Community MetaSteam | February 2026 - Romeo and Rogue: Dead Citadel Requiem

Is there a way to re-download a playstest through the command thing?

I tried from steamdb but playtest is over. Turns out you can still play it if you have it downloaded, from running the exe outside steam..but unfortunately I uninstalled.
 
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New: Early Access developers can list their planned "1.0" release date
We recently introduced a new field in Steamworks for Early Access games, providing a dedicated space to display the date when a game plans to exit Early Access and officially launch 1.0.


How does it work?​

Products that are currently in Early Access have a dedicated Early Access tab in their Edit Store Page tools. At the bottom of that page, developers will now find a date picker to select a planned 1.0 release date.

Just as with Coming Soon pages on Steam, developers have the option to share a specific calendar date, or a more vague timeframe if they wish.


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After the developer saves and publishes their change, customers will see the planned 1.0 release date publicly in the store, like so:


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Why did we add this new option?​

Occasionally, developers with a game in Early Access would ask us proactively if there was any official place to display a planned 1.0 date. They wanted existing and potential players to know about their plans. Many studios were already sharing their 1.0 dates in other places-- within the text description on the store page, via Steam Event news posts, on social media, in their forums, and so on.

Last year we introduced the Steam Personal Calendar, and realized one valuable kind of 'release' was missing from the UI: upcoming transitions from Early Access to 1.0. With an official 1.0 date display, we could give those transitions an official display in Personal Calendar, and help address the developer requests around formally showcasing the planned 1.0 release.


What should developers do next?​

If you have a game currently in Early Access, you have some decisions to make. Early Access can be challenging and unpredictable, and it's perfectly normal for a studio to change plans, or simply not know when the time might be right for 1.0.

Our advice is:

1) Just because this feature exists, does not mean you should or must use it. It makes sense to use this date display only if you are already communicating directly with your players about a planned date for your 1.0 release, when you have a very high degree of confidence.


2) When in doubt, wait. Setting a specific calendar date can cause confusion or disappointment if you end up missing that date. Building and maintaining trust with your community is an important part of Early Access, and there is no pressure to establish a 1.0 release time far in advance.


Finally, remember that Early Access is a tool available to developers. Many games don't want or need to use Early Access, and that's fine. This new option is only available to games that are actively for sale in Early Access, and has no effect on the broader Release Date and Coming Soon tools or displays across Steam.

If you run into any issues making use of this new feature, or you have suggestions for other things we could add to improve Early Access on Steam, reach out to us any time!
 
Tried Pragmata demo (yes I'm late). Very surprised that my 1080 Ti can hit 45fps at 1440p (no FSR) with a combination of high and medium settings. If I go 1080p it can run at 50-60fps without problem. Game is pretty fun, too.
 
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