Pyramid scheme is pyramid scheme in shock to everyone.
Doing the exact opposite of Steam?Usually I defend Epic on some stuff, but this is just plain stupid from all angles. Very disappointing and a signal of what's really important for the EGS, sadly.
Literally never heard of this game before now. So technically, you already did better job marketing the game than Epic did.Railgrade from Epic Publishing just entered the EGS marketing black hole a few days ago. Absolutely noone talks about it anywhere.
It's 6th on the EGS charts so it didn't completely bomb. It would have done much better on Steam though, especially since any half decent builder can sell hundreds of thousands of copies. The worst part is The Irregular Corporation was publishing it before Epic bought them ala PC Building Simulator 2.Railgrade from Epic Publishing just entered the EGS marketing black hole a few days ago. Absolutely noone talks about it anywhere.
The top seller chart means nothing.Yet another NFT game is coming to EGS.
It's 6th on the EGS charts so it didn't completely bomb. It would have done much better on Steam though, especially since any half decent builder can sell hundreds of thousands of copies. The worst part is The Irregular Corporation was publishing it before Epic bought them ala PC Building Simulator 2.
I expect this to be a trend in the coming weeks. new NFT games getting announced for EGS as a mainstream way to reach a wider audience.
I do agree, in part, that Apple should not increase prices to weakening exchanges. Especially when the inverse, rarely, if ever, happens.Epic Games CEO Tim Sweeney Criticizes Apple Over App Store Price Increases
Apple is today beginning to implement App Store pricing increases across all territories and countries that use the euro, with the hike attributed to...www.macrumors.com
That already happens today, maybe not in a explicit sense, but landlords are always telling businesses renters they will have to pay more to keep renting a space with those business owners having little to no choice to pay since often the cost of moving is far higher than the increases. So then they raise their prices to offset the costs."Imagine if a landlord told their small business tenant they had to increase their prices without any say in the matter or anywhere else to go. That is what Apple is doing to developers for no other reason than to pad Apple's bottom line. They are unilaterally imposing a price increase on developers across multiple countries without any justification. Developers don't have a choice but to comply because the App Store is the only way they can reach over a billion iOS users."
Assuming an even platform split, the EGS version of Saints Row sold ~333k in seven weeks. In reality, 1 million sold in that time frame is terrible as Saints Row 4 sold 1 million in one week with the PC version's sales being cited as being particularly strong. The poor word of mouth absolutely kneecapped the game's sales.We are so excited that Saints Row is finally out and in your hands. More than a million players have taken Santo Ileso by storm, and begun to build their criminal empires as The Saints.
I don't think we should assume that, based on my social media and Twitch observations, very few people played it on PC. And those I saw played it were well known Twitch promoters (like Angry Joe).Saints Row Autumn Update
This November update will feature over 200 bug fixes and stability upgrades, and it will have a particular focus on challenges, overall stability and co-op.saintsrow.com
Assuming an even platform split, the EGS version of Saints Row sold ~333k in seven weeks.
Apparently F1 22 was pulled from EGS since there was no Steam < - > Epic crossplay and that's one of the things that is required to get on the store. I couldn't tell you what happened with Sniper Elite 5 since it has EOS and should facilitate cross play.F1 22 and Sniper Elite 5 released months ago and still not on EGS and F1 22 store page seems to be gone.
Sonic Frontiers is pre-orderable on Steam, no page on EGS, game website says that EGS page is "coming soon", this is horrible for EGS' SEO and EGS revenue.
Tons of cool looking (and many seems to sell well on Steam) are releasing on Steam these days, but not on EGS. And it seems like with exception of the few users at r/epicgamespc, noone cares or knows about multistore releases on EGS.
Curious how long the Epic Store staff will be on vacation.
I don't think we should assume that, based on my social media and Twitch observations, very few people played it on PC. And those I saw played it were well known Twitch promoters (like Angry Joe).
I am surprised Epic has kept the coupons going for as long as they have. Both the free games and the coupons have raised EGS to a higher height to fall from the longer and more frequent Epic uses these aggressive growth tactics.
For the past two years, Epic had a one use coupon in the fall. There was a coupon in 2020 for downloading Rocket League and one in 2021 when signing up for email notifications. There hasn't been any word about a fall coupon this year, but maybe they'll announce it 10 minutes after I submit this post.
If Epic does skip the fall coupon, I wonder how their winter sale ones will be affected. I assume it will be the same 25% as Mega Sale back in May.
They do, but most of them are older games (fallout 3 recently) and cheap indies that have been bundled many times before.Question:
Does Epic still give away games weekly?
Because in my opinion you don't even hear about those anymore.
