Community MetaSteam | October - The size of this adventure is spooky

Kvik

Crossbell City Councillor
Dec 6, 2018
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Downunder.
A really great game, reminds me in many ways of the best elements of something like Persona 2, where the story would go some pretty crazy places, but it is thematically a lot tighter.
I still have two weeks left until the deadline in October, so I hope the game won't screw up the finale. The bonding events are especially strong for its cast and definitely one of the highlights of the game. Brigitta and Heismay's are my favourite out of the bunch. I wish the events are fully voiced, but I suppose two ranks will have to do.
 
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Derrick01

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Oct 6, 2018
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BAH GAWD, HE'S GOT A STEEL CHAIR
This has next to no chance.

And personally it's one of the most overrated games in years. I'm at the 2nd dungeon and I don't think there's a single nice thing I can say about it, it's painfully dull and repetitive. I'm also kind of shocked at just how much like persona it is, I knew it was going to be a bit like that but they basically copied it and slapped a generic fantasy world and cliche writing on top of the formula.
 

moemoneyb1

MetaMember
Mar 29, 2021
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This has next to no chance.

And personally it's one of the most overrated games in years. I'm at the 2nd dungeon and I don't think there's a single nice thing I can say about it, it's painfully dull and repetitive. I'm also kind of shocked at just how much like persona it is, I knew it was going to be a bit like that but they basically copied it and slapped a generic fantasy world and cliche writing on top of the formula.
 

kio

MetaMember
Apr 19, 2019
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This has next to no chance.

And personally it's one of the most overrated games in years. I'm at the 2nd dungeon and I don't think there's a single nice thing I can say about it, it's painfully dull and repetitive. I'm also kind of shocked at just how much like persona it is, I knew it was going to be a bit like that but they basically copied it and slapped a generic fantasy world and cliche writing on top of the formula.
Is this a review of ff7?
 

Alexandros

MetaMember
Nov 4, 2018
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Robocop: Rogue City is indeed pretty great, thanks again jads653 ! I am 9 hours in and I have to say I was surprised to see that the game isn't just a linear shooter but it also has elements of exploration and RPG. It also looks beautiful and it runs very smoothly even on my modest 3060-equipped laptop. Highly recommended.
 

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
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The Night School complete Bundle is less than $3. It includes Oxenfree, Afterparty, Oxenfree 2 and two of the OSTs.

 

STHX

MetaMember
Sep 20, 2021
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For a more serious answer
This has next to no chance.
I'm not sure about that. If we're going by Metacritic then it's actually one point higher than Rebirth (while Opencritic has Rebirth 1 point higher). From a critic point of view this means both games have the exact same chance. I argue Metaphor has more chances than Rebirth for 2 reasons: 1) it actually released later, and much closer to the TGA ceremony, meaning it's fresher in the minds of critics and 2) it released on more platforms, meaning even critics outside of the PS ecosystem have a chance to vote for it
Of course Astrobot is above them in both cases (no, a dlc expansion is not a new game, at most is part of the extended support. Elden Ring got its prize 2 years ago already) but if we're talking about TGA (as it's the one which is usually referred for the main GOTY prize) I can't think of a way Astrobot takes the main prize (but it will absolutely get platformer of the year or best PS release)
But here's the actual problem: by checking the TGA GOTY list we can see the award doesn't simply goes to the best rated game of the year, but also to games that are good performers. Most games on that list are critically and commercially successful (which makes sense since TGA is probably the most "commercial" award there is in this industry). ER and BG3 weren't simply rated high, they were part of the videogame discussion almost everywhere since their launch. People kept playing and buying both even months later their original release. This year there is actually an anomaly which for me makes the coming award season more interesting (since the past 2 years the GOTY was basically decided by summer): none of the top rated games of the year are very good sellers, meaning at least 5+ million or even more. Animal Well, Astrobot, Balatro, Like a Dragon IW, Metaphor, Rebirth, Tekken 8, Tsukihime, UFO 50. No matter how low you scroll the 2 lists above you will at most find something that sold 4 million, and most customers moved on after finishing the above games. We don't have Astrobot's numbers but come on, it didn't sell 5 million, we know that Rebirth did less than XVI and so it obviously didn't break the 3 million, and Metaphor is above 1 million, it will most likely reach 2 million or maybe even 3 when it's all said and done, but the 5 million is obviously a pipe dream, especially before 2025. But the 2 truly breakout successes of the year are 1) an early access game which could be legally removed from sale at any point in time in the coming months and 2) a game that sold 20+ million but to find its metacritic score you have to reach page 5 (at 102 in the rank!) of the top metacritic list. None of those 2 sound like GOTY material
And this is why this season is going to be very interesting, probably the most intertesting we will have in years. All bets are of
 

