Death Stranding on PC is nice. MGS V sold over 1 million copies on Steam. I think overall the PC port made at least $20 million USD? bare minimum it made over $10 million USD (that is after Valves cut). What is the most that Epic has given to some of these other devs for their games
Okay so Control cost Epic $10 million USD, so DS will cost more than that? $20 millions USD for just 6 months?
I guess it is going to go to EGS then.
As for that one dev, I wonder if he does PC gaming because he said that Ubisoft games were only sold on Uplay prior to the EGS store (this is incorrect), he also said people didn't have issues with Origin and BFV? People don't like Origin and use it because they are forced and if they could buy on Steam they likely will on top of all that EA owns Origin. It seems that he is somewhat aware of this since he says that they moved because of the 30% cut that Valve takes (which is true) but there is more to it than that? After all didn't Origin come out around the time that EA was trying to buy Valve? After that didn't work out both went their separate ways. EAs main connection to Valve now is Apex since it does use a modified version of the Source Engine.
Any way BFV is Origin exclusive since it's a first party title and people have come to terms with it, which is different from third part titles
If you can't beat 'em, buy 'em. Electronic Arts tried to acquire Valve according to a new feature in The New York Times.
www.digitaltrends.com
EA is still making a lot of money, but it does seem like Valve has grown a lot in Valve since 2012. Depending on where VR goes and how stuff like Underlords do in the long run, Valve might be in a better place?
How will Valve combat subscription services though? People will still keep buying games but subscription services might eat away at people buying say one stuff