Community MetaSteam | February 2026 - Romeo and Rogue: Dead Citadel Requiem

Interesting. Cyberpunk being the one game where people preferred the image of native quality to any of the upscalers does check out
That's not actually the case. For Cyberpunk, 34.4% preferred DLSS compared to 32.4% preferring native. So DLSS still "won", it's just much closer than in the other games. It also has the lowest FSR percentage (10.6%), and the highest proportion of people saying they can't see a difference.
 
You won. This is at least the third time I saw you so passionately and eloquently shill for Reverse Collapse: Code Name Bakery (what a name!), and any game that can inspire that must be doing something right. And it's not offensively priced at all. So yeah, I just bought it.
Yes! I'm willing to shill this game forever (despite the weird name :LOL:). It brought out a lot of emotion from me when I was playing it. Videogame, man...
 
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What is Microsoft going to do when they run out of civilizations to add to Age of Empire 2?
After all earthly civilization finally get their rightful place in AoE2, we'll just move to the next frontier
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I need to stop adding games to my damn backlog. Some day I'll swing around to DQ7R...

That's not actually the case. For Cyberpunk, 34.4% preferred DLSS compared to 32.4% preferring native. So DLSS still "won", it's just much closer than in the other games. It also has the lowest FSR percentage (10.6%), and the highest proportion of people saying they can't see a difference.
Ahh, I misunderstood. My bad.
 
Yes! I'm willing to shill this game forever (despite the weird name :LOL:). It brought out a lot of emotion from me when I was playing it. Videogame, man...

You also put the game on my radar but with Requiem coming next week I'll probably grab it during the summer sale.
How do they come up with these names though? There's no rime or reason to it. I think it might actually make some people not give it a fair chance. It's nonsense.
 
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They said I was crazy for buying my PC parts one at a time as I could, instead of just saving up and buying them all at once.

Here I am just needing the last part (CPU) and I thankfully managed to avoid the RAM/SSD apocalypse. :sweaty-blob: Next month I'll have the CPU money and can start building. I'm excited.

Gotta do what you can in these crazy times.
 
You also put the game on my radar but with Requiem coming next week I'll probably grab it during the summer sale.
How do they come up with these names though? There's no rime or reason to it. I think it might actually make some people not give it a fair chance. It's nonsense.
It's a remake of Mica's first game, Bakery Girl, so I guess they put Bakery into the title to signify it. They probably know it's a stupid name, too - even inside the game, the protagonist keeps saying "don't call me that!"

But yeah, Mica is infamously, hilariously bad at marketing, PR and general "company things". Even we fans mock them constantly. Reverse Collapse received little to no marketing and was not reviewed by any mainstream gaming site so I doubt they even gave out any review codes prior to release. It's all word-of-mouth.
 
Speaking of DLSS, just cause 3 recently received a DLAA mod and apparently, the mod (Luma Framework) has a generic Unreal Engine 4 DLAA mod as well for games that don't have DLSS. I tried it with FF7 Remake and Crash 4 and it works fine. DX11 games and DLAA only atm, though. Tried optiscaler to change the dlss resolution but can't get it to work.

 
What is your guys' impression of Crimson Desert? Every time I see a new trailer, it looks even better. Do you guys think I'll live up to the hype?
 
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What is your guys' impression of Crimson Desert? Every time I see a new trailer, it looks even better. Do you guys think I'll live up to the hype?


It looks like a sleeper hit GOTY candidate. Nothing about it seems super next gen either. It looks like a PS4/PS5 super transitionary AAAA game that was finally made because internal tech improved.

But marketing can be deceiving so who knows.

Ceiling = great open world realistic Zelda game..

Floor = jack of all trades open world slop that people forget about a few weeks after release.

It looks excessive at times but these devs did make Black Desert which is a big game so the talent and resources should be there for Crimson.

It feels like every year some dev from around the world promises a big game and everyone doubts them or the graphics...and then they deliver.

This very well could be one of those titles.
 
Yes! I'm willing to shill this game forever (despite the weird name :LOL:). It brought out a lot of emotion from me when I was playing it. Videogame, man...
I was going to buy it right now, but the deluxe isn't discounted. I'm stupid and always need the fluff DLC. Do you reckon I should wait for the DLC to get discounted or Deluxe itself? I haven't really kept up with the discounts on this release.

Also soon...

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The other place is like 'wow what a tragedy'. I'm sorry but why are we assuming that every game deserves an audience and to be a financial success.

Not only that, when they talk about "for the devs" they only mean "for the californian devs"

Any outsourcing to lower-income (and lower living expenses) is seen as the devil.
Argue that a studio in Asia or Europe could pay 2-5 more devs for the same investment and you get piled upon. This is even true when you argue that if they want to hold studios in the US they should open those studios in Montana or Ohio, you will get trampled with the age-old "Why would you want to live or work there? The devs and studios are in California." beating of the old horse.

cough ahem back to your original statement.
No 8-figure development backed by investor money deserves success. They wanted the billion-dollar franchise and failed. Boohoo. They didn't even have money for more than 2 weeks after release. (That is probably a scapegoat; they saw the trajectory and didn't want to burn several million more on the game and pay 100 developers on a failure of a game)
 
I was going to buy it right now, but the deluxe isn't discounted. I'm stupid and always need the fluff DLC. Do you reckon I should wait for the DLC to get discounted or Deluxe itself? I haven't really kept up with the discounts on this release.