Derrick01

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Oct 6, 2018
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For a more serious answerI'm not sure about that. If we're going by Metacritic then it's actually one point higher than Rebirth (while Opencritic has Rebirth 1 point higher). From a critic point of view this means both games have the exact same chance. I argue Metaphor has more chances than Rebirth for 2 reasons: 1) it actually released later, and much closer to the TGA ceremony, meaning it's fresher in the minds of critics and 2) it released on more platforms, meaning even critics outside of the PS ecosystem have a chance to vote for it
Of course Astrobot is above them in both cases (no, a dlc expansion is not a new game, at most is part of the extended support. Elden Ring got its prize 2 years ago already) but if we're talking about TGA (as it's the one which is usually referred for the main GOTY prize) I can't think of a way Astrobot takes the main prize (but it will absolutely get platformer of the year or best PS release)
But here's the actual problem: by checking the TGA GOTY list we can see the award doesn't simply goes to the best rated game of the year, but also to games that are good performers. Most games on that list are critically and commercially successful (which makes sense since TGA is probably the most "commercial" award there is in this industry). ER and BG3 weren't simply rated high, they were part of the videogame discussion almost everywhere since their launch. People kept playing and buying both even months later their original release. This year there is actually an anomaly which for me makes the coming award season more interesting (since the past 2 years the GOTY was basically decided by summer): none of the top rated games of the year are very good sellers, meaning at least 5+ million or even more. Animal Well, Astrobot, Balatro, Like a Dragon IW, Metaphor, Rebirth, Tekken 8, Tsukihime, UFO 50. No matter how low you scroll the 2 lists above you will at most find something that sold 4 million, and most customers moved on after finishing the above games. We don't have Astrobot's numbers but come on, it didn't sell 5 million, we know that Rebirth did less than XVI and so it obviously didn't break the 3 million, and Metaphor is above 1 million, it will most likely reach 2 million or maybe even 3 when it's all said and done, but the 5 million is obviously a pipe dream, especially before 2025. But the 2 truly breakout successes of the year are 1) an early access game which could be legally removed from sale at any point in time in the coming months and 2) a game that sold 20+ million but to find its metacritic score you have to reach page 5 (at 102 in the rank!) of the top metacritic list. None of those 2 sound like GOTY material
And this is why this season is going to be very interesting, probably the most intertesting we will have in years. All bets are of
Rebirth is likely over 4m by now since alex donaldson (of vg247) said in august that he had concrete info from SE that it was well past 3m and "approaching 4m" at the time. But your point still stands about a mega seller not being in the running this year, unless wukong somehow slips in but that's such a regional case I doubt it does. As for reviews there are nearly 45 more reviews for rebirth than metaphor on OC, so more media have played it by a somewhat significant margin.

Your other points about platforms and recency hold no real water. Most goty winners are actually in the first half of the year- tw3, botw, elden ring, overwatch (or uc4 if you use consensus for that year), sekiro, it takes two, gow 2018, last of us 2. There are some 2nd half winners like BG3 and death stranding (in the overall list not TGA) but they're rarer than people think. There was also a 5 year in a row stretch where a sony or nintendo exclusive won consensus goty, 2016-2020, and astro is likely the favorite to win this year.

