It was previously in this middle ground between GFWL and Steamworks so that saves could be transitioned over. The setup was weird though and it always wanted to install GFWL unless you blocked it. This cleans up all that and means you don't have to fiddle with stuff to get it running on the Steam Deck.Wait, what? I thought they'd already done this years ago when they added Steam achievements...
Details here: RTX Video Super Resolution FAQ | NVIDIA
Nice, seems good and super simple to set upDetails here: RTX Video Super Resolution FAQ | NVIDIA
Only RTX 30 and 40 series supported currently. 20 series coming in later.
Ugh this is going to be a painful FF game to play.And like we mentioned before, while we don't have minigames such as fishing or blitzfall, we do have a lot of content that focuses on our action and the battle system.
I wonder if media players like vlc can support this in some way later on? that would be neat.
Well, that was quick.Would be interesting to see if that super resolution stuff could be done on offline content, how it compares to others like Topaz Gigapixel AI and such.
I wonder how this will impact historical research and documentary.
No word on whether or when it will come to LinuxDetails here: RTX Video Super Resolution FAQ | NVIDIA
Only RTX 30 and 40 series supported currently. 20 series coming in later.
SHOCKERAccording to the JP PS Blog it might take more than 6 months for the Steam release
『FINAL FANTASY XVI』試遊レビュー&インタビュー! 本格アクションで感じる召喚獣の圧倒的存在感!
『FINAL FANTASY XVI』メディアツアーでの試遊レビュー&インタビュー! 本格アクションバトルはハイテンポで戦略的に、召喚獣合戦では圧倒的パワーを体感できる!blog.ja.playstation.com
Passing off the processing to the end device and doing it live could be great for everything and certainly a convenience for what you personally decide to watch. A convenience for sure and maybe a way to save money if you can upscale account limited video output from Netflix and the like.I wonder how this will impact historical research and documentary.
Based on Square and Epic's recent exclusivity history, I have my doubts it will be EGS exclusive.SHOCKER
a year+ for egs, then another year+ for steam
fake surprise
Going by everything they keep showing and saying Steam people won't be missing out on anything anyway.According to the JP PS Blog it might take more than 6 months for the Steam release
『FINAL FANTASY XVI』試遊レビュー&インタビュー! 本格アクションで感じる召喚獣の圧倒的存在感!
『FINAL FANTASY XVI』メディアツアーでの試遊レビュー&インタビュー! 本格アクションバトルはハイテンポで戦略的に、召喚獣合戦では圧倒的パワーを体感できる!blog.ja.playstation.com
Uncovering unseen details is precisely what upscaling pretends to do, and here lies the rub for historical applications.Can it be used to upscale enough to uncover unseen details like text?
I honestly know nothing about this kind of stuff. It was just a quick thought from me when I saw the tweet. Thanks for the explanation!Uncovering unseen details is precisely what upscaling pretends to do, and here lies the rub for historical applications.
The problem is that any ML-based upscaler can introduce detail that's not there in the original, but that comes from the training data set.
Imagine a grainy photo of the inside of a 15th century home. It is grainy and the floor is at an angle, so you have to use your imagination for the details of the wooden flooring.
Now upscale, and the flooring type becomes clean and crisp... but it's a 17th century style flooring.
Why? Because the upscaler was trained with a dataset that contained images of 17th century style flooring, and it fit. It doesn't know not to use it for that particular image.
ML-based upscaling is therefore a dangerous tool to mix with historical research: it can lie to you very convincingly, by combining bits of disparate stuff. (Just like human memories)
(That might have been what Cacher meant when referring to the "impact [on] historical research and documentary"?)
Because of course it's online. IOI can't help themselves.
IO Interactive is working on an online fantasy RPG! The online part gets a side eye from me, but more RPGs is a good thing.
Epic didn't pay for a bunch of their mid releases, they will for final fantasyBased on Square and Epic's recent exclusivity history, I have my doubts it will be EGS exclusive.
I mean, if there is one exclusive they logically would aim for, it's FF.Epic didn't pay for a bunch of their mid releases, they will for final fantasy
So it will release only on Steam.I think the PC version of XVI will release simultaneously on Steam and EGS.
I expected that would happen pretty fast but maybe not this fast.
Ahhh mindless trend chasing, a tale as old as time.
What's up with these shit prices Prime Matter does. Scars Above looks good, but still looks like Returnals weird, janky little brother that got lost in the mall, yet they price the game very high, not Returnal high, but still high.
Koch gonna KochWhat's up with these shit prices Prime Matter does.
I just want them to make the historical hitman game assassins creed failed to be
IO Interactive is working on an online fantasy RPG! The online part gets a side eye from me, but more RPGs is a good thing.
I'm taking this as a low-key confirmation that we're right and S-E are just fumbling everything behind the scenes lol. Like, imagine having a 6 month exclusivity period on the latest title in your flagship fucking franchise and somehow managing to not have the ports ready to launch the second the exclusivity window closes.According to the JP PS Blog it might take more than 6 months for the Steam release
『FINAL FANTASY XVI』試遊レビュー&インタビュー! 本格アクションで感じる召喚獣の圧倒的存在感!
『FINAL FANTASY XVI』メディアツアーでの試遊レビュー&インタビュー! 本格アクションバトルはハイテンポで戦略的に、召喚獣合戦では圧倒的パワーを体感できる!blog.ja.playstation.com
nah was marked as playable up until now, I recall checking only a week or two ago
for some reason I thought Cyberpunk was already Verified on Deck?
What's up with these shit prices Prime Matter does. Scars Above looks good, but still looks like Returnals weird, janky little brother that got lost in the mall, yet they price the game very high, not Returnal high, but still high.
AA/AAA publishers are terrible at pricing.Koch gonna Koch
Games with their own launcher should not be marked as verified. When I played it on Deck, sometimes the gamepad would not work in the launcher and I had to use the touch screen.
for some reason I thought Cyberpunk was already Verified on Deck?
Oh nice was wondering previously will it come to PC. Glad to see they added the PC port to release simultaneously