Community MetaSteam | March 2025 - Ronin's Creed of the Split Atom

Status
Not open for further replies.


ss_fdfc1171e15f271eb16750cd0e5575e5e312a6af.1920x1080.jpg
ss_0052fc9d54c4b4f1588b798a6638556c6b5d4db2.1920x1080.jpg
ss_c044355340e36cfbfa67b7e386b71318a1ff75f1.1920x1080.jpg
ss_93e420a6665b42229735a3495b86bd35b7cb8c53.1920x1080.jpg
 
Konami is almost back...

MGS Collection, SH2 remake, Delta remake, Silent Hill F.

All that is missing is a new Castlevania or Bomberman (out of nowhere).

Maybe some Switch 2 surprise.

And MGS collection Vol. 2....And they would pretty much be all the way back.

Return of the king?
 
  • Like
Reactions: lashman
there's quite a few that come to mind actually that keep getting new games and are generally pretty well liked by those who play them but never quite stop being fairly niche

Yakuza, Fire Emblem, Tales, Atelier etc

Japanese studios in general seem a lot more willing than western ones to be comfortable with a series continuing to just be successful within it's niche instead of wanting to shut the whole thing down if it doesn't become a mainstream mega hit

personally I think it's kinda the best place for a series to be for fans of it and never really understand people so badly wanting series like that that they like to become more mainstream, if something like Xenoblade were to become much more popular there would probably be significant pressure on them to do things like reduce the amount of gameplay systems in them and move to a more generic action combat system when stuff like that is why I even like the series to begin with

and as a fan what would I even get in exchange for it losing it's identity? more people talking about it? no thanks, as long as a series isn't at risk of actually dying i'll take it staying niche any day

FE is less niche than Xenoblade. But you do make a good point with Tales and Atelier since those games would also fall under that category, but at the same time it seems like it's a mix of remasters of older games and some new games every once in a while.

As for Yakuza that one did end up changing its gameplay, but it doesn't seem to be for the reason for trying to be more mainstream.

FE is still sort of niche but it's popular definitely increased after Fire Emblem Awakening. It sucks how Nintendo will just nickel and dime FE fans. It's nice that there are new FE games but why is the DLC so expensive?


----------------

I need help. When trying to do photo mode in Spiderman the "photo" is just a Steam screenshot. Is that typical how photos are taken? I thought that games on PS and Xbox did a bit more, with Nvidia Ansel you are able to get a raw file from my understanding. I don't plan to make a large print, but I would still like to take a photo with some high detail. Is steam just compressing the file? Since the screenshot is not even 1MB
 
$10 upgrade for DualSense haptic feedback support. What a steal.

I paid that for Tsushima on PS5 and it was absolutely worth it imo. Don't care about Days Gone and don't even own it lol.
 
9-F9-FA617-E7-CE-4416-B164-55-E612-A08396-21510-00000-ACFB5142063.jpg

Just a few days more! :tired-face:

Haven't really played too much Assassin's Creed since Odyssey a few years back... and this one is set in feudal Japan, which is a really easy way to guarantee I buy something. All of the previews look so good, too! :cat-heart-blob:

I also bought DOAX Venus Vacation, but for some reason that doesn't show up in the activity feed.

...yeah, maybe thats for the best. Thanks, Gaben.
 
Whew. Completed Suikoden 1 in the remasters.

Man that was nostalgic. The new translation freshens up some of the old dialog and generally improves things (but has some bad spots too-- a couple instances of "no one would talk this way in English" and "what tense is being used here actually"). It's like a fresh coat of paint on a classic car. Some people say repainting a classic ruins it, others like the new colors and the clean fresh look. The sprites over new backgrounds generally worked for me, though it leads to a particularly awkward scene on a balcony at one point. Overall really enjoyed it. I was always gonna enjoy it since I love these games, but I enjoyed it more than I thought I would even which is nice.

Hey, they even included a secret 9th book in the library! A Original Suikoden dev added an in-game diary that you have to input a button combo to unlock that has previously never been translated to English. That's cool. It's nothing exciting but VERY obscure and cool that they bothered to include it since none of the English releases have had it so far.

Onward to Suikoden 2.
 
Konami is almost back...

MGS Collection, SH2 remake, Delta remake, Silent Hill F.

All that is missing is a new Castlevania or Bomberman (out of nowhere).

You left out Suikoden. :disapproval-blob:

Whew. Completed Suikoden 1 in the remasters.

Man that was nostalgic. The new translation freshens up some of the old dialog and generally improves things (but has some bad spots too-- a couple instances of "no one would talk this way in English" and "what tense is being used here actually"). It's like a fresh coat of paint on a classic car. Some people say repainting a classic ruins it, others like the new colors and the clean fresh look. The sprites over new backgrounds generally worked for me, though it leads to a particularly awkward scene on a balcony at one point. Overall really enjoyed it. I was always gonna enjoy it since I love these games, but I enjoyed it more than I thought I would even which is nice.

Hey, they even included a secret 9th book in the library! A Original Suikoden dev added an in-game diary that you have to input a button combo to unlock that has previously never been translated to English. That's cool. It's nothing exciting but VERY obscure and cool that they bothered to include it since none of the English releases have had it so far.