As much of a rebirth stan as I am I don't expect either jrpg to win the most this year because there is and has been a bias against the genre by the bulk of the western press going back to the ps3 days, many of them still look at the genre as inferior to western games. They may review high but it's important to remember those scores are from single individuals at outlets that employ anywhere from 5 to dozens of people. And any user votes that get done will get brigaded by the chinese and chuds who want wukong to win lol.
 

fearthedawn

MetaMember
Apr 19, 2019
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For a more serious answerI'm not sure about that. If we're going by Metacritic then it's actually one point higher than Rebirth (while Opencritic has Rebirth 1 point higher). From a critic point of view this means both games have the exact same chance. I argue Metaphor has more chances than Rebirth for 2 reasons: 1) it actually released later, and much closer to the TGA ceremony, meaning it's fresher in the minds of critics and 2) it released on more platforms, meaning even critics outside of the PS ecosystem have a chance to vote for it
Of course Astrobot is above them in both cases (no, a dlc expansion is not a new game, at most is part of the extended support. Elden Ring got its prize 2 years ago already) but if we're talking about TGA (as it's the one which is usually referred for the main GOTY prize) I can't think of a way Astrobot takes the main prize (but it will absolutely get platformer of the year or best PS release)
But here's the actual problem: by checking the TGA GOTY list we can see the award doesn't simply goes to the best rated game of the year, but also to games that are good performers. Most games on that list are critically and commercially successful (which makes sense since TGA is probably the most "commercial" award there is in this industry). ER and BG3 weren't simply rated high, they were part of the videogame discussion almost everywhere since their launch. People kept playing and buying both even months later their original release. This year there is actually an anomaly which for me makes the coming award season more interesting (since the past 2 years the GOTY was basically decided by summer): none of the top rated games of the year are very good sellers, meaning at least 5+ million or even more. Animal Well, Astrobot, Balatro, Like a Dragon IW, Metaphor, Rebirth, Tekken 8, Tsukihime, UFO 50. No matter how low you scroll the 2 lists above you will at most find something that sold 4 million, and most customers moved on after finishing the above games. We don't have Astrobot's numbers but come on, it didn't sell 5 million, we know that Rebirth did less than XVI and so it obviously didn't break the 3 million, and Metaphor is above 1 million, it will most likely reach 2 million or maybe even 3 when it's all said and done, but the 5 million is obviously a pipe dream, especially before 2025. But the 2 truly breakout successes of the year are 1) an early access game which could be legally removed from sale at any point in time in the coming months and 2) a game that sold 20+ million but to find its metacritic score you have to reach page 5 (at 102 in the rank!) of the top metacritic list. None of those 2 sound like GOTY material
And this is why this season is going to be very interesting, probably the most intertesting we will have in years. All bets are of
Going by that the favorite would be... Satisfactory?
 
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Panda Pedinte

Best Sig Maker on the board!
Sep 20, 2018
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I'm kind of interested in the new Dragon Age but I'm still playing Metaphor and I will need some time before starting another big game.
 

Lashley

Computer Cowboy 🤠
Fuck it, bought Veilguard
Robocop: Rogue City is indeed pretty great, thanks again jads653 ! I am 9 hours in and I have to say I was surprised to see that the game isn't just a linear shooter but it also has elements of exploration and RPG. It also looks beautiful and it runs very smoothly even on my modest 3060-equipped laptop. Highly recommended.
Amazing game, soured for me by the fact it doesn't or didn't support steam saves so when my windows fucked up and I needed to reinstall my save was lost
Happy RDR on PC day everyone XD
It's out today?!
 

