In regards to Stadia, how additive is the graphical power in regards to RAM and CPU threads?
Let's ignore all the claims about thousands of players in a map that no-one knows how to do or make fun. Let's talk real implementations and possible advancements.
I would convert to a Stadia shill if modded Minecraft could use 50 or 100 gigs of RAM, making endgame smooth and sometimes even playable. (regardless of the fact that MODDED Minecraft would never get on Stadia)
Or how about Rimworld or Dwarf Fortress? More RAM and CPU would make playing in bigger maps more smooth or possible.
Or faster turn times in Paradox 4X games.
Or not waiting several minutes per 30 day intervall in late-game Aurora 4X
Or faster turn times in CIV or Total War?
Let's ignore all the claims about thousands of players in a map that no-one knows how to do or make fun. Let's talk real implementations and possible advancements.
I would convert to a Stadia shill if modded Minecraft could use 50 or 100 gigs of RAM, making endgame smooth and sometimes even playable. (regardless of the fact that MODDED Minecraft would never get on Stadia)
Or how about Rimworld or Dwarf Fortress? More RAM and CPU would make playing in bigger maps more smooth or possible.
Or faster turn times in Paradox 4X games.
Or not waiting several minutes per 30 day intervall in late-game Aurora 4X
Or faster turn times in CIV or Total War?