Onward to Suikoden 2.

Going through Suikoden 1 it was a nostalgic blast but it also made me appreciate Eiyuden Chronicles a bit more. While EC I felt a bit was weaker in the overall story I think it was better at highlighting the characters in the game. Also now I gotta go back and check for that 9th in-game diary entry now that you've mentioned it.

Good luck if you're going for that colour opening credits in Suikoden 2. I'm personally going to go for it since I want that hit to my nostalgia feels and it's one of my favourite openings to a game.
 
  • Like
Reactions: QFNS
The Kingdom Come Deliverance II patch that brings a barbershop + Steam workshop support is out now :)

 
I really wish I cared about Silent Hill even a little

Ryukushi being involved in one is the sort of thing that would make me super hyped about it if I was into the genre even a little but it's probably not enough to get me from literally 0 interest to actually playing it
 
At this point this is bordering on parody. There's coming crawling back to Steam and then there's whatever this is lol


The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.

They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
 
The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.

They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
It's funny how quickly they went from giving us proper Steam Controller API support to acting like they didn't give a fuck about us :thinking-face: Now they're back when everything has hit the fan.

I'm happy, but yeesh. It was a rough bit there.
 
I'm willing to let bygones be bygones with Ubisoft. They seem to be going out of their way to treat Steam users right and I appreciate that.

The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.

They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.
 
The fact that they pivoted to Steam so sharply as shit took a bad turn shows how much they hold their customers in contempt.

They probably have mountains of user research telling them they needed to do this years ago and actively chose to ignore it.
Oh boy, Ubisoft is desperate. Who knew that locking your games in Ubisoft Connect and EGS for years would result in people not buying them.

I've said it before and I'll say it again: I'm convinced there was someone at Ubi that had some kind of grudge against Valve or Steam. It's the only thing that makes sense. Even before they started skipping Steam entirely, they still refused to use basic Steam features on most of their titles. It just seemed to petty lol. And then there's the way they left Steam and immediately got into bed with Epic.

Otherwise it's just weird for a publicly traded company to insist on leaving money on the table like that.

I'm willing to let bygones be bygones with Ubisoft. They seem to be going out of their way to treat Steam users right and I appreciate that.


Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.

Lmao. I knew it. And yeah, I don't hold silly grudges. They've been having really deep discounts lately, so in the last couple months I've purchased more Ubisoft games than I have in the past decade.
 
Last edited:
Tom Henderson reported that Ubi devs were begging to get back on Steam for years. It was upper management who had their heads up their ass.
Yeah, I’m all too aware about leaders ignoring evidence until it suits them - I work (and worked) with some talented user researchers, after all. When I was in the private sector I’d often find that the instincts of senior leaders went against the facts of what our customers were telling us. And when shit started going wrong the UCD teams still got the blame.

It’s all egos. My colleague’s research was only ever listened to if it validated some dickhead’s theory or instinct, which wasn’t too often.

I've said it before and I'll say it again: I'm convinced there was someone at Ubi that had some kind of silly grudge against Valve or Steam. It's the only thing that makes sense. Even before they started skipping Steam entirely, they still refused to use basic Steam features on most of their titles. It just seemed to petty lol. And then there's the way they left Steam and immediately got into bed with Epic.

Otherwise it's just weird for a publicly traded company to insist on leaving money on the table like that.
I’m sure there’s people with grudges out there (Tim Sweeney, for example), but the reality is Ubisoft likely thought they could make more money by using their IP clout to disrupt the market and reap the rewards of the new landscape.

Obviously there are people who make insane decisions based on stupid notions, but more often than not it’s about an overinflated sense of importance and management’s belief that they can ignore their customers due to their brand’s pulling power. I doubt it was a grudge, more that the person making that decision (likely Yves or someone close to him) thought they were being hyper-rational.

The problem Ubisoft has is for every Ubi game not releasing on Steam, there are two or three better games on Steam releasing in the same month. They lost the attention economy by ignoring their customers, and this had a gradual corrosive effect on their console games as streamers (primarily on PC) stopped bothering with their games.
 
My paycheck is not going to come for another 2 weeks and the spring sale ends on the 20th, fml :suicide-blob:
What game do you want, I can gift it and you pay me back then, if you can make a transfer to a bank account in Greece. Not by buying me a game back, sorry, I only have like 140 eur in my primary account atm, the rest is an equal sum in cash and hopefully I start work again next month (so another month+ before first pay) cos dang I need money lol. I'm missing the Meta Quest sale, I considered Dungeons of Eternity but it's clearly best to be frugal and it isn't even 50% off.
 
Last edited:
They just need to take one more step and remove Ubisoft Connect from their Steam games, then all will be forgiven.

Sometimes it doesn't even detect I'm logged in and linked and makes me sign in again. That's what annoys me in games with forced accounts. Rockstar also does this. I've had account linked for years but RDR1 still made me sign in again within the game. I strongly believe that if Helldivers 2 handled things like most gacha games do where you can just get an account created automatically and continue playing, most people would just click yes/continue and get back to playing. The more friction you add to players, the worse you are making things for yourself. Ideally no forced accounts, but MAU gonna MAU.
 
Status
Not open for further replies.