please don't be UE5 please don't be UE5 please don't be UE5 please don't be UE5
please don't be UE5 please don't be UE5 please don't be UE5 please don't be UE5
It's confirmed to be Unreal Engineplease don't be UE5 please don't be UE5 please don't be UE5 please don't be UE5
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Steam :: Steamworks Development :: Steam Year In Review 2024
At the end of every year, our team looks back at the features we shipped and the problems we solved. We summarize that work for the developers and publishers of PC games.steamcommunity.com
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narrator voice: it was UE5 ...
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It's confirmed to be Unreal Engine
The real horror were the microstutters along the way
It already has system requirements (including disk space and expected performances) and rating, I say it's likely coming this yearNo release date
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It's a horror game. of course it needs to use the most terrifying engine to PC users.please don't be UE5 please don't be UE5 please don't be UE5 please don't be UE5
FE is less niche than Xenoblade. But you do make a good point with Tales and Atelier since those games would also fall under that category, but at the same time it seems like it's a mix of remasters of older games and some new games every once in a while.there's quite a few that come to mind actually that keep getting new games and are generally pretty well liked by those who play them but never quite stop being fairly niche
Yakuza, Fire Emblem, Tales, Atelier etc
Japanese studios in general seem a lot more willing than western ones to be comfortable with a series continuing to just be successful within it's niche instead of wanting to shut the whole thing down if it doesn't become a mainstream mega hit
personally I think it's kinda the best place for a series to be for fans of it and never really understand people so badly wanting series like that that they like to become more mainstream, if something like Xenoblade were to become much more popular there would probably be significant pressure on them to do things like reduce the amount of gameplay systems in them and move to a more generic action combat system when stuff like that is why I even like the series to begin with
and as a fan what would I even get in exchange for it losing it's identity? more people talking about it? no thanks, as long as a series isn't at risk of actually dying i'll take it staying niche any day
I bought this year's Spring Season Profile Theme, but instead of applying it to my page, I reverted back to Steam-chan Spring Profile from last year instead.It's just not the same without Steam-chan.
I paid that for Tsushima on PS5 and it was absolutely worth it imo. Don't care about Days Gone and don't even own it lol.$10 upgrade for DualSense haptic feedback support. What a steal.
Don't you want to be a "innocent" Japanese girl, while being chased my incomprehensible monstrosities?
You wouldn't believe what that Lash person (being the Anti-Anime spokesperson) is doing in his free time!
You left out Suikoden.Konami is almost back...
MGS Collection, SH2 remake, Delta remake, Silent Hill F.
All that is missing is a new Castlevania or Bomberman (out of nowhere).
Going through Suikoden 1 it was a nostalgic blast but it also made me appreciate Eiyuden Chronicles a bit more. While EC I felt a bit was weaker in the overall story I think it was better at highlighting the characters in the game. Also now I gotta go back and check for that 9th in-game diary entry now that you've mentioned it.Whew. Completed Suikoden 1 in the remasters.
Man that was nostalgic. The new translation freshens up some of the old dialog and generally improves things (but has some bad spots too-- a couple instances of "no one would talk this way in English" and "what tense is being used here actually"). It's like a fresh coat of paint on a classic car. Some people say repainting a classic ruins it, others like the new colors and the clean fresh look. The sprites over new backgrounds generally worked for me, though it leads to a particularly awkward scene on a balcony at one point. Overall really enjoyed it. I was always gonna enjoy it since I love these games, but I enjoyed it more than I thought I would even which is nice.
Hey, they even included a secret 9th book in the library! A Original Suikoden dev added an in-game diary that you have to input a button combo to unlock that has previously never been translated to English. That's cool. It's nothing exciting but VERY obscure and cool that they bothered to include it since none of the English releases have had it so far.
Onward to Suikoden 2.
The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.At this point this is bordering on parody. There's coming crawling back to Steam and then there's whatever this is lol
It's funny how quickly they went from giving us proper Steam Controller API support to acting like they didn't give a fuck about usThe fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.
They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.
They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.
They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
I've said it before and I'll say it again: I'm convinced there was someone at Ubi that had some kind of grudge against Valve or Steam. It's the only thing that makes sense. Even before they started skipping Steam entirely, they still refused to use basic Steam features on most of their titles. It just seemed to petty lol. And then there's the way they left Steam and immediately got into bed with Epic.Oh boy, Ubisoft is desperate. Who knew that locking your games in Ubisoft Connect and EGS for years would result in people not buying them.
Lmao. I knew it. And yeah, I don't hold silly grudges. They've been having really deep discounts lately, so in the last couple months I've purchased more Ubisoft games than I have in the past decade.I'm willing to let bygones be bygones with Ubisoft. They seem to be going out of their way to treat Steam users right and I appreciate that.
Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.
Yeah, I’m all too aware about leaders ignoring evidence until it suits them - I work (and worked) with some talented user researchers, after all. When I was in the private sector I’d often find that the instincts of senior leaders went against the facts of what our customers were telling us. And when shit started going wrong the UCD teams still got the blame.Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.
I’m sure there’s people with grudges out there (Tim Sweeney, for example), but the reality is Ubisoft likely thought they could make more money by using their IP clout to disrupt the market and reap the rewards of the new landscape.I've said it before and I'll say it again: I'm convinced there was someone at Ubi that had some kind of silly grudge against Valve or Steam. It's the only thing that makes sense. Even before they started skipping Steam entirely, they still refused to use basic Steam features on most of their titles. It just seemed to petty lol. And then there's the way they left Steam and immediately got into bed with Epic.
Otherwise it's just weird for a publicly traded company to insist on leaving money on the table like that.
Gabe right now:At this point this is bordering on parody. There's coming crawling back to Steam and then there's whatever this is lol
What game do you want, I can gift it and you pay me back then, if you can make a transfer to a bank account in Greece. Not by buying me a game back, sorry, I only have like 140 eur in my primary account atm, the rest is an equal sum in cash and hopefully I start work again next month (so another month+ before first pay) cos dang I need money lol. I'm missing the Meta Quest sale, I considered Dungeons of Eternity but it's clearly best to be frugal and it isn't even 50% off.My paycheck is not going to come for another 2 weeks and the spring sale ends on the 20th, fml![]()
They just need to take one more step and remove Ubisoft Connect from their Steam games, then all will be forgiven.I'm willing to let bygones be bygones with Ubisoft. They seem to be going out of their way to treat Steam users right and I appreciate that.
Sometimes it doesn't even detect I'm logged in and linked and makes me sign in again. That's what annoys me in games with forced accounts. Rockstar also does this. I've had account linked for years but RDR1 still made me sign in again within the game. I strongly believe that if Helldivers 2 handled things like most gacha games do where you can just get an account created automatically and continue playing, most people would just click yes/continue and get back to playing. The more friction you add to players, the worse you are making things for yourself. Ideally no forced accounts, but MAU gonna MAU.They just need to take one more step and remove Ubisoft Connect from their Steam games, then all will be forgiven.