Let's see what news it will brings us.Evo next week!!!
SOULCALIBUR VI has several single-player story modes, that should take you a while.Needs help.
Steam is having an EVO sale. Except for DBFZ which is not available in my region(), which fighting games should I consider picking if I don't have people to play with/have good single player content?
Single player? Mortal Kombat 11.Needs help.
Steam is having an EVO sale. Except for DBFZ which is not available in my region(), which fighting games should I consider picking if I don't have people to play with/have good single player content?
Bored of MK series with MK9. Want to try everything else.Single player? Mortal Kombat 11.
Just not at the price on Steam.
BlazBlue Central Fiction has a lot of SP content and so does Killer Instinct. The former is on sale and the latter you can play using gamepass.Bored of MK series with MK9. Want to try everything else.
Sorry to hear this.It seems that my right hand and wrist are beginning to fall apart. Switched to playing on pad a few years ago so my partner doesn't have to listen to clacking and buttons all the time.
But it's just not going to work. if I want to keep playing fighting games, I'm going to have to go back to stick once this heals up.
I've been trying to. I've got battletech mapped up so I can mostly use my left hand. Thanks for the wishes. I just played Panzer Dragoon 2, tho. That was stupid. I didn't flare it up since it's like a 2 hour game but I should lay off all that. And probably for quite awhile since this sort of thing can take a long time to heal.Sorry to hear this.
Get well soon.
Maybe you should stick to mouse only (non-fighting) games for a while, and heal that, otherwise it may get worse.
Just this vid showcasing some BnBs.Any KoF 02 UM tips for a total scrub such as myself?
That's a pretty sick video but doesn't help me much. I'd like to thoroughly understand the mechanics more.Just this vid showcasing some BnBs.
I didn't feel like I was qualified to give an answer since I only understand a bit. I know what the mechanics are and a few nuances. The special meter in 2002UM is used for things like max cancels. You can cancel a special into another special using it. It's also possible to use max cancel to extend combos or get more powerful supers that would normally cost more bar.That's a pretty sick video but doesn't help me much. I'd like to thoroughly understand the mechanics more.
Like I understand that there's a big focus on combos in KoF, just like Tekken, but KoF moreso has "moves" like half circle LP. etc. I understand the rolls play an interesting dynamic and I sorta utilize that to my benefit and roll/dodge the same way I do in Smash Bros. I wish KoF had a more invested tutorial or something which would really teach me the ins and outs of the franchise's stylings.
I don't even fully understand what the special meter does either. Seems like a rudimentary part of the game. Like playing NBA Jam without realizing there's a turbo button or something.
Love KoF just like I love Tekken, but I always feel as though I'm playing both games "wrong". Like why do certain moves chain together well? How the hell do people figure this stuff out?
That's the thing with tournaments.I went 0-2.
Two tournaments in a row.
Two things: I usually play Tekken on PC. Tekken runs slower on PS4 depending on the output (monitor).
The other thing is, my locals are super high skill. Higher than average. These guys travel to Evo and stuff, so it might be awhile before I win anything.
Locals ends up being a $50 night for me. $10 for venue $10 for tournament, $5 for parking and $35 to drown my sorrows and shame.
Believe it or not, the story mode is meant to be the tutorial mode. Harada said he made it that way since nobody ever plays the tutorial modes. It's still not great, but it's something. I would wait for the dastardly frame data update. You don't have to buy the frame data, but the game telling you what moves can punish and more basic combos is a godsend. Assuming the basic combos are useful.Played Tekken for the first time ever. No tutorial. Nearly dropped it on sight.
After 1-2 hours in the training mode getting used to the speed at which one should input buttons press, barely remembering two (!) moves, this hole is fucking deep. Great potential.
About the speed of execution, maybe I'm imagining things because I'm a noob in the genre, but it felt interesting. Very button mashy in the fact tat you have to execute things real quick, but evidently not button mashy if you want to strategize.
As an aside, can a fucking fighter implement an option in training where the game confirm me I put out a move ? Like by, my god what a difficult task, naming them when I get it right ? I swear every fucking fighter I try have every option under the sun in training, except for this basic shit.
if only it had a decal from a better gameIn the end I couldn't resist it for that price. xD
Indeed, but at least the artwork still looks nice. xDif only it had a decal from a better game
true, trueIndeed, but at least the artwork still looks nice. xD
I remember the gfwl version of bbct 10 years ago playing against Xbox360 players, one even was from Brazil. Met one Italian who was using the only grappler in tge game and introduced me to GGPO pc. He also was a good garou player. Too bad they removed netplay from the re-releasesBBCF is $10 y'all have NO EXCUSE
Edit: wait a minute you put XX+R in the op over UNIST?
It uses rollback netcode; worth giving it a shot at least. It also has crossplay with mobile(?).If anyone wants to beta test a new fighting game, you can request a key following the below instructions: