Community MetaSteam | October - The size of this adventure is spooky

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Cacher

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Jun 3, 2020
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The PC port supports rebindable mouse and keyboard controls, which work great for a third-person shooter in the vein of Shadows of the Damned, but that is the only setting that can be changed in this version of the game, as there are no graphics options whatsoever. It's not even possible to change resolution: the game just runs in fullscreen mode using the monitor's resolution. While this could be fine, given the type of game and how undemanding it is, it's really difficult to accept a PC port with no options to tweak whatsoever in 2024. At the very least, the remaster is priced reasonably at $24,99 and, ultimately, does what it set out to do: give players the chance to experience the madness Suda51 and Mikami created over ten years ago on modern gaming hardware.

110%
Just the title ("4.44 You [are] Fish") gives it away that this is parodying Evangelion.
Kinda respect people who go unhinged on their game. Good on them for having fun.
 

Madventure

The Angel of Deaf
Nov 17, 2018
1,684
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Kind of funny the sheer amount of games that are marking themselves as being excluded from family share

Just going through my browser and closing out old tabs that happened to have steam games up to potentially go through to maybe add to my wishlist or not and it's like more than 75% of them have "Excluded from family share"
 

MonthOLDpickle

我會打敗你!!
Oct 31, 2018
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Kind of funny the sheer amount of games that are marking themselves as being excluded from family share

Just going through my browser and closing out old tabs that happened to have steam games up to potentially go through to maybe add to my wishlist or not and it's like more than 75% of them have "Excluded from family share"
Well the new system didn't work for me on the same network anyways.

The old system is being retired at the start of next year so no more share for me period.
 

ezodagrom

JELLYBEE
Nov 2, 2018
1,887
4,935
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Portugal
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Romancing SaGa 2 ended with a peak of 16.4k concurrent players during the weekend, almost as much as Octopath Traveler 2's 17k.

Sonic X Shadow Generations had a peak of 7.9k, but with the amount of reviews it has (3.9k reviews), I think it's likely the peak was higher during the advanced access period (which wasn't tracked). Concurrent players doesn't tell much about the success of short games like this.
 

edin

Coffee, Controllers, etc
Sep 30, 2024
127
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Loads of cutbacks but I'm still impressed with Shadow Gen handheld on Switch. Sonic Gen at 30fps is disappointing though there. Saw some posts about it being "near identical" to PS5/XSX on Switch and lmao nope. Still a good port though.

I'll probably replay it on Deck after finishing Frontiers NG+.

Still chipping away at RS2 Remake.
 

Mivey

MetaMember
Sep 20, 2018
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Nearing the end of Metaphor. A really great game, reminds me in many ways of the best elements of something like Persona 2, where the story would go some pretty crazy places, but it is thematically a lot tighter. One minor problem I have is that it is being a bit on-the-nose with some of its messages, where I would like the game to keep certain things more open. It's more effective if the player has to think for themselves and every little detail isn't spelled out. But then again, Atlus probably knows their audience pretty well.
 

Arc

MetaMember
Sep 19, 2020
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Nearing the end of Metaphor. A really great game, reminds me in many ways of the best elements of something like Persona 2, where the story would go some pretty crazy places, but it is thematically a lot tighter. One minor problem I have is that it is being a bit on-the-nose with some of its messages, where I would like the game to keep certain things more open. It's more effective if the player has to think for themselves and every little detail isn't spelled out. But then again, Atlus probably knows their audience pretty well.
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MonthOLDpickle

我會打敗你!!
Oct 31, 2018
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You install sunshine on your host PC and moonlight on your client device. Moonlight generally have better image quality than Steam's Remote Play, but you need to spend some time configuring it. It does have an option to WoL, even over internet.
I used moonlight before upgrading my PC. It was working great, definitely it was better than Steam's Remote Play in almost every aspect. However, I got a new PC and it doesn't like moonlight for some reason. I can't get it to work properly, so I'm sticking with Steam's Remote Play. One big aspect that I like about SRP is that it's built right into the Steam Client so it's much easier to use and much quicker to connect to a host and play the game. When I press guide button to bring up Steam menu, I have access to the game's guides, achievements, etc. It doesn't work like that with moonlight.

I hope Valve keeps updating SRP. I would really like image quality to come closer to moonlight. IIRC, Steam Beta introduces HDR support and AV1 streaming, but that's not enough.
Yes you need both. Sunshine is the open source replacement to geforce game stream which was discontinued by Nvidia.
Quality and latency is superior to steam link.
It supports Wake on lan but im not sure if it works outside your own network. there might be solutions for that though.

Try the latest pre-release build.
I will try it but I liekd SRP cause when I first used it a decade ago or so, it just worked. It always has. Thankfully it wasn't the host by my phone.

I will try this though.

Git it running and connected..but how do I get controls working? I use either touch or controller paired to my phone. Also how to make it wake outside of lan?
SRP only does it on same LAN which makes sense lol.
 
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Morten88

Junior Member
Aug 8, 2021
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Initial reviews for Dragon Age The Veilguard, 84/100:
Man i do not know what to think of this, the reviews seems like conflicting each others alot, from what im reading is that the game is like an action adventure with only small RPG stuff in it? I was kinda hoping they would go full RPG with this one tho. Still a good score and i will probably give it a try.
 
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PC-tan

Low Tier Weeb
Jan 19, 2019
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Nearing the end of Metaphor. A really great game, reminds me in many ways of the best elements of something like Persona 2, where the story would go some pretty crazy places, but it is thematically a lot tighter. One minor problem I have is that it is being a bit on-the-nose with some of its messages, where I would like the game to keep certain things more open. It's more effective if the player has to think for themselves and every little detail isn't spelled out. But then again, Atlus probably knows their audience pretty well.
They must know me very well. Because even when stuff is "open" I have my doubts. In a way that people read to much into something. I'm very skeptical about the meaning of stuff is the original creator didn't flat out say it. That's how I feel about a lot of the literature that is taught in schools. If the original author didn't flat out say it then I think people are just using their own interpretation when it could have just been as simple as "I just wanted to tell a story that I liked", *that's about it, see ya"
 
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