News Shadows of Doubt - A detective stealth game | Gameplay revealed

prudis

Friendly Neighborhood Toucan
Sep 19, 2018
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13,473
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The Kingdom of Bohemia
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website -http://shadows.game/

An open world stealth game with a whole city of secrets at your fingertips!


Shadows of Doubt is set in an alternate reality hyper-industrialized 1980s, where the government outsources police work to private corporations and contractors. You play the role of a private intelligence investigator, making money by finding and selling information.

The capture of the rampant serial killer carries a hefty bounty, but who knows what secrets you’ll find along the way. In this world of secrets & lies, information is power, and the cards you hold are determined by how far you’ll go to acquire it.

Break into apartments, rifle through secret documents and hack security systems. The entire world is fully simulated. Each citizen has an apartment, a job, a daily routine, favorite things to do, places to go, and people to interact with. Uncover this knowledge and use it to your advantage!

Features


  • Every room in every building is able to be explored. Lose yourself in an incredibly detailed sci-fi/noir world.
  • Open-ended gameplay: How you achieve your objective is up to you. Choose where to go and who to pursue.
  • A Powerful blend of procedural generation and hand-crafted design will mean your city, it’s buildings, addresses and citizens will be completely unique to your game experience -but not feel random.
  • Follow the main story to hunt down a serial killer. It could be anyone, hiding anywhere...
  • Dig into the lives of hundreds of simulated citizens to earn extra cash. Secrets are valuable, and everyone has them.
  • Locking-picking, hacking, sneaking, climbing. Level up your skills and become a master of stealth.
  • Earn enough to upgrade your own apartment and home office, or even purchase a new one.
  • Incredible film-noir soundtrack.
ABOUT THE DEVELOPER
ColePowered is game development company founded by Cole Jefferies (Concrete Jungle) in 2015. It’s our mission to make ambitious games that combine mechanics in a way that you’ve never seen before. We prioritize intricacy, depth of gameplay, visual flare and personality.


 
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Alextended

Segata's Disciple
Jan 28, 2019
2,393
3,775
113
That's one annoying video. Why do tubers read text, we can read it, otherwise we'd listen to a podcast. The game is kind of ugly (not just low-fi, I don't care), I hope the gameplay is ace. They could have gone for a nicer style, I like Neon Struct's look, this doesn't feel quite right or with any real personality to it for now.