News The Wonderful 101: Remastered (KS, Platinum) - releasing May 19

lashman

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Sep 5, 2018
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I was about to back up this KS but then i remembered Tim and pulled it off :cryingwhyblob:
well ... not that it means much, but they already specified steam as the platform

and even said it's gonna be on steam in an interview ... because steam has way more users
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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I was about to back up this KS but then i remembered Tim and pulled it off :cryingwhyblob:
PG aren't stupid enough to do that. Plus Japanese developers have been far more reluctant to go to Epic. The big one is obviously Shenmue III, but that game had a Western publisher with form for doing these deals.
 
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prudis

prudis

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The Wonderful 101: Remastered will launch both physically and digitally for Switch and PlayStation 4, and for PC via Steam on May 19 in North America, May 22 in Europe, and June 11 in Japan for $39.99 / €44.99 / £39.99 / AU$59.95, developer Platinum Games announced. It is available now for pre-order at all major retailers.


The game will support English and Japanese audio language options, as well as English, Japanese, French, Italian, German, and Spanish text language options.
A Message from Hideki Kamiya
Hello, everyone. Platinum Games Chief Game Designer Hideki Kamiya here.


About seven years ago, we released The Wonderful 101. I’ve moved up to become a member of the Platinum Games executive board, but back in those days, I didn’t think very much about the business end of things (okay, I’ll admit that maybe I still don’t). I devoted all of my attention to creating games that met my own personal standards. The Wonderful 101 was the sixth game I’d directed throughout my career. Unfortunately, I can’t say it was much of a success, from a business standpoint.


But I’ve also never thought of it as a failure. I didn’t back then, and I don’t today. That’s because, to a game creator, a game is only a failure if it disappoints the gamers who play it. From the start, The Wonderful 101 didn’t quite reach a large enough audience for me to clearly call it either way.


So regardless of how The Wonderful 101 fared in the marketplace the first time around, I’m considering this a chance to show it to the world again. I’m looking forward to seeing how it measures up.


The Wonderful 101 has gotten this miraculous second chance thanks to all of you who’ve told us you wanted to play it, as well as the passionate PG staff who worked on it with me. We’re delighted to see it return on Nintendo Switch, PlayStation 4, and Steam.


This isn’t just a simple port, either. We’ve tuned the controls for each new platform and made several adjustments that should make it easier to grasp and play. On top of that, we’ve improved the image quality and frame rate to suit modern hardware. On the whole, I’d say The Wonderful 101: Remastered is the definitive edition of the game!


We’ve loaded The Wonderful 101: Remastered with as much Platinum spirit as we could. I sincerely hope you’ll all play it and let us know what you think!


The Wonderful 101 Director Hideki Kamiya


Nighthawk Interactive


Nighthawk Interactive is extremely excited to be partnering with renowned developer Platinum Games to support their self-publishing debut with The Wonderful 101: Remastered. We’ve long been fans of their games and we couldn’t be prouder to stand alongside them as their retail distributor to bring this amazing one-of-a-kind experience to their loyal fans and a whole new audience
 
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prudis

prudis

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PlatinumGames and Nighthawk Interactive are proud to announce general release dates for The Wonderful 101: Remastered! The Wonderful 101: Remastered is coming to Nintendo Switch, PlayStation 4 and PC via Steam in North America on May 19, Europe on May 22, and Japan on June 11. It is now available for pre-order at all major retailers.
 
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Mivey

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I hope Kickstarter backers based outside the US also get a license for NordVPN (or comparable), so they can actually play the game they "helped fund".
 
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Anteater

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Bought it, a few hours in, my first impression with the game is the camera kinda suck, I have no idea what I'm looking at all the time, on top of enemies not giving you enough visual cues on what's blockable or not, along with all the visual effects, characters and UI crowding up the entire screen, it's just kind of a chore to play at times. I tried to zoom out as much as possible but honestly it doesn't really help :p

That UI isn't big enough imo (i know you can turn off the tutorial).