STHX

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Sep 20, 2021
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As much of a rebirth stan as I am I don't expect either jrpg to win the most this year because there is and has been a bias against the genre by the bulk of the western press going back to the ps3 days, many of them still look at the genre as inferior to western games
And that's exactly why it would be important for the industry if a JRPG wins goty, because it would show a positive pivot over old ideas that have been parroted since 2 generations ago that simply no longer apply today
It's why BG3 winning last year was important because it went into the opposite direction that many AAA western rpgs believe they must follow to be successful (you can make a "hardcore" cRPG with number crunching, with choices that lock you out of content, with things you can miss and require a second or even a third playthrough to see, you can make your character an asshole or straight up evil, you can do these things and still win GOTY). BG3 is why games like Starfield and Veilguard are being scrutinized more
It's why ER winning 2 years ago was important, because it was an undeniably hard game without quest markers or compass, with tough bosses and a bunch of easy to miss things. If a game is good then customers won't get distracted and abandon it at the first difficulty. ER winning is why Atreus spoiling every single part of the game was so criticized in Ragnarok, and it's why the handholding in the Plucky Squire is the biggest issue most have with that game
It's time that "JRPG" stops being a stigma. It's time that something undeniably anime gets GOTY. Rebirth is plenty anime but I would prefer Metaphor winning because that one would also remove an additional stigma: you can have VN style "anime" portraits (and I don't mean cell-shading or things like this, I mean actual anime portraits drawn by an artist being used for expressions like in VNs) and still be a successful product without needing a realistic or semi realistic artstyle and without needing realistic motion captured animations. It would open the doors to many other games winning GOTYs in the future and for customers to be more open about those things
 

Arc

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Sep 19, 2020
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Derrick01

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Been playing My Time at Sandrock and its pretty good, but noticed something weird, it has lots more achievements on steam than it does on xbox, why is that? Are the games different in other ways?
I noticed this too as I played it recently. My only guess is that xbox still has certain rules for achievements and updates/dlc and that probably resulted in them getting left out. Steam's rules are a lot more lax with this stuff.
 
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fantomena

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Dec 17, 2018
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Been playing My Time at Sandrock and its pretty good, but noticed something weird, it has lots more achievements on steam than it does on xbox, why is that? Are the games different in other ways?
Steam is more relaxed with cheevos rules. I haven't checked, but I doubt Binding of Isaac has 637 cheevos on consoles too.
 
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Durante

I <3 Pixels
Oct 21, 2018
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Been playing My Time at Sandrock and its pretty good, but noticed something weird, it has lots more achievements on steam than it does on xbox, why is that? Are the games different in other ways?
Consoles have rather strict limits on the number of achievements you can have, IIRC even dependent on the price tier of the game.

No such thing on Steam.

(This also goes into the other direction in extremely rare cases -- I only really know of one. The Witness has just 2 achievements on Steam because that's what the developer intended, but has to have more on consoles)
 

Mivey

MetaMember
Sep 20, 2018
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I still have two weeks left until the deadline in October, so I hope the game won't screw up the finale. The bonding events are especially strong for its cast and definitely one of the highlights of the game. Brigitta and Heismay's are my favourite out of the bunch. I wish the events are fully voiced, but I suppose two ranks will have to do.
I really liked the ending. Will write up my thoughts on the game a bit later
This joke ignores how the music is explained in universe as Gallica, your Fairy friend casting magic that lets you hear said music. So only our hero is hearing this

They still are fine with selling on Steam, though.
Even a communist needs to eat and a roof over their heads, which costs money. I am just saying that their position kinda makes sense, unless they suddenly start talking up Epic as PC gaming saviour, Then they'd be complete idiots.
 
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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$200+ million dollars spent and literally 0 revenue is brutal. Not surprised they are cutting their losses, but still rough.

The closed another studio as well with that announcement, Neon Koi. Not sure if they've shipped anything yet (quick googling got me nothing), but apparently they were developing a mobile action game. My best guess is they saw the competition from asia (Genshin, Zenless Zone Zero, Wuthering Waves, dozens of upcoming games) and figured they couldn't compete with the amount of manpower/budget they were willing to invest.
 
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Durante

I <3 Pixels
Oct 21, 2018
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This joke ignores how the music is explained in universe as Gallica, your Fairy friend casting magic that lets you hear said music. So only our hero is hearing this
I don't know how anyone could ignore that, it's my favourite part of Metaphor in my playthrough so far.
 
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toxicitizen

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Oct 24, 2018
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This joke ignores how the music is explained in universe as Gallica, your Fairy friend casting magic that lets you hear said music. So only our hero is hearing this
....it is?! Huh, I may have missed that or forgotten about it... I imagine it was mentioned quickly during the tutorial dungeon?
 

jads653

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