Also soon...

bafkreibio5z4tmqxa56gfe7yxnf3bux4qltumw3rhupriyongucrxgsshe@jpeg
Funny, I'm a cheap arse who never buys fluff DLCs... The deluxe edition has artbook, costumes and items. I expect the artbook to be spoiler-heavy so you probably won't read it before finishing the game. Costumes are great but you will see them in a different light after certain point of the story (spoilers...) so I think they are more interesting afterwards. Items are not necessary - the game gave you enough resources to beat the main game at least on Standard difficulty.

Btw, I don't recommend playing it on Challenge (ie. high) difficulty as your first playthrough because this game is ball-bustingly hard.

Looking forward to your article!

Edit: Oh, and all characters have two outfits in the game - one default, and another one unlocked at story progression. So you already have two free options by going through the story.
 
Funny, I'm a cheap arse who never buys fluff DLCs... The deluxe edition has artbook, costumes and items. I expect the artbook to be spoiler-heavy so you probably won't read it before finishing the game. Costumes are great but you will see them in a different light after certain point of the story (spoilers...) so I think they are more interesting afterwards. Items are not necessary - the game gave you enough resources to beat the main game at least on Standard difficulty.

Btw, I don't recommend playing it on Challenge (ie. high) difficulty as your first playthrough because this game is ball-bustingly hard.

Looking forward to your article!

Edit: Oh, and all characters have two outfits in the game - one default, and another one unlocked at story progression. So you already have two free options by going through the story.
Thanks for the detailed response on the DLC.
 
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Speaking of DLSS, just cause 3 recently received a DLAA mod and apparently, the mod (Luma Framework) has a generic Unreal Engine 4 DLAA mod as well for games that don't have DLSS. I tried it with FF7 Remake and Crash 4 and it works fine. DX11 games and DLAA only atm, though. Tried optiscaler to change the dlss resolution but can't get it to work.

That makes sense, if it adds it to games that don't have any DLSS, then they also don't have any logic for asking DLSS what scaling factor they are supposed to use (which is what external tools hijack to modify the rendering resolution).

Still, sounds useful, DLAA is much better than any standard in-game TAA (and not that much more expensive).
 
So, I started playing a bit of Total War: Warhammer 3 a couple of days ago, starting with the introductory tutorial campaign.
The campaign seemed to bug out on me halfway through, since my Lord was wounded in battle and never reappeared on the campaign map, and the recruit lord button was nowhere to be seen.

But that is beside the point. What I want to write about is the classic "Chaos corrupts" plot. It's so predictable and you can always see it coming.

  1. Pious guy sets out to vanquish chaos traitors.
  2. Pious guy finds book left by chaos traitor. Realizes it is dangerous and the contents within are forbidden, evil and will lead to destruction.
  3. (Optional) Pious guy's friend says "Burn the book! It is too dangerous!"
  4. Pious guy decides to read the book anyway, because "why not"/"I am different"
  5. Pious guy suddenly understands chaos runes etc.
  6. Pious guy most certainly falls to chaos.
Of course, I know, it is in the nature that Chaos corrupts... But it makes the storytelling so utterly predictable.

It pretty much is this:
itmightwork.png
 

Valve Corp., the developer behind popular online gaming platform Steam, won its lawsuit against a prolific inventor and his affiliated entities, brought under a Washington state law meant to combat bad-faith patent assertion.

The jury favored Valve on all counts, according to a minute entry filed Tuesday in the US District Court for the Western District of Washington. In a separate minute order Tuesday, the court said the jury found for Valve on its claims under Washington’s Patent Troll Prevention Act and Consumer Protection Act, and breach of contract allegations. A redacted verdict form wasn’t initially available.

Valve sued Rothschild and several affiliates in July 2023, alleging they violated the Patent Troll Prevention Act by making bad-faith patent litigation threats over software technology Valve can legally use. Patent troll is an often-pejorative term used to describe entities that file meritless infringement allegations as a way to obtain settlements that are generally less than the cost of litigation.

A Rothschild entity previously sued Valve over a 2016 licensing agreement that the game developer said allows it to use several of Rothschild’s patents. That 2022 suit was later dropped, according to court records.

In the current case, Judge Jamal Whitehead ruled in January that Rothschild and the affiliated entities breached the licensing agreement by suing Valve in 2022, stating the voluntary dismissal didn’t cure the breach. The judge also ruled the state’s Consumer Protection Act allows private suits to enforce the anti-patent troll law.