Talk about the black hole of EGS marketing!
epic bought the publisher, they didn't have a choice, lolWhat the hell were these devs thinking by going with Epic...
I don't think Epic will ever stop the free games or coupons. There was a document from the Apple trial that showed their free game budget from 2022 onward was only $20 million which is easily covered by a few days of Fortnite sales. The coupons were the main thing hurting their profitability and they already nerfed them during the last Mega Sale by going from a flat $10 to 25%. I think they can keep the percentage coupon indefinitely, although it may eventually have a lower discount or limited uses.I am surprised Epic has kept the coupons going for as long as they have. Both the free games and the coupons have raised EGS to a higher height to fall from the longer and more frequent Epic uses these aggressive growth tactics.
My example of what I mean is Steam Flash Sales, those were something that were around for a while and customers came to expect them. When Valve shelved them, we still hear all these years later that Steam sales are not as good as they use to be. In comparison, I think Epics promos are even more ubiquitous with their platform, more than what Flash Sales ever were to Steam, and Epic runs a real risk of going against the expectations of users the longer those users have those expectations and the more frequently those expectations are met.
I think in case of Epic, if they had to pick what to carry forward longer and more frequently, the free games are probably where it is at as the coupons are likely a major lost for them and it creates incentive to not impluse buy since the deals can be significantly better at several points during the year. I still think they will pepper coupons here and there when there are major events or announcements.
Epic tried to build their store using sales and tactics to make the sales bigger and flashier. And that doesn't even include the inherent issue with endless free games. The value proposition for EGS is intrinsically linked to the idea of sales and free games. For the end user, EOS and anticheat aren't exactly value-adds in 2022. Steam/Steam Store wasn't built on capital 'S' sales., and definitely not on free games The Flash deals were mourned because they gamified the existing Steam summer/winter sales to an extent, but weren't the only reason to go use steam or buy during a sale as a whole.I am surprised Epic has kept the coupons going for as long as they have. Both the free games and the coupons have raised EGS to a higher height to fall from the longer and more frequent Epic uses these aggressive growth tactics.
My example of what I mean is Steam Flash Sales, those were something that were around for a while and customers came to expect them. When Valve shelved them, we still hear all these years later that Steam sales are not as good as they use to be. In comparison, I think Epics promos are even more ubiquitous with their platform, more than what Flash Sales ever were to Steam, and Epic runs a real risk of going against the expectations of users the longer those users have those expectations and the more frequently those expectations are met.
I think in case of Epic, if they had to pick what to carry forward longer and more frequently, the free games are probably where it is at as the coupons are likely a major lost for them and it creates incentive to not impluse buy since the deals can be significantly better at several points during the year. I still think they will pepper coupons here and there when there are major events or announcements.
Another EGS exclusive announced:
Doesn't look very attractive, but it's both sad and unbelievable that Epic keeps spending money on exclusives after so many failures.
This way Epic can claim they have 5 times the download of the actual numbers.
Either bethesda or epic fucked up
i guess no language switcher and depots on
Either bethesda or epic fucked up
Based on the screenshots, looks like a straight mobile game shovelware port.
I believe this may be another exclusive. The website only mentions EGS and I see no mention of Steam across any of their social media posts. I couldn't find any press releases either.
Also this makes the situation kind of funny.
amaazing
Don't forget you can use the Microsoft Store to launch EGS.amaazing
you can now launch egs version of gog through imported egs games on gog itself
Not saying Mike did not consider this as a reason. My initial guess is Family Man was part of the Humble choice back in May 2021. Folks who wanted it could get it as part of of the Choice for cheap, or if they did not want it, could trade/sell it off. This likely satiated the Steam key market. From a glance, the game is going for as cheap as 0.35USD on the shady key sites. In either case these folks would only show as activatations and not sales, and that is still not factoring if they are sitting on keys meaning you could not even look at activations to tell this story unless you know how many keys are in the wild versus what has been activated.Mike Rose (@mikerose@mastodon.online)
Attached: 1 image Let's talk about the Epic Store! 🧵 #GAMEDEV THREAD TIME 🧵 The Epic Store is fascinating, because it overwhelmingly has a very specific clientele -- younger people who play Fortnite And while that doesn't usually translate into people who will pay money for any other games on...mastodon.online
Interesting thread on how a small game on EGS outsold the Steam version in the past year. Mike's theory is that the Epic userbase skews towards younger Fortnite users who are more interested in cartoony games than the average Steam user. I think that's reasonable, but I also think the fact that Epic's library is much smaller than Steam's and there is a front page carousel that lists all games on sale (when a major event isn't going on) are also possible factors that help give it more exposure compared to Steam.