name a more iconic duo

name a more iconic duo

Tim and crashing out or Dave and shitposting?name a more iconic duo
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yesTim and crashing out or Dave and shitposting?![]()
If I have to buy a porn/fetish version of Papers Please I might as well get the one that has 2k reviews on Steam

Lol.Meanwhile at CI Games:
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Lords of the Fallen 2 boss says Epic Games Store exclusivity doesn't matter because the "majority of PC players who want a specific game will buy it" anyway
The upcoming Soulslike is tied to Epic on PCwww.gamesradar.com
nah, it's just using your laptop for mining cryptoFor some reason EGS uses the dGPU on my laptop. As soon as I exit the app my power draw goes back down again.
Some fucking amateur hour shit right here.
Tim needs that extra money, you know For some reason EGS uses the dGPU on my laptop. As soon as I exit the app my power draw goes back down again.
Some fucking amateur hour shit right here.
so good to see Tim helping the small devs again
He'll stop shitting on Apple and Valve the moment he gets sweetheart deals from them
We soon learned that refers to Epic spending $800 million to purchase some sort of services from Google: “Every year we’ve decided against Google, in this year we’re deciding to use Google at market rates,” he said. Sweeney did throw cold water on the idea that Epic and Google are jointly building a single new product together, though. “This is Google and Epic each separately building product lines,” he clarified, when Judge Donato asked what the term sheet referred to with the line “Google and Epic will work together.”
The only thing we know for sure is Epic is buying $800 million of services from Google and the deal involves Unreal Engine in some way. We don't know the full details and what Google is getting. Also the proposed Google Play rate changes skew heavily towards EpicIt is not Epic getting money from Google but the other way around.
Now, Google and Epic have filed a joint motion that outlines a deal in which third-party app stores will be allowed on Android worldwide. In addition, the deal proposes that rather than its traditional 30% commission, Google will take a cut of "either 9% or 20%, depending on the type of transaction" for payments made through Play-distributed apps that use alternative payment options.
The revised service fees will only apply to new installs, defined in 'Exhibit B' of the joint motion as "apps first installed/updated from Google Play on or after October 30, 2025." Exhibit B also outlines scenarios in which the 20% commission cap would apply, including loot boxes and purchases that provide "more than a de minimis gameplay advantage." By contrast, the 9% cap would apply for purchases that "do not provide more than a de minimis gameplay advantage" (such as cosmetic items), as well as in-app subscriptions and in-app and linked purchases in non-game apps.
It only took Epic 7 years to figure out what they should have been doing day 1 instead of pissing off everyone with exclusives. It would have also been more popular in 2019 instead of today as Fortnite was more relevant and Steam was much smaller.
Also explains why the likes of Capcom and Pearl Abyss are putting their games on EGS when they had no interest before. Gotta wonder how much Epic is spending on this program because I doubt the residuals from Fortnite skins is going to be that high.
Maybe that's why Tim didn't want to do it.It's not like it's a new concept either - I believe it was in 2010 that Valve started to do promos where if bought or preordered certain games on Steam you got promo items based on that game in Team Fortress 2.
this will save it, i'm sure
I suspect indies will do weeklong free days to try and juice their Steam sales, and then it will become oversaturated and stop being effective because everyone loves a goldrush/bubble in gaming.If it's working as a marketing tool for them then more power to them and add all the games to EGS.
I am just not sure if this is what Timmy had in mind for his store.
Yeah, like just about everything that started as being a good new method of advertising they tend to get overwelmed after a while.I suspect indies will do weeklong free days to try and juice their Steam sales, and then it will become oversaturated and stop being effective because everyone loves a goldrush/bubble in gaming.
Then the free games stop and we all lose.

I made a post in the Steam thread that details the situation and what he's talking about but yeah he's full of shit and being deliberately misleading while trying to apply the verdicts for mobile stores to PC when they are completely different platforms.Sweeney is full of shit. Valve doesn't get any money when I buy a game on Fanatical.
They probably don't want to advertise the upcoming Hoyo Steam releasesEdit: I forgot to mention the top sellers removed the F2P games for some reason. I guess they didn't want Mihoyo to hog the top spots every day.![]()
78 Million MAU
$1.16 billion total revenue
$400 million third party (thanks 20% cash back)

He is a bit delusional thoughI will say this, at the very least Steve Allison isn't a dumbass like Tim. He seems to realize that you can catch more flies with honey, unlike Sweeney who thought that you can make the entire PC gaming communtiy hate you and then herd them to your store like cattle.
Naturally, Allison would love to make up some ground on Valve's runaway lead. "Of course, we'd be thrilled to be 50% or more market share of PC," he says. That might be a tall order, however. Right now, the Epic Games Store has a roughly 35–40% share of monthly active users (MAU) on PC, he says, but it accounts for only around 5–8% of spending.
Yet Allison is sure there's room to grow. He thinks that potentially, the Epic Games Store could grab 30%, 35%, or even 40% of PC market share over the next five years. "I don't think the battle has been lost at all.