Community MetaSteam | September 2023 - The galaxy awaits

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Durante

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Oct 21, 2018
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So I am guessing Mihoyo will be looking to move over to UE5. I mean they won't be happy with the sudden bill they are going to get from Genshin and Star Rail.

Looking at some of the Mobile games as well, Fate Grand Order, Nikke Goddess of Victory, Hearthstone and the list goes on and on. These games bring in a lot of money and are installed on a lot of devices. I will quite often have the same game installed on both a mobile and tablet.

I know these are the sort of people they are probably going after. But these are the sort of companies that are raking in enough money that it's a no brainer to make the transition to another engine.

So a succesful indie is more likely to be screwed over than the companies they are targeting.
I agree that these are the companies that are actually underpaying for Unity. Honestly, if you make millions or billions and pay peanuts for the engine you're using then I see why that would rub the company making it the wrong way.

What I don't understand is why they don't simply impose a revenue share (starting from some lower limit), like Unreal does.
 

ZKenir

Setting the Seas Ablaze
May 10, 2019
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Mihoyo and big gacha in general either have a special contract that is different from the general conditions one or they have the upper tier in which case they still pay peanuts since it’s like $0.01 per download, so 25 millions download would still be only 250k
 
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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Yeah, it's a multiple of things and those haven't really changed since the last time we talked about this.
  • FF 14 is on a non-expansion year
  • FF 16 did okay for Square, but investors expected more
  • Mobile has been on a downward trend for years. We shall see how Ever Crisis will do for them.
  • etc
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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I'm certain this is a fairly typical case of bad news negotiation, where you announce something extremely shitty to pass of a less shitty deal (the one you actually wand to have) as a compromise afterwards
I can see that being what's really happening here, but I wonder when that kind of shit worked. You have to be at least more subtle about it and not ask for too much, even in your initial unrealistic ask.
Totally not comparable, but ultimately comparable, look at all the Dungeon & Dragon SRD drama at the beginning of the year. They didn't get the magical outcome of a 4D plan, they just scared away third parties. Like Unity.
No really, when is bad news negotiation appropriate, I wonder.
 
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Li Kao

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I also wonder about the Apple show yesterday. I saw people being hyper to see RE and Assassin's Creed on iOS and... so what ?
Don't get me wrong, I love games and I'm not a mobile hater by default, but Apple as shown time and again that they don't get, or want to get, gaming, and it's not with a couple of impressive late ports that anything will change.
Will the Appstore be suddenly sanely set up with a shopping cart and a whishlist ? Will people start paying more than 10 bucks for their mobile fix ?
And in what world having to shell out something like 1500 will threaten consoles ? (because yeah, I really saw that fucking moronic take)

Apple showed a couple of impressive games, it's what they do every couple of years, and nothing will come out of it. As usual. Because they don't care enough to work their mess into a viable ecosystem.
 

Ascheroth

Chilling in the Megastructure
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Anyway, it looks like these new Square Enix articles have been triggered by a new Bloomberg article (linking the Era thread which has a link inside, since I don't know about the "etiquette" regarding sharing these pay-walled articles) and reading through it it does have a bit of a different nuance with some interesting new info nuggets.

One interesting part that stood out to me:
The company released a new mobile Final Fantasy VII game last week, but sales fell short of investor expectations. Square Enix’s stock have lost about 30% from its peak this year and on Wednesday was on track to close at its lowest since May last year.
Looks like Ever Crisis hasn't been a hit either (though we'll have to wait until the end of the month for SensorTower stats to get a better idea of what this means in numbers, and who knows it could be another case of investor expectations being different from Square expectations.)

But sheesh, there are some really rough quotes
The company has rested on its laurels for too long and may have already exhausted the patience of loyal fans, who are growing tired of seeing old games reissued on mobile platforms, he said.
“Even if we look five years ahead, there isn’t much that can make investors confident about the company’s future,” Fukuyama said.
 
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Li Kao

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But then arrive next OS update or next mobile update and all your games are unplayable, you cannot even download them.
Fool me once…
It still hurts, even after all these years :worried-face:
 
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low-G

old school cool
Nov 1, 2018
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Okay I'm not sure how it works in whichever country Unity is incorporated in but in my country there are mandatory regulatory filings where you have to inform the securities and exchange board about stock divestment. I'm certain this is how it works everywhere. The stocks he sold are likely scheduled and regulated. This is a completely normal occurrence and not a case "Let me get that bag before I tank the share price".

Also, 2000 shares sold at $40 each is $80,000. I just checked Google to see his net worth and every result is different but the range is between 120 million dollars and over a billion dollars. 80k is a drop in the bucket for this guy and he is certainly not committing securities fraud for that kind of money.
Why not sell the stock AFTER the announcement you KNOW will be unpopular is announced to the public, if it is as you say?

Nah, it's still technically insider trading in my eyes.
 

