didnt Timmy said no anime on the store?
Well, as I said in the past here, it's not that interesting to make a deep observation to Epic's top 20 because we don't have the scale of sales, nor numbers to compare each other, SOMETIMES something happens and a dev says a number which we can use to make an scale.Epic updated their weekly top sellers list and Football Manager 2021 came in in 13th place. In comparison, the Steam version was 4th place last week on its platform. While it's impossible to get raw numbers, it gives a tiny glimpse into how concurrent Steam/EGS releases compare to each other in sales. Also the fact the EGS version of FM was outsold by games such as Bugsnax and Farming Simulator makes me think the lion's share of sales for simultaneous releases are on Steam.
Of course my speculation is based on the fact that Epic doesn't fudge their top seller numbers and honestly: who knows?
Literally the only game from Saber that hasn't come is WWZ.Embracer acquired a big bunch of nice studios that will be put under Saber meaning there's a chance they won't arrive on Steam.![]()
Literally the only game from Saber that hasn't come is WWZ.
Ghostbusters remastered came out on Steam just yesterday.
Crysis is known to be 12 months exclusive via redacted documentation
The truck game I can't remember the name is more or less the same kind of deal than Crysis.
So, I'm not really sure why the pessimism.
SNOWRUNNER, THAT WAS THE ONE HAHAHAWell thanks for giving me hope at least.
I really wanna play Snowrunner, I suspect it will get a complete edition on Steam when all the planned DLCs for the season pass is out.
Embracer acquired a big bunch of nice studios that will be put under Saber meaning there's a chance they won't arrive on Steam.![]()
We theorized that Embracer was using Saber as their potential "EGS deals" line of action without affecting directly to other arms of the structure such as THQ Nordic, however, this doesn't make much sense as Deep Silver and Coffee Stain also made deals with them, so as I don't think this theory is correct at all, I will just say that it's simply an accommodation and a mere coincidence.It's remarkable that several of the studios that are put under Saber already did EGS exclusivity (4A, Zen, Snapshot...). Coincidence or not?
This is a link because I don't want the automatic embed :3Mor I'm a terrible person but I lost all bookmarks. Can you link your Epic spreadsheet again? Thanks
Mor I'm a terrible person but I lost all bookmarks. Can you link your Epic spreadsheet again? Thanks
they only said they won't carry adult/porn gamesdidnt Timmy said no anime on the store?
they only said they won't carry adult/porn games
I could make a post that goes into detail with plenty of the example from different eroge
If it is any consolation, from Steam it was already a trial of faith and focus. This is the single worst third party account-requirement system I have ever seen.Trying to play Elite Dangerous from EGS is a game in itself.
Consoles and Epics money.Whats the point in remastering Crysis 3? Isnt it still used for technical benchmarks?
Steam is a given as they also applied the Denuvo license for Steam application in this segment of the leak.
It looks quite rough nowadays. Materials look bad in particular, a lot has changed since 2013.Whats the point in remastering Crysis 3? Isnt it still used for technical benchmarks?
It has a simplistic global illumination solution, the grass runs at 30fps, the water reflections are screen space and glaringly so, the texture quality is inconsistent outside of "hero assets", and generally there's significant room for improvement with a lot of finer details.Whats the point in remastering Crysis 3? Isnt it still used for technical benchmarks?
C1 is a work in progress. I think it was terribly botched in terms of quality control, and the PS4 version is STILL completely unpatched and deeply broken -- but in the first two weeks they fixed a whole lot of issues on PC. Now we wait for the third patch. They've been quietly working on the game for almost 8 weeks now. I am optimistic that when the PC patch drops (and Crytek's lack of communication is grating) it will resolve most of the issues people have raised.Crysis Remastered was a complete joke and Crysis 2 & 3 aren't very good games to begin with
Consoles and Epics money.
My problem isn't really Epic paying for timed exclusivity
And C2 is a very good game.
Comparing Crysis 2 to Call of Duty has never made sense. The MP cribbed from Call of Duty, but MP was by a different team and not really relevant. The campaign's design template is closer to Killzone. It has strong similarities to FEAR 2. It is heavily influenced by Half-Life 2, just like Homefront: The Revolution is. The level design consists of a series of open, vertical areas where the player is free to choose their own approach. Wheras Modern Warfare-era Call of Duty was marked by scripted monster closets and large numbers of cannon fodder enemies, Crysis 2 favors small numbers of highly intelligent (when they're not malfunctioning) enemies. This is something HL2 did, too.I didn't enjoy C2 at all. For me, it lacked everything that made the first Crysis so amazing. No more sandbox gameplay, no more freedom. Instead we got another linear shooter that was designed to please the casual CoD crowd.
Crysis Remastered might actually be in an acceptable state for its one year release anniversary.
Yup. And that game is 75% off in the Steam sale right now.Even then, I still doubt it will look as good as the original Crysis with the Enhanced mod.
to be completely honest, if that's true, then they are the least excited people in the universe, no news about reached goals (in terms of sales) and revenue can be including the exclusivity deal, so, to be honest, it just sounds as PR talking and nothing else, BUT AS WE DON'T HAVE FUCKING FIGURES, WE CAN'T POSSIBLY KNOW!Just read an interesting post on the other forum about Mechwarrior 5:
The information from the acquisition is that MWO has generated around 75 million CAD revenue in its lifetime, MW5 has sold "hundreds of thousands of copies" since its EGS release and has generated around 22.7 million CAD in revenue as of September 2020.
If this is true, it seems we are strongly underestimating the sales of (certain) EGS exclusives.
That's the think, wording is quite small when talking about sales with a vague figure of "hundred of thousands" but quite specific when it comes to the revenue.That would be around 500k sales maximum, not so unheard of. Had a lot of hype surrounding the release even if ultimately it was a disappointment for many. Though I guess it's revenue even if it's Epic's money being given, not sales. Would they sign a known IP exclusive for less pre-sold copies than such an amount?
I also wonder how much it cost to license the IP from Topps and whether that 22.7 million CAD might have been eaten into by that costto be completely honest, if that's true, then they are the least excited people in the universe, no news about reached goals (in terms of sales) and revenue can be including the exclusivity deal, so, to be honest, it just sounds as PR talking and nothing else, BUT AS WE DON'T HAVE FUCKING FIGURES, WE CAN'T POSSIBLY KNOW!
That's the think, wording is quite small when talking about sales with a vague figure of "hundred of thousands" but quite specific when it comes to the revenue.
No idea, to be fair, but wording is quite.... strange...I also wonder how much it cost to license the IP from Topps and whether that 22.7 million CAD might have been eaten into by that cost
Surgeon Simulator 2 launched as an Epic Games Store exclusive, and failed to have the same impact of its predecessor, which was a 2013 Steam hit. However, in an interview with Eurogamer, Bossa co-founder Henrique Olifiers denied the performance of Surgeon Simulator 2 had anything to do with the round of redundancies.
[...]
Surgeon Simulator 2 launches on non-Epic platforms in 2021 once Bossa's exclusivity deal with Epic expires, and Bossa remains committed to that release, Olifiers insisted.
"We're still updating the game," Olifiers said. "We have a team working on it, and we're going to launch the game on three platforms in August next year. So we're still heavily invested in the game, keeping it going. If the game didn't perform as we expected, we would wrap it up and focus on something else. We are not big enough to support something that is not performing."
One person at Bossa, who asked for anonymity because they were not authorised to speak on the record to press, described tension over recent decisions as well as management's involvement in day-to-day production.