Community MetaSteam | May 2022 - May Comes Kicking Like a Kangaroo

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ezodagrom

JELLYBEE
Nov 2, 2018
1,677
4,391
113
Portugal
www.youtube.com
Small gameplay teaser for Sonic Frontiers, more throughout June.
I'm cautiously optimistic after this teaser.


Enjoy this small preview of Sonic Frontiers, and tune into IGN all June long as Sonic Frontiers will be the IGN First cover story. Look forward to seeing everything from world-exclusive gameplay reveals to the first ever hands-on impressions, to interviews with the game's creators and more!

Everything kicks off on June 1st at 9am Pacific / 12pm Eastern time.
 

Ge0force

Excluding exclusives
Jan 12, 2019
3,982
13,792
113
Belgium
I couldn't help rolling my eyes when I read that the French government made a new law that English gaming words may no longer be used in official communications in France, including game manuals and documents.

Here are some examples of the terms that should be used:

cloud gamingjeu vidéo en nuage
downloadable content (DLC)contenu téléchargeable additionnel (CTA)
early access, early passaccès anticipé
e-sport, pro-gaming, progamingjeu vidéo de compétition
free-to-play (F2P)jeu vidéo en accès gratuit
game as a service (GaaS)jeu vidéo à la demande
hand-trackingsuivi des mains
in-game advertisingpublicité intrajeu, publicité dans le jeu
matchmakingappariement de joueurs
pay to winpayer pour gagner
pro-gamer, progamerjoueur, -euse professionnel, -elle
pro-gaming, e-sport, progamingjeu vidéo de compétition
retro gaming, retrogamingrétrojeu vidéo, rétrojeu, n.m., jeu vidéo rétro, jeu rétro
riggingsquelettage
season passpasse saisonnier
skill gamejeu vidéo d'habileté, jeu d'habileté
skin betting, skin gamblingbourse d'objets virtuels
social gamejeu social en ligne, jeu social
streamerjoueur, -euse-animateur

I'm curious what the French people on this site think about this. I'm aware that France is very proud of their language and that they don't like English (or any other foreign language), but this law is another level of chauvinism... 🙄
 

Dragon1893

MetaMember
Apr 17, 2019
1,493
3,652
113
Shouldn't Death Stranding run at 60fps/1080p without much effort on a RTX2060 with a Ryzen 5 3400G? It's way above recommended specs.
 
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jads653

MetaMember
Oct 18, 2021
351
1,138
93
37
Utrecht, Netherlands
FSR2.0 is looking decent at 4K in GOW. I have to squint to see the difference between quality and native (well except for the performance increase). Could be my bad eyesight though :unsure:. Haven't noticed much ghosting yet. It's no DLSS but it's getting close. Works fine under the latest ProtonGE so should work on Steamdeck.

Native


Quality


Performance


1080P upscaled to 4k using Gamescope
 

Deku

Just nothing
Oct 19, 2018
4,261
8,615
113
20XX
www.seikens.com
Two old classic games has been updated with Steam features and modern updates

The games also have been renamed. I forgot why, but mostly they didn't want to be confused with another game with similar name

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Hit by walls toggle on/off

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Auto-centered camera in exteriors setting on/off
 

Dandy

Bad at Games.
Apr 17, 2019
1,515
3,753
113
Two old classic games has been updated with Steam features and modern updates

The games also have been renamed. I forgot why, but mostly they didn't want to be confused with another game with similar name

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Hit by walls toggle on/off

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Auto-centered camera in exteriors setting on/off
I know I played one of these when I was a kid.
 

d00d3n

MetaMember
Jan 26, 2019
306
555
93
Two old classic games has been updated with Steam features and modern updates

The games also have been renamed. I forgot why, but mostly they didn't want to be confused with another game with similar name

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Hit by walls toggle on/off

Language select in menu
Steam Achievements
Steam Cloud Saving
Controller Support
Input remapping
New Game+
Windowed Support
Auto-centered camera in exteriors setting on/off
The steam store art seems weird. Those games had a lot of cutscenes that clearly defined a visual identity. It is as if the person who did the art checked screenshots of the low detail gameplay models and interpreted them freely, but that clashes against what the games show in cutscenes.
 
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