Le Pertti

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Oct 10, 2018
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I also wonder about the Apple show yesterday. I saw people being hyper to see RE and Assassin's Creed on iOS and... so what ?
Don't get me wrong, I love games and I'm not a mobile hater by default, but Apple as shown time and again that they don't get, or want to get, gaming, and it's not with a couple of impressive late ports that anything will change.
Will the Appstore be suddenly sanely set up with a shopping cart and a whishlist ? Will people start paying more than 10 bucks for their mobile fix ?
And in what world having to shell out something like 1500 will threaten consoles ? (because yeah, I really saw that fucking moronic take)

Apple showed a couple of impressive games, it's what they do every couple of years, and nothing will come out of it. As usual. Because they don't care enough to work their mess into a viable ecosystem.
I think Apple get lots of shit when it comes to gaming, and lots of that is deserved, but they aren't that horrible, for example they have good cross platform thing going on, buy one game and play it on the phone, tablet, computer and hell even on the TV. Granted all apple platforms but still.

They do lots of shitty stuff, which I haven't gotten clarified, for example comes games that are on MacOS don't have their Mac port on Steam and I asked around and didn't get a straight answer, so there might be some contractual shit going on.

But I am at least hopeful for the gaming future of Apple.
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
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I can see that being what's really happening here, but I wonder when that kind of shit worked. You have to be at least more subtle about it and not ask for too much, even in your initial unrealistic ask.
Totally not comparable, but ultimately comparable, look at all the Dungeon & Dragon SRD drama at the beginning of the year. They didn't get the magical outcome of a 4D plan, they just scared away third parties. Like Unity.
No really, when is bad news negotiation appropriate, I wonder.
That example is what the Unity thing instantly reminded me of. However, in the case of the D&D thing, by all accounts their intentions were their actual intentions, it wasn't some plan to get less worse terms out. They clearly stated, regardless, that they were willing to defy the spirit of their own legal contract and upend the community that makes their product a success, so yea no one should ever trust them again unless the entire leadership team is axed and replaced.

Same thing with Unity - although it seems less likely this plan change is "legitimate" given the number of normal questions they can't answer, and the number of clearly impossible/illegal things they claim will happen when trying to alleviate concerns (there is absolutely no possible way for Unity to hold distributors like Steam, Microsoft responsible for these financials). Unity have also claimed this is 100% retroactive but there's actually no tracking like this in current Unity exe (or equivalent) which means stuff out in the wild that never sees another update will just not be impacted (which makes sense but Unity claims they will be, somehow).


Also spindoctor it's still clearly textbook insider trading - a small amount is still an amount. The fact that it's small this time is immaterial given that it is a distinctly bigger sale than he usually makes, and the previous times were even bigger amounts at higher values. The reason he (and others like him) do that is because there's effectively no enforcement in the US of this outside of the most egregious cases that cost other super wealthy people at the same time, because they're the ones that are gonna call their buddies in the government to investigate it.
 

Li Kao

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Jan 28, 2019
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Elon Musk just posted a picture of Amber Heard in a sexy Mercy cosplay

this is not a drill
No thanks, one repulsive person was enough. I don't need them to combo.

is out:

(I enjoyed the first one and R online)
I mean, I loved Bomberman, like everyone else. And I didn't get to play the first one.
...but at this price they are high on drugs.

Not the first JP game that went price berserk recently, I hope they will cool down.
 
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Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
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I paid an absurd amount for Bomberman 64 back in the day. As far as I'm concerned, Konami still owes me.
 
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ZKenir

Setting the Seas Ablaze
May 10, 2019
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The obvious target seems to be free to play mobile games like Genshin Impact but those games are also at the lowest tier of cost per install so I'm not sure about that
that's the point imho, they probably hope they won't fight tooth and nail for that since it's a relatively "low" sum for a successful gacha.
 

Arc

MetaMember
Sep 19, 2020
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Got my eyes on this one since an Octopath inspired wuxia RPG sounds cool. My biggest concern is the English script being janky.

I paid an absurd amount for Bomberman 64 back in the day. As far as I'm concerned, Konami still owes me.

Second best N64 commercial.
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
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Madventure

The Angel of Deaf
Nov 17, 2018
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Gerry Newman (Garrys Mod, Rust, etc) on the unity stuff

As someone that has been playing Rust for like forever now they had been hand in hand with unity in the sense of they actually helped them a lot because Rust was one of the most "high profile" games or at least biggest consistent userbase games to the point where some fixes/issues for Rust were literally held up because they were waiting on unity to fix the problem as opposed to the other way around

Its kind of absurd how much goodwill they've thrown out in less than a day
 

Shahem

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Jan 26, 2020
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Parsnip

Riskbreaker
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Is there any actual new information in that article beyond the PS5 Complete Edition rating or is it just speculation based on that?
 

Shahem

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Is there any actual new information in that article beyond the PS5 Complete Edition rating or is it just speculation based on that?
He is reliable from what I have gathered. He used to leak PS+ games pretty often.
I'm still not buying it completely that it's next in line though. The complete edition of Forbidden West is rated for PS5 only.
 

thekeats1999

MetaMember
Dec 10, 2018
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My last last last maybe thoughts on Unity.

I bought Vampire Survivors for £2.09 and this was made on Unity (I believe). After Steams 30% and then tax (I used the UK rate of 20% this could be different elsewhere) that means the dev got £1.18 of my money. However if that happened next year, the dev would have only gotten about £0.60 of my money because I have installed it 4 times on my PC/Steam Deck.

So yeah, no more budget games on unity.
 
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