]()
It looks worse than grimdawn and grimdawn isnt like the most visually appealing ARPG since its like.. a madmaxed version of Titanquests engine if i remember correctlyI have a bad feeling about this game, the art direction seems to be taken out from the early to middle of the 2000s, and not in a good way.
I hope it's because they worked on a tight budget to show something semi-finished, but what makes me doubt it is that the UI looks completely bland, and the lightning seems to entirely unimportant to the ambiance, something that was really prominent both in diablo 1 and 2. (neverwinter nights did much better shadows as well)
yup, that's a soulslikegoty 2026 demo dropping on February 23rd
(looks really cool, though)in all seriousness, despite taking its good chunk of inspiration from Bloodborne, Whithering Rooms played very differently from a soulslike, and I expect the same from its spiritual sequelyup, that's a soulslike(looks really cool, though)
yeah, that's really cool, definitely looks like my kind of gamein all seriousness, despite taking its good chunk of inspiration from Bloodborne, Whithering Rooms played very differently from a soulslike, and I expect the same from its spiritual sequel

I have a bad feeling about this game, the art direction seems to be taken out from the early to middle of the 2000s, and not in a good way.
I hope it's because they worked on a tight budget to show something semi-finished, but what makes me doubt it is that the UI looks completely bland, and the lightning seems to entirely unimportant to the ambiance, something that was really prominent both in diablo 1 and 2. (neverwinter nights did much better shadows as well)
Or Valve could just tell us a number and I wouldn't have to play detective.
I'm curious how Nioh 3 will do, the game is good but its 80€ and the technical issues Team Ninja has have mostly not been fixed,